Posted by: BeeKay Stacker
First off, I am one alt so your counting prowess leaves much to be desired.Sure. One. Right.
Thirdly, lol @ buggering chickens.There you go! You're learning the features of animals! Good for you! Now, what sound does a cow make? A cow goes... 'Moo!' Now you say it...
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Good!
:DPosted by: An average gamer
Weapon variety isn't necessarily a good thing when the other weapons are useless. Dual SMGs? A Mauler? Spikers? Including them really doesn't mean much.Failure to use certain weapons does not mean they are not useful. They all have their specialties that make them better than other weapons in their ideal situations. I'd say most ''good'' players are simply limited by a narrow set of mind, to be frank with you my good man. The Spiker and Brute Shot do more melee damage. Dual wielding is more effective than using a BR or AR at close range, but at the cost of grenades and equipment. Mauler is an insta-kill with a shot and a melee, making it just as effective as a shotgun in situations where you should have it out.
Weapons like shotties, snipers, rockets, swords, and even occasionally Brute Shots will still be used even with BR starts because they matter. Indeed. But those are the ONLY things. Power weapons. Why? Because the Battle Rifle is so effective in so many situations, it kills and dulls gameplay by making it the only thing ever used. It hurts gameplay this way.
Furthermore, on the Pit the initial battle is won by whoever between two good teams. Either team can rise above for the first 30 seconds. After that though, the winning team will generally have both of their own BRs (from next to their objective and between the two long halls) and the two from the other team. They can then push the other team's tower/sword and watch their entire side of the map with long range headshot weapons. The fun thing with small maps like the Pit is there are so many ways to break the line of sight I can't imagine any good player would ever be unable to do it.
Plus, AR starts on other maps work even less. Maps like Isolation, Snowbound, Valhalla (yes, it has AR starts), and High Ground all have areas which are very easily controlled with the long range weapons and render the defenseless AR starters useless after losing an initial rush.With the possible exception of High Ground (depends on the gametype in my opinion), I'd say all those maps should have BR starts for that same reason. I agree. AR starts on those maps are silly.
Posted by: X El BaZzA X
Weapons like the Spiker and the Mauler and the Hammer are pointless as they're effectively just other weapons reskinned for the exact same purpose. I don't understand this notion that more weapons used = better gameplay at all.The hammer? Yeah, it's just using the Brute styled energy sword. Except in Grifball, I'm pretty sure a sword user will beat a hammer user every time if I'm remembering correctly. That said, the other weapons all have their specialties. See the previous quotes for details.
'I just sprayed that guy down with a spiker rather than an AR - I fired orange spikes at him rather than bullets - therefore I'm having more fun!'See, that's the thing. You're so limited by your view of only playing Halo one, single way, that you don't understand how to use OTHEr weapons effectively. That is exactly why games should have AR starts on small maps too. You ignore the other weapons and underestimate them just because you don't understand them. Why don't you understand them? Because the Battle Rifle is so effective, in games where you start with it you have no reason to ever switch from it.