Halo 3 Forum
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Subject: CAN EVERYONE AGREE ON 1 THING
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he cant be coming back after what every1 said

OK SO EVERYNE CAN GO WAY ND DUN COM BAK HERE CUZ YOU ALL R EVIL ND BAD

lets decipher this ^

[Edited on 6/19/2006]

  • 06.19.2006 5:33 AM PDT
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you also thinks everyone should down a bit too, don't you.

  • 06.19.2006 6:11 AM PDT
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Please, spend some time making the text readable. xD

  • 06.19.2006 6:11 AM PDT

Halo's a hell of a drug.

So basically you want to play Halo 1 and 2 with new maps. Well the rest of us want to make Halo 3 better not just a remake of the old Halos, which means it will have to be different.

  • 06.19.2006 6:31 AM PDT
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Posted by: einx359
the sword should last forever( isnt it fun, if it shouldnt then go play battlefield 2)

No, the sword should not last forever. A weapon that powerful should not be infinitely powerful. If you believe the sword should still have infinite power, then you are also saying that the rockets should have infinite ammo as well. Power weapons cannot have infinite power. At least if they have a limit, they can eventually be used up, and the player will lose his or her advantage.

but if ur out of reach of the sword then they r screwed

i should b able to jump from any building with no damage as it is half the game

Read the books. The Spartans jumped out of a pelican a mile up in the air. The only way they survived was by using extreme timing to completely max out their padding at the right moment. Even with that, four still died, and 6 were seriously injured. This means that Spartans are injured by falls. Maybe not alot, but they still are. Fall damage should not be as big as it was in Halo 1, but it should still be there.

once again the books d not have relevnce to the game i knew that tartarus was leader of the brutes from the game nd johnson was commander or watever he does

i like the weapons in halo already there is nothing wrong with the smg it is really cool.
Compared the the assault rifle...i dont think so. Im not even gonna try to argue this one, its sheer stupidity argues for me.

no other spartans will be in halo 3 as stated by bungie that the books have no relevance to the game( they do but to fill in holes that the game did not cover)

Bungie did not state that. They said the exact opposite. While we don't know if there will be a Spartan in Halo 3, saying that there will not be without any evidence is very pompous and arrogant, as well as stupid. Dont put words in Bungie's mouth, and don't state things without adequate support.

the flamethrower is a stupid idea( but u should be able to blow up a cannister that sets grunts nd others on fire nd they scream)

the flamethrower is a cool idea but it has been done to many times and has ran out of fuel nd i dont think it will survive in the bungie world
y not a plasmathrower
this was opinion i just thought it should end as everyone keeps starting threads about how they want it and then they start useless arguments
Once again, you don't have any backing to this idea. Formless argument. I personally find the flamethower is a good idea. Dont say its stupid without any support.

there is a 2% chance of another halo game as stated by bungie that this is the last game in this storyline nd that u dont have to rule out another one but we already no this. people justy like to fill the forums with nothing in relevance or somthing that has been discussed or somthing they thnk is funny but really is not

Dont pull statistics out of your ass. Where did 2% come from? And you are currently filling the forum with nothing in relevance, so you have no right to yell at anyone else doing so.
Q

Is this the last ever Halo game?

A

It is the conclusion to this story arc.
i did pull statistics out of my brain

if some 1 rights wit unproper english dont say u should do this or u forgot ur comma, wat r u an english teacher. deal with it. nd if som1 writes in caps they r not screaming 80% of the time they r only saying they r excited or read this.

Not that I am an english teacher, but what is wrong with correcting people's grammar? You are endeavoring to make someone better, trying to help them. As long as you dont use their lack of grammar to imply stupidity, it is perfectly fine to correct grammar. However, on that note, you should not write in all caps or with poor spelling, as it makes it harder to read. After all, some of your sentences took me five minutes to decipher.


it annoys people as u start arguments in the forums about this nd i dont see a problem wit shortening my sentences.

  • 06.19.2006 9:26 AM PDT
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Posted by: PK 11
I'd like to elaborate on a particular part of this argument, though... since 'tis my specialty. ;)

i like the weapons in halo already there is nothing wrong with the smg it is really cool

...sigh, where to begin? With your blatant assumption that because it's really cool, there's nothing wrong with it?

