By the power of truth, I, while living, have conquered the universe.
Posted by: ThePredkiller2
Posted by: ajw34307
Noble Team are all disgustingly archetypal and cliche characters.
You first
I was hoping you'd ask.
Carter is nothing more than generic squad leader, he spends the whole game doing absolutely nothing and is totally incompetent - when the Sangheili Field Marshall flees from Visegrad Relay and runs right past Emile with the data about the 'latchkey' artefact he just tells Emile to ignore him and stay at the entrance... Why? Just look back at the Rise of a Spartan ViDoc back in 2010, Halsey's description lends everything to this stereotype by building him up to be a "born leader" who the Spartans must "rely on" to "defeat the Covenant!".
Emile is Noble Team's archetypal black guy who likes to act badass with a huge knife (wonder what he's compensating for there) and shotgun. There's absolutely nothing to him as a character beyond that, he just acts cold towards everything.
In direct contrast, Jorge is the huge killing machine who just wants to appear like a big cuddly teddy bear. By far the best character in the game and he's killed off half way through the game in the most cliche'd way possible (the old 'manual detonation to save everyone' trope is the oldest trick in the book for a character death). Even then, Bungie just tried to make him a copypasta of Kurt from Ghosts of Onyx which just didn't work.
Jun... Where do I start? He doesn't do anything at all and it's like Bungie just had him leave before the end because they didn't know what to do with him. He's the 'sniper with a smart mouth' archetype, just like Romeo in ODST.
Kat had potential. She really did, being by far the most interesting of the bunch. But in the end she just ended up fulfilling the role of the unrelatable, incompetent, techno-babbling, curiosity-killed-the-cat trope.
And Six? A futile attempt to break away from Bungie's pseudo-silent protagonists, his dialogue is extremely sterile with absolutely no exposition on who he is which is counter-intuitive to the generic 'character with a shady past/assassin/hyper-lethal vector' build up Halsey gives him in RoaS and isn't realised until the end where he goes out with the extremely overdone 'last stand' death.
Half of Noble Team didn't even need to be in the game. Jun, Emile and Jorge could have been left out and there would have been absolutely no difference made to the story at all because they don't do anything.
Because if its a fact, you need to start finding a link proving it, fast, because your credibility is plummeting at a steadily increasing degree of inclination...
I don't need to prove anything to you. But since you asked so nicely...
when he issues a personal attack against me
Bloody hell, you really just can't take any kind of questioning the right way, can you?
I ask you to explain your opinion, obviously it's a personal attack. Someone agrees with my opinion, they must be some kind of conformist suck-up...