- Sliding Ghost
- |
- Intrepid Legendary Member
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- CE -
Silent Cartographer, Assault on the Control Room
- H2 -
Launches, level skips, and physics related glitches are very prominent. :/ The AI don't get many opportunities to shine. These are the few that do:
-Cairo Station (LASO, Gunns <3, going down to the bottom on an Elite Ranger, bringing Johnson to the end of the level)
-Outskirts (marine army, IWHBYD 28 Elites easter egg challenge)
-The Arbiter (Heretic AI collection)
-Sacred Icon/Uprising (great Grunt quotes, rocket launcher Grunt allies)
-Gravemind (epic 2 way battles, mausoleum fight, Honor Guard Councilor)
-High Charity (vertical launch by sword cancelling off of climbing combat form)
-Great Journey (Councilors, 4 Hunters, flipping Rtas Vadum out of his Wraith, see my sig)
- H3 -
The possibilities are seemingly endless despite the short missions, the mediocre gameplay, the excess invisible barriers, and constant impediments and game interference. But more importantly, the AI potential is massive.
Sierra 117 (load manipulation at the dam, battle with approx. 33 Grunts at the dam)
Crow's Nest (getting splattered by the marine who opens the door, completing the level unarmed, bringing a Chieftain to the end of the level, launching to top of the level, clipping into rec room, getting to the bottom of the elevator, insane speedrunning level skip)
The Storm (AA gun megabattle, 10 rocket launcher marines, 4 rocket launcher marines in TT hog, launching in a Wraith and subsequently boarding Scarab, super jump onto AA gun)
The Ark (immobilized Scarab, zombie Scarab, getting Johnson out of the Pelican, stopping Arbiter from leaving in a Banshee)
The Covenant (a.k.a AI paradise):
-flying Tank Form
-half Flood
-Hornet army
-marine island
-super jumping Chieftain
-jumping Carrier Form
-Citadel Brute battles
-third tower Brute battles
-first tower battles
-pet Brutes
-glitching into Citadel
-sinking Pelicans
-teleporting Pelican
-4 Arbiters
-Flood armies
-29 marine army
-9 sword Elites
-ultimate AI collection (20 Brutes, 15 marines, 7 Elites, 2 Arbiters)
-ultimate cutscene manipulation (active AI battle, dead Master Chief, a live Hunter, 5 Elites and Arbiter)
Believe it or not, the most fun I've had was in Halo 2, though I consider CE's gameplay to be the best. Halo 3 is the most memorable to me though due to the amount of time I spent with it.
[Edited on 08.29.2012 10:32 PM PDT]