- last post: 01.01.0001 12:00 AM PDT
Poll: After reading this post, would you like to see this feature in Halo 3? [closed]
| I don't know:
13%
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(7 Votes)
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Total Votes: 52
PLEASE READ THIS POST ENTIRELY BEFORE YOUR RESPONSE.
THANK YOU.
The "back wack" is classic to Halo. We all love to melee an unsuspecting opponent in the back to execute an instant kill. It's one of our favorite revenge moves as well, if we get the chance.
After receiving input on the Halo 3 forum, I've learned that people would love to see MC perform more elaborate assasinations. Snapping of necks, back stabbing and of course ass kicking, to name a few. What is of note however, is that most players do not want to see the "back wack attack" go, some have even threatened to burn down Bungie studios if it did.
I understand their concern, for it is a beloved move to us all. But if this idea is given a chance and some thought put into it's possibilities, I feel most would find it fun, exciting and equally if not surpassingly satisfying compared to the beloved "back wack."
The thought behind this idea is that if not performed with skill the victim may have a chance of retaliating and avoiding death. Yet will satisfy the attacker if executed skillfully. The essence is: battle tactics, strategy and evaluating the possibilities of engagment.
The idea is:
Similar to boarding a vehicle, when you come within a certain distance behind an enemy your action button will become active (in most cases this is the X button). This action will send your character into a special move to excute a weapon steal leaving your opponent shieldless and forced to their secondary weapon. If there is no secondary weapon in your opponents inventory they are weaponless but can now perform a lunge attack similar to the sword lunge, this attack can only be performed while weaponless and allows the player to snatch a weapon out of an opponents hands, whether it be the one stolen or a new opponent. This lunge has the capacity to leave the attackee shieldless. So you see that you can still be pretty dangerous even though you are weaponless.
To illustrate:
Scenario 1:
An unwitting opponent runs by you without noticing you were there. You can't resist to take advantage of this stealthy opportunity. He has a BR, so you run up behind him and hit the action button. Your character swings his arm and bats down his opponents gun arm at the same time grabbing the BR with his other hand. As he does this his arm comes back up and elbows the opponent in his temple. He's disoriented due to the loss of his shield. At this point you've regained control of your character. With BR in hand you pop a quick burst of bullets in his face. He's down before he can say wort, wort, wort! All in a couple seconds. Assasination successfully executed!
Scenario 2:
You and your buddy are crouching through a tunnel and happen to stumble on an enemy with a rocket laucher. He has no idea you are there. With his back turned, you whisper to your buddy, "hey watch this." You crouch up behind him, action button! Your character rips the the rocket laucher off the enemy's shoulder like a bottle opener while thrusting a swift knee to the back. With control of your character now and rocket launcher in hand you give him a good BONK on the head and he falls at your feet. All of this happened within the matter of a couple seconds. Your buddy watched the whole confrontation and gives you praise!
Those are just a couple of scenarios, there would be so many ways to execute these type of assasinations boosting the fun factor. Remember though in those scenarios the assasination was executed skillfully. If you missed the head shot or failed to melee fast enough the hunter can become the victim. In each situation at the end of the action your left face to face before executing the final blow and you don't know what kind of weapon your opponent has for his secondary weapon. It could be a sword, shotgun, or nothing. Don't forget your just as dangerous weaponless.
Q & A:
Q: Would you have three weapons in your inventory when performing a weapon steal?
A: NO. Just like picking up a new weapon, you drop your primary. This would occur as part of the weapon steal action. You would see your character toss it aside.
Q: What if you don't want to weapon steal?
A: You don't have to. You can still melee, however it would not instant kill, it would significantly drop their sheild though. You can decide what to do from there.
Q: How do I know when it's best to steal a weapon?
A: This is part of what makes this so exciting. It leaves you options to choose from. Do you want to wack him with the BR or do you prefer to take his own sword and shove it where it hurts most. You have to evaluate the situation and see if it would be best to execute a weapon steal. What does he have equiped as the primary? What is the secondary? Are any of his teammates around? Strategy and battle tactics are key.
Q: What if I'm afraid of what they have as a secondary weapon?
A: Once again choice. I personally feel however that the secondary weapon should be visible, such as strapped to the back or hip.
Q: Wouldn't the action be to slow allowing other players kill you more easily.
A: No. When you read the discription in the scenario it feels long because your reading every movement your character might make. When actually performed it would not take any longer than a couple seconds. It takes longer to unload half a clip of SMGs.
So, what do you think? Cool or what. Please reply if you have any ideas for improvement on this idea. They are most welcome
[Edited on 6/22/2006]