First, by "cool", I'm guessing you mean its appearance, and possibly sound.
yes

However, please remember that this is a game, therefor gameplay comes first. (gee, what a coincidence!)


For example, Pac Man is a great game, but it isn't "cool", per-se.

Now, what problems could the SMG possibly have on gameplay? I'll make a short list:

-it is a "half weapon" because of dual wielding, meaning any two-handed weapon is higher on the food chain.

stickim with a grenade. if u dont have any hit them ur to far away then run nd hide then wen they come hit them in the back

-starting with it, promotes weapon whoring and weapon camping, because it implies that
you can dominate everybody else because they start defenseless.

i have only seen people wait for rockets, banshees, snipers

-the smg itself is very weak. People used to think the assault rifle in Halo 1 was weak, but go back and play it! You'll never want to pick up an smg again... ;)

the AR is cool but useless that we have a smaller one nd gameplay has changed since halo 1

-it's short range and innacuracy, even when bursting, does not promote skill.

true but wen u start with it u must be to kill the other person

-the "upward tilt" (forgot the word >.<) when you hold down the trigger only weakens further the already underpowered gun. Especially considering that MC can flip a tank with little effort.

true

And, I could write much more...
i could have in my initial statment

Case and point, you need to back up your arguments with facts.

y cant someon just like the gun( that was opinion) i felt like puttin that one in cause it is the worst gun in the game ( the pistol is)

Otherwise you'll find yourself in a hole when other people use facts against you
ok.

-PK

  • 06.19.2006 9:39 AM PDT
Subject: CAN EVERYONE AGREE ON ONE THING? Apparently not.

When it comes to everyone in the whole world agreeing on one thing, well, that's impossible. The truth is there are so many different people on the planet, with different views, upbringings, homes and surroundings, histories and experiences. These differences can contrast so much, that the possiblity of agreeing on one thing becomes impossible.

  • 06.19.2006 10:03 AM PDT
Subject: CAN EVERYONE AGREE ON 1 THING
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Almost everyone already does. It happens to be DON'T POST IN ALL CAPS. It is considered yelling. Yelling is rude. *Grunt slaps you*

  • 06.19.2006 10:11 AM PDT
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Posted by: AGB
it annoys people as u start arguments in the forums about this nd i dont see a problem wit shortening my sentences.

Yeah well thanks to you our IQ is "shortening". People shouldn't need a decoder ring to read your post.

  • 06.19.2006 10:13 AM PDT
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i cna agree that people who type in ALL CAPTIALS have social problems.

  • 06.19.2006 10:14 AM PDT
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The novels are official canon to the Halo storyline, whether or not you see small inconsistencies in them, and whether or not your beloved Spartans other than the Master Chief are not seen in the games. Listed below is a huge collection of quotes from various Bungie employees, Microsoft employees, and novel authors.


• GameSpy: When you were writing the game's script, did you want to tie the whole universe together, including stuff that was in the two books?

• Joe Staten: The books are full of wonderful, complex elements that would be hugely problematic if we included them in Halo 2 in any meaningful way (e.g. the existence of other Spartans). That being said, I did my best to be take the books into account as I wrote, and there are definitely common themes and characters. The opposite is true as well; Eric Nylund and I spoke often as he gathered is thoughts for the third Halo novel, "First Strike."

• How Stuff Works: Was the "Halo" story fully realized and segmented into different games, or did you take the story as far as "Halo 1" and when it came time for a sequel, build the story from the ground up?


• Pete Parsons: The "Halo" universe has an overarching story that is well thought out and was well thought out before "Halo 2." We have roughly 600 years worth of "Halo" fiction, and we know what happens inside of that universe at any given time. The ["Halo 2"] story itself only existed as notes and was really fleshed out. We know ultimately, at least in the "Halo" universe, where humanity came from, where it's going to, at what point in time it comes in contact with The Covenant [the villains in "Halo"] and what happens well beyond that.

"Halo 2" picks up literally right after "Halo 1." But there is still plenty of story in and around that. And you can see some of that in the three novels we have.
• How Stuff Works: The novelization of a video game is, well ... novel. Where does Eric Nyland <sic> get the background for his books?

