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Subject: CAN EVERYONE AGREE ON 1 THING

Posted by: AGB
THE BOOKS R A SIDE STORY BUT U DO NOT PLAY THEM THEY FILL IN HOLES


I dont mean to be rude, but were you dropped on your head as a small child? You are the only person who seems to think that the books have no relevance to the games. As someone pointed out earlier, the books brought Johnson back and introduced tartorus long before h2 came out. They obviously have some relevance.
Also most of the stuff in your post made no sense at all. Please learn english then try again later.

  • 06.18.2006 5:35 PM PDT
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Posted by: Apocalypse3210
Posted by: AGB
THIS IS ABOUT ALL OF THE THREADS THAT SAY LOOK REALLY COOL BUT TAKE 5 SECINDS OF MY TIME SAYING THE SAME THINGS THAT I HAVE SEEN OR SOME1 WASTING MY TIME ND OTHERS ND I M SURE THAT I M NOT THE ONLY ONE


awwwwww does someone need his pacifier?

people have tried stopping the clutter before and they failed just as you will, and also telling people that they shouldnt talk because you think that their wrong just makes you a jack***

also try having your mommy try to read what you wrote you skiped letters and i f i didnt work with 5 year-olds i would have no idea what you are talking about

O WOW HOW LONG DID IT TAKE U TO COME UP WITH THAT ONE
I DONT TAKE 20 MINUTES TO WRITE 2 SENTENCES I USE SPELL CHECK ND TYPE VERY FAST BUT THIS LACKS SPELL CHECK

  • 06.18.2006 5:37 PM PDT
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it was hard to aim in 3rd person in the warthog, but it was even more useless in 1st person... you were bouncing all over the place.

also, THE BOOKS WERE MORE THEN POLOT FILLERS YOU IDIOT!

also stop dragging crap from other stupid threads into this stupid thread.

EDIT: Guys don't be too hard on him if hes from another country and writing this, cause telling him to learn english is pigheaded on your part. If he is from the US or UK then I wholeheartedly agree that he needs to learn how to write and turn THE GODDAMNED CAPSLOCK OFF!.

[Edited on 6/18/2006]

  • 06.18.2006 5:37 PM PDT
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Posted by: tomkiller
it was hard to aim in 3rd person in the warthog, but it was even more useless in 1st person... you were bouncing all over the place.

also, THE BOOKS WERE MORE THEN POLOT FILLERS YOU IDIOT!

also stop dragging crap from other stupid threads into this stupid thread.

EDIT: Guys don't be too hard on him if hes from another country and writing this, cause telling him to learn english is pigheaded on your part. If he is from the US or UK then I wholeheartedly agree.


PLEASE EXPALAIN WAT ELSE THEY DID

  • 06.18.2006 5:39 PM PDT
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Huh? explain what else who did?

What else the books did? In my opinion they explained ALOT about who everyone was in the first game and added depth to the second.

[Edited on 6/18/2006]

  • 06.18.2006 5:40 PM PDT
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EXPLAIN HOW THE BOOKS WERE MORE THAN PLOT FILLERS

  • 06.18.2006 5:41 PM PDT
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They explained who everyone was and why they were considered who they were. It gave alot of backround on the Master chief so he wasn't a mysterious supersoldier. It also gave alot of packround into the covenant religion and expanded it greatly for the second game.

  • 06.18.2006 5:43 PM PDT

Posted by: AGB
Posted by: tomkiller
it was hard to aim in 3rd person in the warthog, but it was even more useless in 1st person... you were bouncing all over the place.

also, THE BOOKS WERE MORE THEN POLOT FILLERS YOU IDIOT!

also stop dragging crap from other stupid threads into this stupid thread.

EDIT: Guys don't be too hard on him if hes from another country and writing this, cause telling him to learn english is pigheaded on your part. If he is from the US or UK then I wholeheartedly agree.


PLEASE EXPALAIN WAT ELSE THEY DID


the books introduced:

Orbital MAC guns
Sarge Johnson living
Chief on Earth
Cov in atmosphere slipspace jumps
cov knowing where Earth is
Tarterus
Brutes
BR
SMG
Magnum
Brute shot
Cortana's temper
MACH VI armor


[Edited on 6/18/2006]

  • 06.18.2006 5:45 PM PDT
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dont forget the self destruct feature they used on the Unyielding Hierophant.

  • 06.18.2006 5:46 PM PDT

Posted by: tomkiller
dont forget the self destruct feature they used on the Unyielding Hierophant.

where in the game was that?

