- last post: 01.01.0001 12:00 AM PDT
Poll: Is 16 enough? [closed]
Total Votes: 150
I'm sure some of you are happy when 16 players is the norm in Halo and Halo 2, but coming into a new Halo, don't you tink there should be even more?
Think about the 360, it has power and we have seen that graphically through the Halo 3 trailer. But what might it do for online. The versatility of the 360's online capabilities could be yet another groundbreaking win for Bungie. Just how big am i talking? At the most 64, 4 times as many as there are now. Imagine an enormous map that requires you to take advantage of the pelicans and phantoms. You could take 3 pelicans up and encounter 3 phantoms. A massive Dogfight would occur using the turrets on both vehicles. The pelicans would hold a max of 8 pasengers plus 2 pilots (one to fly and one to gun), and a gunner for the back turret. Of course to combat those in the air, some form of ground to air defense would be necessary. And that's just the air.
Bungie has considered doing air so if they don't get these ideas on the page now they won't happen at all.
Also, the ground would be mass chaos with wraiths and scorpions duking it out left and right. Warthogs and Spectres would also be fighting constantly. I guess i just want more fighting with a larger mass.
Squads would form a massive draw also. You would press right (On D-Pad) to talk to your squadmates, and left to talk to your entire team.
There would be no lack of weapons, as rockets and snipers for taking out air and long range enemies, and duals and carbine/BR for close range.
I think this could truly make Halo 3 a better game. I am not taking out the smaller sized maps for close quarters, I just think that doing the same thing won't allow for as big of an experience in the long run. Xbox Live made Halo 2 great, now Halo 3 has to step up with something bigger to top it off.
Reply Below. Only ideas or constructive criticism