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Subject: How destructable do you want the H3 environment to be

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♠♣♥♦Gamertag♦♥♣♠ Guy La Deoche

ya it sounds cool having the roof fall on top of you are having the floor come out from under you....but it introduces so many unbalanced tactics...just getting both tanks would be ridiculous...

  • 06.21.2006 10:55 PM PDT
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When I toss a grenade on some dirt, I want to see a small crater.

  • 06.21.2006 11:03 PM PDT

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♠♣♥♦Gamertag♦♥♣♠ Guy La Deoche

ya that would be cool too...

but play halo 2 and notice some of the affects you can just do in that engine....

nothing on the scale of black...but that would be cool still...

  • 06.21.2006 11:15 PM PDT
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I want that if u melee a wall it leaves a dent and the bigger the weapon the bigger the dent

  • 06.21.2006 11:16 PM PDT

Posted by: MLG Cheehwawa
Destruction
Gore
* Make blood splatter look real, not thick and fake like they did in the first two games.

--Make sure individual droplets visible.

Interactive Environments
==Like Battlefield 2: Modern Combat++
* Holes to appear in Ground/Walls/Trees based on velocity/power of weapon.
* Plasma will leave a smoldering black hole

Trees/Logs
* Trees would turn to splinter's from a large calibur missile (Rocket Launcher), or continuous fire from high Calibur rounds (Warthog's LAAG)

* Continuous plasma fire should make the tree start to burn

* A wraith's mortar (for example) should turn the tree to splinters, then the remains would still be on fire.


Grass
* Bullets will carve out portions of the ground sending dirt into the air and vegetation into the air


Water
* Make water splash when someone is walking/running/dieing in it..or shooting it with human weapons.
* Make an audible *sizzle* when a shield recharges in the water, since everything around the vacuum under the shield, but on top of the armor is being vaporizd/displacd
* Make the entrance point from a plasma shot create a quick 'shot' of steam which comes up, since super-heated plasma boils and vaporizes water.


More
* More things like the Zanzibar Bridge falling. Open more gates, turn on
more Light Bridges, Break more portions of bases.


Weather
* Matchmaking: Night/Evening version of maps chosen randomly
* Customs: Night/Day/Morning/Evening options, along with other options including - Rainy, Sunny, Cloudy, Foggy, Windy, and a combination of any two of the previously listed.

* This could vary the gameplay, while keeping the same basic playstyle in matchmaking

* Filming would be better in customs (I know Bungie cares about filming, they support RvB)

* Becoming 'pro' means you need to adapt, so varying the gameplay every once in a while will weed out the people who are skillful from the people who can only play effectively if it's the same thing over and over and over and over...

Debris
* This could only be in Custom Games, so people won't complain in MM

* Debris could be placed on the map in different places - designed and designated by Bungie

* This would vary the gameplay up exponentially, and increase skill needed to win and the fun factor as well

* It would make us move slower through a space (maybe add in Coolant, like in the level Keyes, or exit our vehicle (a big log falls)...or you could just turn it to splinters with a few 'nades, and some firing from your Warthog's LAAG.


Very nice list!

After seeing Crysis in motion, I would like to see Halo 3 be like that. Anything that looks destructible is. Heck, if you shoot at a tree trunk, you can pretty much cut the tree in half. Shooting at the leaves will produce cut leaves falling etc. Grenades can flatten huts, falling tree trunks can flatten huts, so using your enviroment could be a idea incorporated into the game.

  • 06.21.2006 11:40 PM PDT

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Posted by: The Ripe Punani
Posted by: MLG Cheehwawa
Destruction
Gore
* Make blood splatter look real, not thick and fake like they did in the first two games.

--Make sure individual droplets visible.

Interactive Environments
==Like Battlefield 2: Modern Combat++
* Holes to appear in Ground/Walls/Trees based on velocity/power of weapon.
* Plasma will leave a smoldering black hole

Trees/Logs
* Trees would turn to splinter's from a large calibur missile (Rocket Launcher), or continuous fire from high Calibur rounds (Warthog's LAAG)

* Continuous plasma fire should make the tree start to burn

* A wraith's mortar (for example) should turn the tree to splinters, then the remains would still be on fire.


Grass
* Bullets will carve out portions of the ground sending dirt into the air and vegetation into the air


Water
* Make water splash when someone is walking/running/dieing in it..or shooting it with human weapons.
* Make an audible *sizzle* when a shield recharges in the water, since everything around the vacuum under the shield, but on top of the armor is being vaporizd/displacd
* Make the entrance point from a plasma shot create a quick 'shot' of steam which comes up, since super-heated plasma boils and vaporizes water.


More
* More things like the Zanzibar Bridge falling. Open more gates, turn on
more Light Bridges, Break more portions of bases.


Weather
* Matchmaking: Night/Evening version of maps chosen randomly
* Customs: Night/Day/Morning/Evening options, along with other options including - Rainy, Sunny, Cloudy, Foggy, Windy, and a combination of any two of the previously listed.

* This could vary the gameplay, while keeping the same basic playstyle in matchmaking

* Filming would be better in customs (I know Bungie cares about filming, they support RvB)

* Becoming 'pro' means you need to adapt, so varying the gameplay every once in a while will weed out the people who are skillful from the people who can only play effectively if it's the same thing over and over and over and over...

Debris
* This could only be in Custom Games, so people won't complain in MM

* Debris could be placed on the map in different places - designed and designated by Bungie

* This would vary the gameplay up exponentially, and increase skill needed to win and the fun factor as well

* It would make us move slower through a space (maybe add in Coolant, like in the level Keyes, or exit our vehicle (a big log falls)...or you could just turn it to splinters with a few 'nades, and some firing from your Warthog's LAAG.


Very nice list!

After seeing Crysis in motion, I would like to see Halo 3 be like that. Anything that looks destructible is. Heck, if you shoot at a tree trunk, you can pretty much cut the tree in half. Shooting at the leaves will produce cut leaves falling etc. Grenades can flatten huts, falling tree trunks can flatten huts, so using your enviroment could be a idea incorporated into the game.

Glad you liked it =]

I'd like to flatten a few of those huts that serve as an Elite's quarters..they put them up at camps, in clusters, and are usually guarded by Wraiths and/or Turrets.

  • 06.21.2006 11:51 PM PDT
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like someone else said like mercenaries except instead of being able to blow a hole in a wall with anything short of a wraith or tank they should put in satchel charges(that might seem kinda cheap) but maybe they could be strong enough to blow a hole for 1 person at a time to get through and only a certain amount would be available

  • 06.22.2006 1:53 AM PDT
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if it was like black the multiplayer would suck

  • 06.22.2006 5:07 AM PDT

Anything like BF2(Battle Field 2 360) where you can shoot walls and make giant dents or just blow out the concrete with like shotguns would be fine and maybe certain spots totally destructible.

  • 06.22.2006 5:58 AM PDT
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vehicles should be improved, i think a "quad bike" or "snowmobile" human version of a "ghost" w/ SMG fire, should be involved in Halo 3.. also that guys "debris,water" effects, however the tree thing in my opinion shouldn't be considered, the "time of day/night" would be good w/ weather too. affecting snipers visual etc.

  • 06.22.2006 7:43 AM PDT
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I WANNA BE ABLE TO BLOW UP THE EARTH!!! MWAHAHAHA!

  • 06.22.2006 10:50 AM PDT

Halo's a hell of a drug.

Posted by: Toko
I WANNA BE ABLE TO BLOW UP THE EARTH!!! MWAHAHAHA!


I think Needlers will be able to do that in 3.

  • 06.22.2006 10:52 AM PDT

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