  • 06.18.2006 5:47 PM PDT
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IT BASICALLY FILLED IN THE HOLES OF WHAT WE DID NOT SEE IN HALO OR HALO 2 BUT PIECED BOTH GAMES TOGETHER ND YES IT DID GIVE MORE BACKGROUND ON THINGS

THAT IS ALL I AM SAYING ND JUST TO CLEAR UP SOME THINGS I HAVE NOTHING ABOUT THE BOOKS
THE ONLY WAY THIS STARTED WAS THAT MORE SPARTANS ARE COMING BACK IN HALO 3 EVEN WHEN BUNGIE SAID THEIR R NO ACKNOWLEDGMENT LIGHT BUT THE LIGHTNING FROM THE STORM IN THE TRAILER AND THEY GOT EXCITED

  • 06.18.2006 5:48 PM PDT

stop with the cap lock

it makes you look like an idiot

  • 06.18.2006 5:49 PM PDT
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Posted by: Apocalypse3210
stop with the cap lock

it makes you look like an idiot


I CANT THE BUTTON IS STUCK

  • 06.18.2006 5:51 PM PDT

well hold down shift then

  • 06.18.2006 5:51 PM PDT
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Okay, you see the key on the far left side of your keyboard that says "Caps Lock"? Press that please. And if it is stuck, take the key off. Not too difficult.

GameSpy: When you were writing the game's script, did you want to tie the whole universe together, including stuff that was in the two books?

Joe Staten: The books are full of wonderful, complex elements that would be hugely problematic if we included them in Halo 2 in any meaningful way (e.g. the existence of other Spartans). That being said, I did my best to be take the books into account as I wrote, and there are definitely common themes and characters. The opposite is true as well; Eric Nylund and I spoke often as he gathered is thoughts for the third Halo novel, "First Strike."



How Stuff Works: Was the "Halo" story fully realized and segmented into different games, or did you take the story as far as "Halo 1" and when it came time for a sequel, build the story from the ground up?

#Pete Parsons: The "Halo" universe has an overarching story that is well thought out and was well thought out before "Halo 2." We have roughly 600 years worth of "Halo" fiction, and we know what happens inside of that universe at any given time. The "Halo 2" story itself only existed as notes and was really fleshed out. We know ultimately, at least in the "Halo" universe, where humanity came from, where it's going to, at what point in time it comes in contact with The Covenant [the villains in "Halo" and what happens well beyond that. [/color]

"Halo 2" picks up literally right after "Halo 1." But there is still plenty of story in and around that. And you can see some of that in the three novels we have.

# How Stuff Works: The novelization of a video game is, well ... novel. Where does Eric Nyland <sic> get the background for his books?

# Pete ParsonsWe work closely with him on all the stories.[/color] [color=yellow]So what we do is we have these story arcs of the "Halo" universe, and Eric goes in and says, "Well that's a really good piece to take and here is in a microcosm what I think that story will look like."

# How Stuff Works: Are you guys very conscious to make sure that everything fits together -- that the books and games don't contradict one another -- so that everyone can look to any source and say, "This is very consistent, fully realized world"?

# Pete Parsons: [/color][color=red]Yes, but not in the marketing kind of way. We do it because we want the "Halo" universe to be manifold. You can certainly probably pull out some inconsistencies, but as a general rule we really try to keep it manifold. [/color][color=yellow]Because we think that ultimately we are doing this for ourselves. And after that, we're doing it for our fans, and we want them to really believe in this place that is the Halo universe. I think the reason Halo has captured so many imaginations is because we care a lot about what's going on in that universe and how believable that universe is. We have this high level myth that we understand very well.



# EGM: You mention Reach; have you read all of the Halo books?

# Pete Parsons: Yeah, obviously the Halo fiction.[/color] [color=red]The overarching Halo universe is crafted here, and then guys like...particularly [Halo book author Eric Nylund] has the job of really fleshing out the bones of that particular story arc.[/color][color=yellow]

# EGM: So somewhere[/color] [color=red]there's a Halo bible that has the basic storyline,[/color][color=yellow] including what goes on after Halo 2?

# Pete Parsons: Yes, from the present day to the future.



# HBO: As the Halo storyline has evolved, have you made changes to Halo: The Fall of Reach, or have you kept it going in the direction you started?

# Eric Nylund: By the time writing began, the storyline of the Halo game was more or less finalized.[/color] [color=red]An outline for the novel was approved by Bungie before I began writing-only very minor changes were made to the novel.[/color]
[color=yellow]
# HBO: Have there been changes to the GAME (that you know of) due to the book, or due to research instigated by its writing?

