- last post: 01.01.0001 12:00 AM PDT
Posted by: OmniosSpartan
Posted by: Ad_Hominum
I actually enjoyed H2's campaign much more than Halo 1. While Halo 2 had a low point that sucked much worse than Halo 1's low point ("The Library" v. "Oracle" and all the boss fights), I felt that Halo 2's levels as a whole were much better than H1's. I played through "Cairo", "Outskirts", Metropolis, "Delta Halo", "Regret", "Gravemind", and "The Great Journey" dozens of times, wheras the only mission in H1 that I played anywhere near that many times is "Assault on the Control Room."(Pillar of Autaum, Truth and Reconceilation, Library, The Maw, Keyes?
Granted, this is all pure opinion, but I also felt that Halo 2's story was better, as well. I even like the Arbiter (heresy!, I can hear you scream), as he was actually a three-dimensional character, whearas the Master Chief is Strong, Silent Type Hero #45835 with a fancy-smancy suit. If character development was a class in school, the MC would get an F.
See, I think the problem is that too many people went into H2 expecting H1 with prettier graphics. This created a closed mindest, and when H2 turned out to not be H1, the metaphorical -blam!- hit the fan. Whereas, I've noticed that those that started playing not expecting the same game tended to enjoy it much more.
yeah................
No, because I didn't like those levels as much. I really don't care if you argue with me. Those are my opinions, and what you say won't change them, as much as my opinions won't change yours. Although you might want to do better than that.