- last post: 01.01.0001 12:00 AM PDT
I'd like to play a map that moves as fast as the action. For example;
I'd like to see a space based map, fighting between the hull of a covenant and human warship. Every player would jump higher to represent the lack of gravity, just like on the first Halo 2 level. I know that if you were really in a game, you'd just fly off, but this is a game afterall.
You'd get between the ships (which would both be flying parallel to each other, changing speed and firing on each other) by either jumping when the ships are close, or flying across using the banshees provided on the map.
Another one I'd like to see is a multiplayer map set out like that falling Forerunner station. Again, all players would jump much higher, and the map would tilt and twist as it fell, with wind gushing through it.