Halo 3 Forum
This topic has moved here: Subject: in game weapon mods
  • Subject: in game weapon mods
Subject: in game weapon mods
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would ne1 like to b able to upgrade their human weapoons in halo 3?
i mean like if the AR makes a return have it with the 2X zoom and a laser sight
yes no ?
any idea?

  • 06.22.2006 2:30 AM PDT
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kinda like in americas army rise of a soldier? like maybe u could add a bipod or a small scope or maybe even extended mags(thats pushing it)

  • 06.22.2006 2:31 AM PDT
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I wouldnt mind multiple firing choices for th AR so it might be able to act like the BR and AR depending on which you prefer but with the awesome look of the AR!

  • 06.22.2006 2:32 AM PDT
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yea but i think hes going more for the customabizable(sp?) like add on from a menu that carries over

  • 06.22.2006 2:33 AM PDT
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hm i duuno how it would work, maybe only have it on sum levels at the start, like if u remember Halo CE where u had to get aboard the covanat ship and rescue Keys u start off with the sniper rifle 4 obvious reasons, maybe have a quick menu b4 sum levels giving u the choice of weapons availible, remember halo 2 wen u finaly get to the point on the bridge with the tank u loss all u weapons that sucked

  • 06.22.2006 2:39 AM PDT
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i think that game would benefit heavily from an entire and consistant wep carry over until u get to a base at the end of a level and have the change to resupply and even then u r given a limited choice of things like restock and change our a pistol for an SMG or something like that but u keep ur main wep(BR) if u want

  • 06.22.2006 2:42 AM PDT