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This topic has moved here: Poll [209 votes]: What multiplayer level would you most like to see return in Halo 3?
  • Poll [209 votes]: What multiplayer level would you most like to see return in Halo 3?
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Subject: What multiplayer level would you most like to see return in Halo 3?

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Poll: What multiplayer level would you most like to see return in Halo 3?  [closed]
Ascension:  3%
(7 Votes)
Lockout:  36%
(75 Votes)
Zanzibar:  13%
(28 Votes)
Containment:  5%
(10 Votes)
Coagulation:  23%
(49 Votes)
Terminal:  2%
(5 Votes)
Relic:  1%
(3 Votes)
Other:  15%
(32 Votes)
Total Votes: 209

Well since there is 21 maps and only 8 poll spots I suspect most votes will go to other.

If you select other please post and tell what the other map is. Also why you want that map to return in Halo 3 would be nice

  • 06.22.2006 8:14 AM PDT
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I want multiple maps to return for Halo 3:
-Sidewinder
-Hand em High
-Zanzibar
-Lockout
-Blood Gulch/Coagulaton-but if Halo 3's weapon set is as weak as the weapon set in Halo 2, I don't want Blood Gulch to return.

  • 06.22.2006 8:18 AM PDT
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Lockout and Midship should be in Halo 3, cuz on lockout you got the exploding barrels, and on midship you got that bridge that you can use as a trampoline!

  • 06.22.2006 8:18 AM PDT

Hang em High.

Tombstones for everyone!

  • 06.22.2006 8:20 AM PDT
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Containment because its the only map which has the Base vs Base atmosphere.
Not like Coag where the bases are tiny.

  • 06.22.2006 8:26 AM PDT
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Lockout, and a new version of sidewinder.

  • 06.22.2006 9:11 AM PDT
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Ok. My list of halo 1 and 2 maps that need a return and how:

1) Coagulation- This is a great map, good size and alot of possibility. I feel that it should have a slightly more established presense now, or even possibly a new lanslide that made it possible to get to the top of the map, where several other buildings are. Antoher possibility is to have had an earthquake, and a whole inside the caves to open up and allow access to another canyon for just warthogs. Each team woul then spawn on different sides of the whole and would not be able to use the tank to spawn kill.

2) Damnation- I have always loved this map. It had an incredible mix of close quarters, snipers, high ledges and teleports. If it made a return in the form of a Forerunner structure inside the Ark, i would really have a good time playing it.

3) Boarding Action- Big pocibilites for this map. Replace one of the ships with a covenant cruiser, add 3 heavy turret/missle pods per side with individual health (maybe 3 rockets), and then give each ship health (optional, and about 10 rocekts worth, but only harmable by the turrets). Now you have one ship verse another, whith teleporters to either side to do some hands on work. That would be fun as hell.

4) Zanzibar- I feel this map is in need of some damage and expansion. The weel should definately take most of the brunt, as well as a major portion of the wall (where that little tunnel is maybe over by the far sniper spawn). It should also have a halfway destroyed bridge leading to an island roughly the same size as the zanzibar map. It should be about as long as Coag, and just wide enoughf ro a scorpion to cross. Now add some small flight vehicles into the mix as well as some boats at each base and you got a war. It should also have an underground tunnel complex, maybe the size of the bottom of Lockout.

  • 06.22.2006 9:24 AM PDT
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i thought lockout at first too...but after live...I play it five times outta 6 games...meh! it needs to stop!

  • 06.22.2006 9:42 AM PDT
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I would actually like to have all Halo 2,Halo 1,and the Halo PC maps that were not in Halo 1 xbox,along with new Halo 3 maps.But remakes,as in Co-ag/Blood Gulch,would be merged 2gether.Having all of them would bring back that nostalgic feeling.

  • 06.22.2006 9:44 AM PDT

Procrastination never ends...

Lockout and Containment

  • 06.22.2006 9:44 AM PDT

...And so the hero crawled through the fissure on the surface of Tyr. There, the lone Dwarf stared into the cold, dark eyes of Soulblighter...The fiend hefted his blade over his shoulder as a flock of raven took upon his form...

-TBG-

Zanzibar and Lock Out

  • 06.22.2006 9:46 AM PDT
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I would like all of the maps to return both from Halo, Halo 2, and of course some new maps from Halo 3. :)

  • 06.22.2006 9:46 AM PDT

As many as possible, cept Gemini. But I would like too see as many new levels as possible, I don't want downloadable content to even be thought about. lol

  • 06.22.2006 9:51 AM PDT

never underestimate the stupidity of idiots

we need something like danger canyon or gephyrophobia

  • 06.22.2006 9:52 AM PDT
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i like gemini, its all about dominating the main room

  • 06.22.2006 9:53 AM PDT
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Lockout must return. Maybe a new name for Coag with some more added features. A multiplayer bridge that was on Metropolis in campaign about as long as coagulation. That be cool.

  • 06.22.2006 10:02 AM PDT
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Hang em High, Sidewinder, Prisoner, and Lockout

  • 06.22.2006 10:05 AM PDT
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Terminal, but bigger. And drivable trains!

  • 06.22.2006 10:24 AM PDT
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ALL OF THEM. But highly improved


[Edited on 6/22/2006]

  • 06.22.2006 11:06 AM PDT

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From Halo PC: Death Island, Danger Canyon, Gephyrobia,


Halo Xbox:

Hang Em High,
Blood Gulch
Damnation
Sidewinder


Halo 2:

Midship
Lockout
Headlong
Backwash

  • 06.22.2006 11:10 AM PDT
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Za-blam!-bar and Coag. Coag because... Red Vs Blue needs it!

  • 06.22.2006 11:11 AM PDT
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GamerTag: Vman KMFDM

Terminal

I must say this is the most fun and well balanced map in halo 2. A sniper cannot dominate match nor can a wraith.

  • 06.22.2006 11:15 AM PDT

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