- last post: 01.01.0001 12:00 AM PDT
Posted by: wickedfool
When I hear interactive environments, I dont think of exploding cores and gravity lifts. I think of Zanzibar as the most interactive. Certain parts of the walls are programmed to be destroyed, windows can be closed, and there are the couple of gates that can be opened. Bungie needs to take this to extreme. Gates should be able to reclosed, reopened, and destroyed. Those flat objects should be easily moved to create barriers, traps and hidden sniper spots. They just could even have a computer in the base that would force a vehicle to spawn. Here is another example in an existing map that would increase gameplay.
Coag - A computer in the center of the base that would open/close the top of the base. This would be awesome since it would stop Banshees from being able to drop inside. Also, it would allow your own team to drop in only when you wanted them to. This could be destructible.
A computer in the bottom of the base that you could decide what vehicle would spawn, whether you wanted a banshee, ghost, etc. The spawn time would be the same, you would just get to pick which one would spawn. Also destructible.
Sounds too much like that game "Tribes" Plus everyone would be getting tanks and banshees. Not balanced at all.. I like the idea of the top thogh, cept it shold be destroyable, leaving the door in peices inside the base.
My ideas for like zanzibar are, being able to destroy that bridge on the sea wall, being able to destroy the big fan, making the power in the base go off, assuming its a power generator. Maybe change the time of day in the options. Be able to blow up the various pillars to take out cover points, like between the windows inside the base. Be able to destroy the mini wall by the sniper tower. Make the other tower near the bridge of the sea wall colapse a little bit. etc...