- Lavan F1restorm
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- Exalted Member
So I make this awesome game of Ninjanaut just like how I remembered it from Halo 3, the problem is that the ninjanaut who is supposed to have good camo is a BURNING PILLAR OF FLAMES!!! Is there any way to make it so that there is no fire so that the juggernaut actually has a chance of being invisible? (loss of camo due to movement taken into account) I also can't change what weapons the juggernaut has, it's always just a gravity hammer for some reason. Can I fix these two things or is Ninjanaut just a dead dream; or is there an official version of Ninjanaut that I'm not aware of? Either option works.