- last post: 01.01.0001 12:00 AM PDT
Halo 2's spawn locations are rediculous in levels like Coagulation, Headlong, Turf, Sanctuary, Midship, well, basically most maps. I played like 6 Team Snipers games today, and I think I lost 5 of them, mainly in part to spawn killing. I'm not blaming my losses on this, well, yes I am. On Headlong, for instance, I got killed from the other team who was camping the top of the teleporter base. You all know the drill. Now, after this, I spawned 4 times in a row out in the open, getting killed within 3 seconds of spawning. I know the locations are random, but give me a break.
The spawn locations on outside maps need to be inside a building, not outside in the middle of the map. Come on, who's testing this stuff. Everyone knows how easy it is to spawn kill people in a game of BTB on Coagulation, making it impossible to defend the base once they have a sniper perched above the base. Why not set all spawn points in certain maps to "Inside a building/base"? Is it not common sense?
The game otherwise rocks. I'm not complaining about the game in general, but just this aspect.