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Subject: One hit assasination, should it stay?
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I understand that now that most people prefer the one hit assasination. I don't have a problem with that. I was just thinking of an idea that would make things more interesting. I'm not trying to say it has to be. But in self-defense there are ways to compensate for those so called flaws.

First just like when you pick-up a new weapon your primary weapon is dropped. This would occur in the weapon steal process.

Second, if you are weaponless Master Cheif could have a lunge melee attack, much like the sword, that could only be performed while weaponless that would allow him to steal back his weapon or one of another opponent.

There really are no flaws that couldn't be easily compensated for and allowing for interesting gameplay.

  • 06.21.2006 12:45 PM PDT
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Don't be an ass and make assumptions about me. Just repond to the topic.

[Edited on 6/21/2006]

  • 06.21.2006 12:49 PM PDT
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Posted by: ToXSicK II
Is this a joke? So let me get this straight. You do not know how to watch your back and it tends to get you assasinated.. am I wrong? You feel that it is unfair that people are able to kill you so easily. So you have a fantasitc idea. Let's go complain about this on the forums! It is people like you that created Halo 2.

Suck it up and learn to watch your back.


Yes you are wrong! I was simply introducing a new idea. If you don't like it then just say you prefer the old way. Don't be an ass and make assumptions.

  • 06.21.2006 12:52 PM PDT
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Posted by: Grunt_Slayer
The one hit kill; should stay. I think weapon stealing is stupid. What if you want to kill them and not steal there weapon. What if you have the weapons you want and you want to kill him. theres just too many what if's involved you cant change it.


Uhhh.... then use your weapon to make the kill? Dude this place is full of idiots.

[Edited on 6/21/2006]

  • 06.21.2006 12:55 PM PDT
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Posted by: Al Green
Posted by: yourpimp
Nice try though.


I disagree.


At least he's contributing his ideas.

Couldn't say the same about you..

  • 06.21.2006 12:58 PM PDT
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yeah like you... its called an assasination for a reason, not lets be -blam!- and steal your favorite weapon when your not looking.

Assasination is when you kill someone qickly and effeciently. Changing it to multiple hits is retarded and wouldn't make sence, because its your SPINE they're hitting, not your chest or anywere else. In case you didn't know, elites and SPARTANS alike can easily kill one another that way.

Also, the point of the assasination is to be sneaky. You can't really be sneaky for long by unloading your gun into your enimies back.

[Edited on 6/21/2006]

  • 06.21.2006 1:01 PM PDT
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Posted by: RF LooseWires
I understand that now that most people prefer the one hit assasination. I don't have a problem with that. I was just thinking of an idea that would make things more interesting. I'm not trying to say it has to be. But in self-defense there are ways to compensate for those so called flaws.

First just like when you pick-up a new weapon your primary weapon is dropped. This would occur in the weapon steal process.

Second, if you are weaponless Master Cheif could have a lunge melee attack, much like the sword, that could only be performed while weaponless that would allow him to steal back his weapon or one of another opponent.

There really are no flaws that couldn't be easily compensated for and allowing for interesting gameplay.


Ok, so picture this scenario:

I'm in a firefight. You come up behind me holding dual SMGs. You steal my weapon. Guess what, I had a half empty needler. Isn't that gonna make your day?

I think the other poster was right, a good reward for sneaking up behind someone is killing them with a satisfying, crunchy, blow to the back.

  • 06.21.2006 1:10 PM PDT
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If you were bashed in the spine, you would die.

You should know if someones coming from behind you, MOTION TRACKER, and in non-motion tracker games you just have pay more attention.

It should stay, but needs to be very well refitted. How many times did you jump on someone's head and try to melee them but you couldn't reach or it was a normal melee, and they look up and get an assassination? It doesn't happen much, so if you managed to land on someone you should be rewarded with a kill on them. Whacking someone on the face or in the back, each should be an instant kill.

  • 06.21.2006 1:16 PM PDT
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ok well first of all... its alwaysbeen that way and its cool, second of all, if ur skillful and ninja enough to get that close behind a player... it hsould only take 1 hit

  • 06.21.2006 1:21 PM PDT
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umm yeah gun stealing is -blam!-, why not kill him then steal his gun
give it up dude it's never gonna happen. i mean why would you want to only steal his gun when you could just kill him?

  • 06.21.2006 1:34 PM PDT
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So you're saying assasinations are dirty??? WTF. If you don't have the awareness or the skill to avoid being assasinated then you probably deserve to be assasinated. Horrible idea, one word of advice for the topic starter.


Repent.

  • 06.21.2006 1:42 PM PDT

Of course keep the assassinations the way they are. Nothing better than taken out that sniper that won't zoom out.

  • 06.21.2006 2:28 PM PDT
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Posted by: yourpimp
Posted by: RF LooseWires
I understand that now that most people prefer the one hit assasination. I don't have a problem with that. I was just thinking of an idea that would make things more interesting. I'm not trying to say it has to be. But in self-defense there are ways to compensate for those so called flaws.

First just like when you pick-up a new weapon your primary weapon is dropped. This would occur in the weapon steal process.

Second, if you are weaponless Master Cheif could have a lunge melee attack, much like the sword, that could only be performed while weaponless that would allow him to steal back his weapon or one of another opponent.

