Founder of Team Reclaimer where we specialize in Big Team Battle and Invasion games. We are all about Communication, Dedication and Fun.
People are NOW complaining about DLC when for 2 years, DLC has been horribly mismanaged and shafted by only having ONE playlist instead of multiple DLC required playlist. Yes, I understand the argument that u paid $60 for the whole game and shouldnt be locked out of part of it (ala Playlist) BUT sacrifices have to be made and weren't made for Reach. That argument in certain instances works because lets face it, the pool of DLC to NON-DLC users is substantially favoring NON DLC owners and regardless of what the halo 4 limited edition does, I dont see DLC moving much more population. Do you honor those with DLC who "invested" more into their Halo experience or hold them back because the much broader population has no interest in DLC? <-- Interesting and debatable question that imo has multiple outcomes making either side unhappy.
In terms of future reach updates,I assume the basics are gonna be kept. Post Halo 4 launch:
Team Slayer
Griftball
Living Dead
Team Swat
Will have the highest population with the majority of what few people are left
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MLG
Team Objective
The Arena
Super Slayer
Invasion
Big Team Battle
Firefight (anniv) & regular
All of the playlist left( even ones not listed) in Reach will have HUGE drops but these first four will suffer the worst population drops with foreseeable long 15 min+ search times. Big team battle will over the long term suffer a similar fate as with invasion.
[Edited on 08.11.2012 12:33 PM PDT]