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This topic has moved here: Subject: Bungie better fix spawn locations.
  • Subject: Bungie better fix spawn locations.
Subject: Bungie better fix spawn locations.
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  • last post: 01.01.0001 12:00 AM PDT

Halo 2's spawn locations are rediculous in levels like Coagulation, Headlong, Turf, Sanctuary, Midship, well, basically most maps. I played like 6 Team Snipers games today, and I think I lost 5 of them, mainly in part to spawn killing. I'm not blaming my losses on this, well, yes I am. On Headlong, for instance, I got killed from the other team who was camping the top of the teleporter base. You all know the drill. Now, after this, I spawned 4 times in a row out in the open, getting killed within 3 seconds of spawning. I know the locations are random, but give me a break.

The spawn locations on outside maps need to be inside a building, not outside in the middle of the map. Come on, who's testing this stuff. Everyone knows how easy it is to spawn kill people in a game of BTB on Coagulation, making it impossible to defend the base once they have a sniper perched above the base. Why not set all spawn points in certain maps to "Inside a building/base"? Is it not common sense?

The game otherwise rocks. I'm not complaining about the game in general, but just this aspect.

  • 06.20.2006 7:22 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

Yep, one of my biggest beefs with the game.

  • 06.20.2006 7:23 PM PDT

Posted by: bayareaboss510
One game I'm not joking a little like 7 year old said and I quote " tell me what your dick looks like so I can imagine it in my head and beat off to it"


Posted by: TheColdWolf
If Team Swat became ranked, would there still be no shields?


Amazing!

You want spawn points how it is in Battlefield and GRAW? Because that would create even more spawn killing and spawn camping...

  • 06.20.2006 7:24 PM PDT

ya, i saw this video with a guy spawn camping so much he got a kiljamulor or somthing like that o.0

[Edited on 6/20/2006]

  • 06.20.2006 7:25 PM PDT