Halo: Reach Forum
This topic has moved here: Subject: Halo Reach has bad spawns
  • Subject: Halo Reach has bad spawns
  • Pages:
  • 1
  • 2
  • of 2
Subject: Halo Reach has bad spawns

"Halo Reach has bad spawns"
Talk about it all you want bud but it isant changing any time soon so man it and play the game.

  • 08.04.2012 4:52 AM PDT

Why Bungie, why would you do this?! - Halo Community

Bwaaaa already showed a video on how to escape old blue spawn on SWAT, even though they changed it.

Halo 2 had arguably the best spawns of the Halo genre. That, and the game was so nicely balanced anyway it mostly didn't even matter what the spawns were.

Halo 3's symmetrical maps were fine. Team games on FFA maps like Guardian and Blackout were somewhat annoying.

  • 08.04.2012 8:11 AM PDT

There just aren't enough moments in the day to rectify the wrongs of the past.

Trying being the guy that's too prideful to quit an Invasion game the first round when he's the last one left on his team being stuck in one spawn point.

[Edited on 08.04.2012 8:30 AM PDT]

  • 08.04.2012 8:30 AM PDT


Posted by: Mythical Wolf
Name me one FPS that has perfect spawns.

  • 08.04.2012 3:25 PM PDT

I intend to live forever, or die trying,

so far, so good.

Yes, and after Halo 3, you think they would had fixed spawns, but spawns are probably worse in REACH than Halo 3.

  • 08.04.2012 11:21 PM PDT

I intend to live forever, or die trying,

so far, so good.


Posted by: AgileNaruto001
Trying being the guy that's too prideful to quit an Invasion game the first round when he's the last one left on his team being stuck in one spawn point.


Invasion needs to have more than the default 3 at start, and you can choose any of them.

If there were 6 or even more spawn locations, it be almost impossible to spawn trap.

  • 08.04.2012 11:22 PM PDT

  • Pages:
  • 1
  • 2
  • of 2