- last post: 01.01.0001 12:00 AM PDT
Posted by: scarab08
Halo really needs to update their ragdoll physics, they need hitman or source engine ragdoll physics, but no body limbs flying off, dont get me wrong extreme gore makes almost everygame better, but halo just isnt that kind of game
Let me educate you. Halo 2 uses the exact same physics engine that is responsible for the ragdoll effects in Half Life 2, and CounterStrike Source. (the HAVOK engine) The Source engine is responsible for the architecture of the game, lighting, the amount of polygons, etc., etc. the game is capable of handling.
In regards to the poll. I don't believe that Bungie will give us characters that can be "de-limbed" and such, like in Soldier of Fortune.(at least not playable characters in multiplayer) Though Soldier of Fortune was quite entertaining because of that feature, I believe that the death animations in Halo are the best of any game and that they are so good, that it has become kind of an art by itself.
[Edited on 6/22/2006]