Why Bungie, why would you do this?! - Halo Community
Posted by: MrR46
Posted by: Dark Hunter 2100
How so? Both the exact clone and the remade remake seem pretty well made, and I find it better than the others.
-They reduced the size of the map by 20%. On a big map, that's pretty noticeable.
-That annoying cliffside is there for some reason, I've plunged to my death off of it a couple of times.
-Trees. Trees everywhere. Way more trees than the original.
-Orientation is whack. On the original Timberland, I always knew where I was. Because it was fairly open, and one half of the map was in the sun and the other in the shade. Those are little things, but they're important. Timberland in Reach looks the same no matter where you are.
You bring up valid reasons on aesthetics and how Reach ruins everything it touches. I guess I just thought it played well, unlike almost all the others.
Posted by: MrR46(Beaver Creek wasn't made for Anni. settings, I'll tell you that much.)
None of them are, really. Timberland probably translates the best, ironically. Dammy, Prisoner, and Headlong are completely broken by the jetpack. HH is messed up by jetpack, and is open enough to where camo is a real pain in the ass. None of the small maps play well with slow kill times.
I think the bold perfectly describes the problem.
I already spoke of Timberland. It plays like an average BTB map.
Dammy is painful to play, with the overshield glitch and the unnecessary shotgun on the RR (Remake Remade). Its also way too segmented in general, its difficult to move anywhere because someone above you will take you out.
I never even really liked the original Prisoner. It was just too open and clustered. In Anni. settings, walking anywhere is rewarded with being shot thanks to the auto aim/bullet magnetism. (that was obviously absent in CE.) Even the RR is so-so.
Headlong's RR is average, and I hate its one-flag, territories land grab was kind of fun and a change of pace from normal objective. Its original has the 6174 Hog, and that makes it no fun. Why is this even in CEA I don't even...
Beaver Creek. 3-Shot Creek. The new teleporters, I dislike, and the original's porters are just awful. Anni. settings are awful in this map, it demotes the sniper to a pea shooter unless you happen to be amazing beyond belief with it.
HH is unplayable in Anni. settings, and just bearable in anything else. Way too open and shotgun spawn is campy.