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This topic has moved here: Subject: A new type of infection
  • Subject: A new type of infection
Subject: A new type of infection

As of now infection is a open map with various hold out points. A handfull of maps have been thrown into the mix but, i have started yearning for something new in living dead. There is a type of infection map called linear infection, in these maps the humans are put on a set path with zombies chasing them. The humans usually have to hold out in set points untell some sort of timed map event (such as a gravite lift spawning allowing the humans to get up to a high ledge to move on in the map). The humans try to make it to the end of the match time at the end of the map. Theyare givein ammo,guns,and health at these points to help them hold out untell the timed map event happens. To counter this the zombies are given teleports to flank/get closer to the humans it creates a very nice atmosphere to have a zombie fall suddenly out of the celing or jump out of a hole in the wall. These maps usually have a small back story such as the humans are trying to get out of a zombie infested lab to the surface. As with this story comes a very nice scenic note to the map. Such as downed pelicans and stalled elevators. Please comment giveing me your opinion on this idea to bring these maps to matchmaking. Thank you all

[Edited on 08.25.2012 9:07 PM PDT]

  • 08.25.2012 9:05 PM PDT