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This topic has moved here: Poll [19 votes]: Good idea for Halo 3? Please read the whole "thing" I wro...
  • Poll [19 votes]: Good idea for Halo 3? Please read the whole "thing" I wro...
Subject: Halo 3: Optional Objectives...
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Poll: Good idea for Halo 3? Please read the whole "thing" I wro...  [closed]
Yes; I want to sleep with you.:  53%
(10 Votes)
No; just go away and die.:  47%
(9 Votes)
Total Votes: 19

*Setting: Chief is the middle of a battallion of two manned scorpion tanks, three full APCs (I'll get into that later), several squads of marines and five manned warthogs. You're in a temperate forest setting, travelling along a main road to recapture one of the orbiting MAC spacestation powerplants (they transmit the energy from the ground, to the MAC cannon). *

"Chief, this is Cortana. Recon tells me that, along with the captured powerplant, the Covenant have fortified what I believe used to be a human armory depot. From the chatter, it sounds as if that's their main base of operations for the area. The armory is just two klicks west of your current position. There should be a side road a little way down the main road that leads right to it. You might want to take them out before you head to the powerplant; if they come up behind you with fliers and wraiths, that could be a real pain. But I have to warn you, the area is heavely fortified. If you manage to get rid of their fliers, I could probably send a few pelicans to help you. Watch out for Covenant patrols and fliers along the road."

Main and Necessary Objective: Recapture Powerplant
Optional Objective: Attack and Capture the Weapons Depot

So you have two choices, attack the powerplant, and risk being flanked, or attack the depot first, and risk suffering heavy casualties in the process. If you manage to take down the depot, and stop the Covenant pilots from taking off, Cortana will send some Pelican's full of troops (but probably not enough to fill the gap suffered by attacking the depot in the first place). At the depot, you discover that the Covenant had been stockpiling powerful weapons and vehicles, including banshees, that you can stick your marines in. So, if you manage to effectively take down the depot, your losses will be replenished by the reinforcements and a weapons boost for your marines (and self if you wanted to replace your own guns with something different). However, taking down the base, without killing most of your troops, is incredibly difficult. You don't know how much damage you'll sustain if you're flanked, so taking on the optional mission is a toss that could either help, or destroy you. To prevent linear gameplay, everytime you play the level, the flanking force (the one that attacks you if you go straight to the powerplant) will be a different size and it's composition would be randomly generated; this way, you never really know which action is the right choice, and you have to weigh your own abilities.

[Edited on 6/18/2006]

  • 06.18.2006 11:43 AM PDT
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I said yes... But i really don't want to sleep with you. I like the idea i've thought about it before when I was watching a demo for Medal of honor or something and I thought It would be cool to have in halo... So idk what ever bungie does is fine with me.

  • 06.18.2006 11:47 AM PDT
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Yeah, Halo 3 would still be the best 360 game if it was even a rehash of Halo 2. I'd just like to see that sort of idea in some next-gen game, and I thought it would fit well in Halo 3.

[Edited on 6/18/2006]

  • 06.18.2006 11:49 AM PDT

Interesting, a fan idea on the Halo 3 forum that didn't make me want to disembowel the poster and then scratch my eyes out. Well done sir.

  • 06.18.2006 11:53 AM PDT

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The Halo REACH Script (post thoughts in thread)

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Look... I'm on bungiepedia!

Great -blam!- ing idea, I was hoping they'd have this in Halo 2.

=(

  • 06.18.2006 12:08 PM PDT
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Well done. You presented the idea in a readable and good format. I hope they do that, makes for more possibilities.

  • 06.18.2006 12:14 PM PDT
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Posted by: SEV12
Well done. You presented the idea in a readable and good format. I hope they do that, makes for more possibilities.

Thanks, but it seems like threads entitled "ZOMGZORS!!!111!!11 optchanal obj.s in H#3!! READZ NOWZZZ!111!!!11" get more attention.

  • 06.18.2006 12:53 PM PDT

Halo's a hell of a drug.

I think I heard they were going to add something like this to Halo 3. It was something like if you didn't destroy the weaponary depot, then the bad guys in the next stage would have more weapons than if you would have destroyed it. Maybe I'm thinking of another game, but I'm pretty sure it was Halo. Or was it Star Wars Lego 2?

  • 06.19.2006 10:37 AM PDT
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Yeah um i love the idea...but its so NOT Halo. though you fit the storyline in with it, its morea GRAW type of game.

  • 06.19.2006 11:01 AM PDT