- last post: 01.01.0001 12:00 AM PDT
It's just a thought, but... did anybody else, when making the switch from Halo 1 to Halo 2, feel like the camera wasn't wide-angle enough?
For those not in the know, the amount of "wide-angle-ness" a camera has is called Field of View, or FOV. FOV is usually measured in degrees. Human FOV is about 180 degrees, and most games use either 75 degrees or (more commonly) 90 degrees.
I'm not sure why Halo 2's FOV is different, and although I eventually got used to it, it still kinda bugs me. So, I propose a compromise: Let the user choose!
I think Halo 1's FOV was right around 90 degrees or so, with Halo 2's being, I would guess, 75-ish. If, in the settings, the user could choose between FOVs of 75, 90, and whatever else Bungie wants to put in, Bungie could please old-school fans and new-school fans alike. Just an idea.
~Edit~ For clarity.
[Edited on 6/15/2006]