- last post: 01.01.0001 12:00 AM PDT
In Halo PC, there was no limit to the number of bodies that could be on the battlefield, only a limit on the amount of time they were allowed to remain there. Sometimes, on a small map with all rocket launchers, there would be 30+ bodies in a room, with the constant explosions making them fly everywhere. THAT was pretty cool, and it didn't seem to make any hardware lag or connection lag that I could see.