- last post: 01.01.0001 12:00 AM PDT
PS2 Specs
CPU 128-bit CPU (Emotion engine)
System clock frequency: 294.912 MHz
Cache memory: Instruction: 16KB, Data: 8KB + 16 K(ScrP)
Main memory: Direct Rambus (Direct RDRAM)
Memory size: 32MB
Memory bus bandwidth: 3.2GB per second
Co-processor: FPU (Floating Point Unit),
Floating point multiply accumulator x1, Floating point divider x1
Vector units: VU0 and VU1, Floating point multiply accumulator x9,
Floating point divider x3
Floating point performance: 6.2 GFLOPS
3D CG geometric transformation: 66 million polygons per second
Compressed Image Decoder: MPEG2
GRAPHICS Graphics Synthesizer™
Clock frequency: 147.456MHz
Embedded DRAM: 4MB
DRAM bus bandwidth: 48GB per second
DRAM bus width: 2,560 bits
Pixel configuration: RGB:Alpha:Z Buffer (24:8:32)
Polygon drawing rate: 75 million polygons per second
Screen resolution: Variable from 256 x 224 to 1280 x 1024
XBOX Specs
CPU: Intel Pentium III 733-MHz processor technology with streaming SIMD extensions
Graphics processor: 233-MHz, custom-designed X-Chip, developed by Microsoft and Nvidia
Total memory: 64MB of RAM (unified memory architecture)
Memory bandwidth: 6.4GB/second
Polygon performance: 150M/sec
Sustained polygon performance (full features): 100M/sec
Particle performance: 150M/sec
Simultaneous textures: 4
Pixel fill rate, no textures: 4.8 G/sec (anti-aliased)
Pixel fill rate, one texture: 4.8 G/sec (anti-aliased)
Pixel fill rate, two textures: 4.8 G/sec (anti-aliased)
Compressed textures: Yes (6:1)
Full scene anti-alias: Yes
Storage medium: 2X to 5X DVD, 8GB hard disk
I/O: Four game controller ports, Ethernet (10/100)
Audio channels: 256, AC3 encoded game audio
3D audio support: Yes
Midi/DLS2 support: Yes
Broadband enabled: Yes
Modem enabled: No
DVD movie playback: Yes
Gamepad included: Yes
Maximum resolution: 1920x1080
Maximum resolution (2x32bpp frame buffers + Z): 1920x1080
HDTV support: Yes
Results: XBox by a landslide.