There really are no flaws that couldn't be easily compensated for and allowing for interesting gameplay.


Ok, so picture this scenario:

I'm in a firefight. You come up behind me holding dual SMGs. You steal my weapon. Guess what, I had a half empty needler. Isn't that gonna make your day?

I think the other poster was right, a good reward for sneaking up behind someone is killing them with a satisfying, crunchy, blow to the back.


That's when you make a decision and think to yourself, "hmmm, would it be wise to steal that puny little needler he has or best to just unload my SMG's into the back of his head."

Requires thinking.

Picture this scenario:

An unwitting opponent runs by you without notice. You run up behind him and as you push the action button you animate similar to boarding a vehicle. He has an BR, in animation you reach to his side, bat down the battle rifle while grabing it with your right hand, your left arm comes back up from the bat and elbows him across the face, all this happens in a matter of a second. At this point his sheild his down and leaving you face to face you take one shot to the head and he goes down. NOW THAT'S AN ASSASINATION!

But you have to be careful because if his secondary weapon is a rocket launcher or something else dreadful he can pull his trigger before you get the head shot and blow you to bits, or if he doesn't have a weapon he can lunge forward take his weapon back leaving you with no shield and bust a head shot. NO THAT'S SKILL not a back wack attack.

[Edited on 6/21/2006]

  • 06.21.2006 4:08 PM PDT
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Posted by: Cathlic Joo
So you're saying assasinations are dirty??? WTF. If you don't have the awareness or the skill to avoid being assasinated then you probably deserve to be assasinated. Horrible idea, one word of advice for the topic starter.


Repent.


If you kept my words in context you would see that I don't view assasinations as dirty. Its the "back wack attack" used for a one hit kill while the opponent is preoccupied in battle that I view as dirty.

  • 06.21.2006 4:12 PM PDT

The life and world you see is just a cheery toped and sugar coated version. You know nothing of Hell. Unknown to you and everyone around you is that there is a war going on that you can't see. Now that you know, you are part of it. And if you are going to survive, your going to need to learn to pull the trigger.

i think it should just drop the shied like it would if you were hit from the front

  • 06.21.2006 4:14 PM PDT
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I'm pretty sure the 80 to 5 poll shows our feelings on the matter, we want the melee to stay.

Also it's not that dirty in fact some times you don't need to be stealthy about it. Half the time all it takes is some fancy jumping and you can get yourself behind an enemy and get a quick kill even if you two were face to face.

  • 06.21.2006 4:15 PM PDT
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No, it shuld stay the same because on a real humans body the chest area has more covering than you back and your spinal chord is back there and if thats damaged your screwed

  • 06.21.2006 4:17 PM PDT

Don’t get mad if I flame you because you cannot spell, or because my three year old has better grammar and etiquette than you.

Sounds like it would just be a continous fight for a few key weapons. I think the assination should stay, it keeps you on your toes, check your six, dont camp and expect to stay alive.

What I hate is when I game is lagging and I assinate someone only to be assinated by the person I was running behind to assinate.

  • 06.21.2006 4:21 PM PDT
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Posted by: swade007
No, it shuld stay the same because on a real humans body the chest area has more covering than you back and your spinal chord is back there and if thats damaged your screwed


I agree on real humans that is the case. However you have to remember these aren't regular Joe humans. It's a Cyborg-Super-Soldier in a MJOLNIR suit equiped with an overshield, and the Covenant Elites are the same.

[Edited on 6/21/2006]

  • 06.21.2006 4:30 PM PDT
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Dude, if your so close you can do this weapons steal crap, then a rocket launcher would blow the -blam!- out of your opponet as well. Back hits are an extremly helpful part of the campagin as well as MP. Learn to play or at least stop forcing your views on others.

  • 06.21.2006 4:33 PM PDT
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Posted by: ArchDuke721
Dude, if your so close you can do this weapons steal crap, then a rocket launcher would blow the -blam!- out of your opponet as well. Back hits are an extremly helpful part of the campagin as well as MP. Learn to play or at least stop forcing your views on others.


Forcing? In what way am I forcing this upon you? Do I have a gun to your head? Isn't this a forum? Isn't a forum where people come together and discuss ideas? Is this a community with no intelligence or imagination, with no potential to entertain new ideas?

OR IS IT JUST YOU ArchDuke721!?

[Edited on 6/21/2006]

  • 06.21.2006 4:48 PM PDT
Subject: An innovative assasination alternative to the "back wack attac...
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I say..Give an extra option. Maybe when you get close enough behind them, there should be an option you can alway press B button to assassinate him OR

Press L trigger to place plasma grenade (if you have one)
Or X button to grab and preform a special assassination like one of the ones RF loose wires special assassinations

  • 06.21.2006 4:53 PM PDT
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I think if you go up behind someone and press the melee button, MC should jump in the air, do a double flip, and land on top of their shoulders. Then he should grab the other person's weapon and strangle them with it. There we have weapon stealing and assassination at the same time.

[Edited on 6/21/2006]

  • 06.21.2006 4:54 PM PDT
Subject: One hit assasination, should it stay?

Damn snipers!!!

I have now read the books...

your stupid makes my brain sad

howbout still instant kill, but instead of a wack, you grab his head and neck and snap his spine?? ...

  • 06.21.2006 4:55 PM PDT

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