# Eric Nylund: Not that I'm aware of, no.[/color] [color=red]I relied on the Story Bible quite extensively. The whole idea behind a Story Bible is that if you create a document that accurately describes the universe in which a game takes place, you can use it as a guide for writing a novel (for example) without needing to constantly check the developing novel against a developing game. [/color]



Bungie/Microsoft controls the licensing of all Halo products - including the novels:


[color=yellow]
# GameSpy: Also in regards to the "Halo universe," who has ultimate control over where and how the storylines intersect?

# Joe Staten: Bungie. Specifically, myself, Jones, Parsons and our community team. And we're very careful about the opportunities we pursue.



# GameSpy: When it comes to the expansion of the Halo universe, we've seen books come out, action figures, things like that. Was this a conscious decision by Bungie, or did it just start to happen as the Halo snowball rolled on and got bigger?

# Frank O'Connor: You know, if you come by the Bungie offices, the place is absolutely filled with action figures, toys, and other stuff like that. The cool thing about working at Bungie, and I can't speak for the other studios at Microsoft, is that they let us do what we want, and they let us have complete control over our intellectual properties. So, we get to make the things that we want to make. That why I think people like the Halo action figures. They're fully posable, they're really high quality, and they're really detailed, and that's a direct result of us having control over them. It could have been possible for us to just hand that off to some factory and say, "Just make something that looks like this," but every toy, model, and even cups and T-shirts, that come back here, we get final approval over. It's not just approval, though, we also get to make changes like, "No, that's not detailed enough, make it more detailed." That's a really cool thing about working in this studio.


Awww,look at that.A whole page of proof that the books do more than act as a filler :).

[Edited on 6/18/2006]

  • 06.18.2006 5:52 PM PDT
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Why do little kids like this love to waste bungie's bandwidth?


EDIT: Oh yea for attention.

[Edited on 6/18/2006]

  • 06.18.2006 5:55 PM PDT
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I DUN THINK ALITTLE KID HAS ENOUGH ATTENTION SPAN TO WRITE THAT WHOLE THING ND KEEP WIT IT

  • 06.18.2006 5:57 PM PDT
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I think he's referring to you,pal.

  • 06.18.2006 5:58 PM PDT
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I AM STILL WONDERING HOW BUNGIE DID NOT BLACKLIST ME

  • 06.18.2006 6:00 PM PDT

Posted by: AGB
I AM STILL WONDERING HOW BUNGIE DID NOT BLACKLIST ME

Anyone know which mods are on right now?

  • 06.18.2006 6:01 PM PDT
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AGB - Sounds like your just seeking attention and don't know what constructive Criticism means at all. typing in caps lock is very distracting and annoying also you should read each post your write be for posting it that way it would be fit to read, i don't even knw what the hell you were talking about in each of your posts?

To clear some things up the books have nothing to do with Halo I, Halo II and Halo II they are jsut there to explain some things and make some people like bungie alot more money because if a games popular chances are the books will be popular.. and what is it that we are trying to agree on? your not very good at diplomacy are you?

Be for this turns into a flame topic if it hasnt already could a mod please lock this. lol

  • 06.18.2006 6:09 PM PDT
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where in the game was that?

First strike, one of the spartans got killed and they activated a self destruct sequence right after the brute battle.

  • 06.18.2006 6:12 PM PDT
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Just ignore this retard. He is doing absolutely nothing for the betterment of the community and is an arrogant jerk.

Which is why I will tell his mom when I see her tonight...

  • 06.18.2006 6:14 PM PDT

Posted by: XTS Platinum
AGB - Sounds like your just seeking attention and don't know what constructive Criticism means at all. typing in caps lock is very distracting and annoying also you should read each post your write be for posting it that way it would be fit to read, i don't even knw what the hell you were talking about in each of your posts?

To clear some things up the books have nothing to do with Halo I, Halo II and Halo II they are jsut there to explain some things and make some people like bungie alot more money because if a games popular chances are the books will be popular.. and what is it that we are trying to agree on? your not very good at diplomacy are you?

Be for this turns into a flame topic if it hasnt already could a mod please lock this. lol


while i like you trying to be civil you just did the same thing that he did to tick people off-(see bold)- that is not 100% fact that is twisted words that suit your opinion
yet you tried to pass them as concrete evidence

  • 06.18.2006 6:16 PM PDT

Posted by: tomkiller
where in the game was that?

First strike, one of the spartans got killed and they activated a self destruct sequence right after the brute battle.

i know they detonated Grace but how is that part relevent to the game?

  • 06.18.2006 6:17 PM PDT

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