Halo: Reach Forum
This topic has moved here: Subject: Juggernaut game issues.
  • Subject: Juggernaut game issues.
Subject: Juggernaut game issues.

So I make this awesome game of Ninjanaut just like how I remembered it from Halo 3, the problem is that the ninjanaut who is supposed to have good camo is a BURNING PILLAR OF FLAMES!!! Is there any way to make it so that there is no fire so that the juggernaut actually has a chance of being invisible? (loss of camo due to movement taken into account) I also can't change what weapons the juggernaut has, it's always just a gravity hammer for some reason. Can I fix these two things or is Ninjanaut just a dead dream; or is there an official version of Ninjanaut that I'm not aware of? Either option works.

  • 08.06.2012 3:20 PM PDT
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Halo multiplayer sucks!

Based on campaigns

Halo 2 > Halo 3 ODST > Halo 3 > Reach/CE tied

Burning your Reach disc usually solves this issue

Apart from that, I have no idea

  • 08.06.2012 3:21 PM PDT

you can change the weapon. just do some looking around in the settings. why it's flaming, i have no clue.

  • 08.06.2012 3:22 PM PDT

(forgot to say that i found the weapon settings and changed them but it didn't do anything)

  • 08.06.2012 3:25 PM PDT

hit "X" to save the game type. see if that helps. other than that, i don't know.

  • 08.06.2012 3:27 PM PDT

These problems have always been around and you can't fix it.

  • 08.06.2012 3:43 PM PDT

Que Custodiet Ipsos Custodes

--Tea-baggers are funny, it's as if they think they are far more hetero than the people who do it in real life, because they use their e-ballsacks to do it. What a manly victory dance.
~ManBearPig_06~


Posted by: SpongyMallard7
you can change the weapon. just do some looking around in the settings. why it's flaming, i have no clue.

No you can't. It's a bug, and Bungie acknowledged it ages ago (well, idk if they acknowledged it as a bug, but JonnyOThan cites that you cannot switch weapons from Hammer in the Forge Required Objects Guide for Juggernaut).

[Edited on 08.06.2012 6:15 PM PDT]

  • 08.06.2012 6:07 PM PDT