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This topic has moved here: Poll [103 votes]: What would you prefer to result from a melee from behind?
  • Poll [103 votes]: What would you prefer to result from a melee from behind?
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Subject: An innovative assasination alternative to the "back wack attac...
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Poll: What would you prefer to result from a melee from behind?  [closed]
The Original - one hit assasination.:  93%
(96 Votes)
New - Primary weapon steal.:  7%
(7 Votes)
Total Votes: 103

PLEASE IGNORE THE POLL. I HAVE EDITED MY POST AND DOES NOT APPLY TO MELEE ANYMORE IT APPLIES TO AN ACTION BUTTON.

The idea is this:
You can still melee but it wouldn't intant kill, however using the X button similar to boarding vehicles, instead of a one hit kill, you can steal your opponents primary weapon forcing them to switch to their secondary weapon and leaving them shieldless thus disrupting their engagement, or if not in combat at least somewhat disorientating them, yet not eliminating their chance to retaliate.

The following is an EDIT:

Picture this scenario:

An unwitting opponent runs by you without notice. You run up behind him and as you push the action button you animate similar to boarding a vehicle. He has a BR, in animation you reach to his side, bat down the battle rifle while grabing it with your right hand, your left arm comes back up from the bat and elbows him across the face, all this happens in a matter of a second. At this point his sheild is down and your left face to face.You take one shot to the head and he goes down before he can say "wort, wort, wort."---- NOW THAT'S AN ASSASINATION!

But you have to be careful because if his secondary weapon is a rocket launcher or something else dreadful he can pull his trigger before you get the head shot and blow you to bits. What if he doesn't have a secondary weapon, now weaponless he can perform a lunge forward attack similar to the sword lunge to take his weapon back leaving you with no shield and busts a head shot and your dead. NOW THAT'S SKILL not a "back wack attack."

Now of course each scenario is different and would require some thinking on your behalf and strategize more. I believe this is the essance of battle tactics, evaluating your situation and acting accordingly.

What do you think? Have any other ideas on this?

*We're all dirty players from time to time.


[Edited on 6/21/2006]

  • 06.21.2006 11:29 AM PDT
Subject: One hit assasination, should it stay?
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One hit assassination has been from the start, can't change that

but i've thought of weapon stealing and it would be fun

  • 06.21.2006 11:31 AM PDT
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I like the idea of it but I think if someones sneaky enough they should get a one hit kill.

(I'm those guys that pist you off with assasinations and it takes skill!)

  • 06.21.2006 11:33 AM PDT
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It would make mors sense if you stole their backup weapon instead. You know, the one in their invisible backpack. I't be kinda dumb to be able to steal someone's weapon right out of their hands, especially if you're standing directly behind them.

  • 06.21.2006 11:34 AM PDT
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Assassination is part of the game. And primary weapon steal? What the -blam!- are you going to do with your first weapon, shove it up the other guys ass? It's part of the -blam!- game, they're not changing it.

  • 06.21.2006 11:35 AM PDT
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BOTH!!!!!

  • 06.21.2006 11:36 AM PDT

DID YOU KNOW:

-The world has ended, you're just suffering lag

you have too keep the assaination. It is so entrenched in halo that it is nearly canon in it's own right. It takes serious skill on the side of the assassin, or serious error on behalf of the victim for the victim to be assassinated, and if that skill is present, then the assassin has access to both weapons, anyway. I get about a quarter of my kills this way [because i can't snipe for toffee], and would grieve for it, if it disapeared.

  • 06.21.2006 11:39 AM PDT
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I think one hit assassination should stay....its fun and i agree with the guy who says it takes skill because most of the time it involves crouch walking across the map cuz u see the other guy walk through a door or something and u have to make it there while he is searching for you....but yeah weapon stealing would b cool but VERY annoying because if u it would be basically the same thing to me... i get mad about dieing cuz i lose my good weapon so they would just steal your good weapon and then kill u with it eh?

  • 06.21.2006 11:44 AM PDT

I like Halo.

STEPPIN LIGHTLY Jumping Challenge Map by Yours truly.

LOTR - Nightwish music video by Yours truly.

Posted by: SWORDZDADDY
I agree with everyone who wants assassanations to stay in the game. Taking it out would just get rid of something that makes Halo Multiplayer, Halo multiplayer.
or just makes Halo, Halo.

I guarantee, if Bungie were to replace assassinations with ANYTHING else, and elminated the ability to assassinate all together, the day after the game is released, Bungie Studios would be burned to the ground. No doubt.

  • 06.21.2006 11:44 AM PDT
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One hit kill. Seriously, this isn't a great idea at all.

  • 06.21.2006 11:48 AM PDT
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Posted by: RF LooseWires
How many times have we all been frustrated when we're engaged in combat and then all of a sudden some loser comes along while we're distracted and executes a wimpy melee attack on our back and we go down. I know that the one hit assasination is a classic for Halo but damn is it frustrating when it happens to you.

My idea to make things fair and give you at least a fighting chance and still have fun performing a melee attack on someone from behind is this. Instead of a one hit kill, you can steal your opponents primary weapon forcing them to switch to their secondary weapon thus disrupting their engagement, or if not in combat at least somewhat disorientating them, yet not eliminating their chance to retaliate.

You would also have to use discernment because your opponent could have a rocket launcher or shotgun as their secondary and just a pistol for their primary. This could change player strategies for both parties.

What do you think? Have any other ideas on this?


Haven't you thought how frustrating it would be to punch someone in the back, and instead of killing them, you get a half empty needler?

No thanks.

  • 06.21.2006 11:52 AM PDT
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worst idea ever. seriously.

  • 06.21.2006 11:56 AM PDT
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okay ummmm. if you want them to take out the reality of geting the but of a rifle shoved into your spine with the force of a semi hitting a wall at 70 mph killing someone....then thats your problem....personally i think it makes sense to keep it.

  • 06.21.2006 11:58 AM PDT
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Is this a joke? So let me get this straight. You do not know how to watch your back and it tends to get you assasinated.. am I wrong? You feel that it is unfair that people are able to kill you so easily. So you have a fantasitc idea. Let's go complain about this on the forums! It is people like you that created Halo 2.

Suck it up and learn to watch your back.

  • 06.21.2006 12:02 PM PDT
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If you really think about it, a weapon steal wouldn't work.

What happens if the player only has one weapon? They have to run around weaponless?

What happens if you come along, and you already have two weapons. You steal their's and get a third weapon?

That's just the tip of the iceberg, there are way too many flaws in your idea.

Nice try though.

  • 06.21.2006 12:09 PM PDT
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In my opinion, it wouldn't work out so well. Being able to go behind somebody without them noticing isn't an every minute thing you can easily pull off, having the options of a radar, and clearly, hiding is a very difficult thing to do usually. You should at least be awarded with the ability to assasinate them. If you're engaged in combat and another person comes from behind you, the chances are, you'd be killed anyways. Sometimes you even fail to pull off the assasination and end up getting killed.

"yourpimp", is actually correct with all the major flaws into the option. It was a nice suggestion though.

  • 06.21.2006 12:29 PM PDT
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The one hit kill; should stay. I think weapon stealing is stupid. What if you want to kill them and not steal there weapon. What if you have the weapons you want and you want to kill him. theres just too many what if's involved you cant change it.

  • 06.21.2006 12:31 PM PDT

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taking away their weapons would be useless, after you take it away you would want to kill them right? well if it were an assasination then why wouldn't you just kill them and then take their weapons when they are on the ground?

  • 06.21.2006 12:39 PM PDT

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