• Pete Parsons: We work closely with him on all the stories. So what we do is we have these story arcs of the "Halo" universe, and Eric goes in and says, "Well that's a really good piece to take and here is in a microcosm what I think that story will look like."
• How Stuff Works: Are you guys very conscious to make sure that everything fits together -- that the books and games don't contradict one another -- so that everyone can look to any source and say, "This is very consistent, fully realized world"?

• Pete Parsons:Yes, but not in the marketing kind of way. We do it because we want the "Halo" universe to be manifold. You can certainly probably pull out some inconsistencies, but as a general rule we really try to keep it manifold. Because we think that ultimately we are doing this for ourselves. And after that, we're doing it for our fans, and we want them to really believe in this place that is the Halo universe. I think the reason Halo has captured so many imaginations is because we care a lot about what's going on in that universe and how believable that universe is. We have this high level myth that we understand very well.

• EGM: You mention Reach; have you read all of the Halo books?

• Pete Parsons: Yeah, obviously the Halo fiction. The overarching Halo universe is crafted here, and then guys like...particularly [Halo book author Eric Nylund] has the job of really fleshing out the bones of that particular story arc.
• EGM: So somewhere there's a Halo bible that has the basic storyline, including what goes on after Halo 2?

• Pete Parsons: Yes, from the present day to the future.

• HBO: As the Halo storyline has evolved, have you made changes to Halo: The Fall of Reach, or have you kept it going in the direction you started?

• Eric Nylund: By the time writing began, the storyline of the Halo game was more or less finalized. An outline for the novel was approved by Bungie before I began writing-only very minor changes were made to the novel.

• HBO: Have there been changes to the GAME (that you know of) due to the book, or due to research instigated by its writing?

• Eric Nylund: Not that I'm aware of, no. I relied on the Story Bible quite extensively. The whole idea behind a Story Bible is that if you create a document that accurately describes the universe in which a game takes place, you can use it as a guide for writing a novel (for example) without needing to constantly check the developing novel against a developing game.

HSP: Would the books make the cut?


Joseph Staten: The books are, for better or worse, part of the canon. In the future we may choose to revise or flat-out ignore some of the less appealing ideas (Johnson's biological immunity to the Flood, for example), but folks should treat them as defining elements of the Halo universe.




Bungie/Microsoft controls the licensing of all Halo products - including the novels:



• GameSpy: Also in regards to the "Halo universe," who has ultimate control over where and how the storylines intersect?

• Joe Staten: Bungie. Specifically, myself, Jones, Parsons and our community team. And we're very careful about the opportunities we pursue.

• GameSpy: When it comes to the expansion of the Halo universe, we've seen books come out, action figures, things like that. Was this a conscious decision by Bungie, or did it just start to happen as the Halo snowball rolled on and got bigger?

• Frank O'Connor: You know, if you come by the Bungie offices, the place is absolutely filled with action figures, toys, and other stuff like that. The cool thing about working at Bungie, and I can't speak for the other studios at Microsoft, is that they let us do what we want, and they let us have complete control over our intellectual properties. So, we get to make the things that we want to make. That why I think people like the Halo action figures. They're fully posable, they're really high quality, and they're really detailed, and that's a direct result of us having control over them. It could have been possible for us to just hand that off to some factory and say, "Just make something that looks like this," but every toy, model, and even cups and T-shirts, that come back here, we get final approval over. It's not just approval, though, we also get to make changes like, "No, that's not detailed enough, make it more detailed." That's a really cool thing about working in this studio.

And Shishka said the following in this thread.

Posted By: Shishka
The Fall of Reach, The Flood, and First Strike are official books. Yes, Bungie had say in their writing. Yes, the writers did some of their own work nothing was published without first receiving Bungie's approval.

However, what you fail to realize is that the books act as flavor for the hardcore. Guess what? Out of the millions that have bought and played the second Halo, only a tiny handful have actually READ these books. As such, it'd be unwise to reference the books directly in the game, as the reference would be obscure and misunderstood by the majority of players.

The books enhance the games, not the other way around.

The mistake in your thinking is that Halo 1 doesn't "reference" anything that happened in The Flood. It's the other way around. And, Halo 1 didn't reference anything that happened during Fall of Reach, just as Halo 2 didn't reference anything that happened in First Strike.

  • 06.26.2006 10:13 AM PDT

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