- Sliding Ghost
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- Intrepid Legendary Member
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Somewhat.
One reason why I ended up leaving Halo 3 was Reach. Reach comes out, nearly everybody I know abandons Halo 3. Campaign discussions become goldmines. Of course, I stuck with Halo 3 for a long time before I finally succumbed to peer pressure... I only stuck with Reach for a week (I made most of my discoveries and strategies for that game within this time span. that's how easy Reach was to me. Not legitimately challenging, severely limited).
Another reason I left was because of the last 2 levels. The last level is a lot like levels in Reach: you can skip most fights; the only difference from Reach is that there's more room for creativity due to a higher jump height and better weapon placement which encourages map movement. And of course, the Guilty Spark battle. Lastly, I found the hog run to be very limited in approach. There is a way to skip the circular structures but there's little room for error. There's also a way to avoid triggering the ending cutscene, but again, there's little room for error. I also found the Sentinels flipping the hog very annoying as well as the explosions, which play out differently on Heroic and Legendary, forcing memorization. So yes, there's a higher degree of skill in Halo 3 than there is in Reach. Nonetheless, the level design was simply disappointing.
Then there's the false difficulty. It isn't as severe as it is in Reach and the AI aren't terribly incompetent (they actively dive from grenades, they have high level of awareness but not to a point that they already know where you are) but the Brutes are still damage sponges and most of the sandbox are still limited to roles (spiker = anti-Hunter and anti-Chieftain, plasma rifle = anti-shield, smg = anti-flesh).
The last reason why I left Halo 3 is a personal one. I spent many hours in the campaign, starting over 30 projects simultaneously. In the end, I deleted most of them due to many inconveniences: mostly unchanged checkpoint system from Halo 2, game killing off enemies, broken geometry, disobedient marines. Hornet Army is the only one still intact.
My favorite levels were Sierra 117, The Storm, Floodgate, The Covenant.
[Edited on 09.02.2012 10:08 PM PDT]