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Subject: Forerunner Vidoc

http://www.halo-forum.com

Link

I'm not going to watch it. I've gone dark. Just thought I'd link it for anyone who's interested.

Enjoy!

  • 09.12.2012 5:28 PM PDT
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Orange Prometheans= Day
Blue= Knight

Seems simple enough.

  • 09.12.2012 6:00 PM PDT
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I came for Halo, but I heard the Tru7h, fought thru Carnage, and stayed for Bungie.

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Promethean enemy units are not robots. I am guessing then they are like the War Sphinxes in Cryptum. They are controlled by the remnants of Forerunner minds, each reduced to only a small collection of thoughts and memories.

  • 09.12.2012 6:21 PM PDT

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Posted by: CoRaMo
Promethean enemy units are not robots. I am guessing then they are like the War Sphinxes in Cryptum. They are controlled by the remnants of Forerunner minds, each reduced to only a small collection of thoughts and memories.

Well I think the fact that one of the levels is called "The Composer" is a dead giveaway.

  • 09.12.2012 6:59 PM PDT

Posted by:ScubaToaster
Posted by: HipiO7
This man, this man right here put it so eloquently that I actually cancelled my own 2000+ word long post.
/slow clap for respect


:)
The person who said participating is important, not winning, obviously never won anything.

God, everyday my pre-order of the Limited Edition is looking more and more worth it's money.

I really liked the ViDoc, I'm glad to see they went through so much trouble to design the Promethean character models and their weapons. That said, I hope there are more than just three enemy types of Prometheans, although they said there were multiple variants of Knights.

I'll list some points of interest I noticed in the video:

0:54 - Prometheans scan their environment, including the dead?
0:58 - We also fight the Blue Knights, not only the Orange ones.
1:11 - Reminds me of the start of Two Betrayals, Chief and Cortana at a control center or panel and surrounded by Knights.
2:06 - Assassination of a Jackal.
4:19 - Covenant boarding Forward unto Dawn through new Phantom mechanism.
4:32 - Nothing we haven't seen, but that Elite got annihilated.
4:40 - Assassination animation of a Knight?
4:44 - Assassination animation of Watcher?
4:46 - Assassination animation of Crawler.
4:52 - In game, awesome, assassination of Knight. Knights really dwarf the MC.
5:05 - Different variants of Knights.
5:54 - In game assassination of Crawler.
6:20 - Watcher reviving Knight... That's going to be a -blam!- on Legendary...
6:38 - Elite gets owned on Ghost by Knight. Knight looks imposing in that image.
6:54 - Half a dozen Promethean weapons in game.
7:30, 7:36, 7:39 - The weapon forming animation is EPIC!
Light rifle is three-round burst unscoped, ala BR, and 1 shot when scoped, ala DMR.
Also, is it me or do the Elites have the same combat animations as Halo Reach? :/
9:35, 9:40, 9:46 and on... - In game engine is looking beautiful on the landscape and vistas.
10:30 - The Chief approaching the misterious Cryptum. Shall he crack it open?

Game is looking amazing, can't wait to get my hands on the campaign. 343 has done a really, really good job.

  • 09.12.2012 9:53 PM PDT

The game looks great and the Promethean's definitely appear to be a menacing enemy. Still kinda wish 343 had kept the Forerunners Human. Had they, I don't think it would have dramatically altered the plot of the game; Didact could still view humans as half-evolved shadows of what was his people, deeming us un-worthy of reclaiming the Forerunner empire or something along those lines. Nit pics aside, everything in the new Vidoc was incredible; I'm still trying to make sense of the bit about the Prometheans not being robots. Cyborgs then? I wouldn't think a Forerunner brain would last 100,000 years in one of those things without dying of old age, even with forerunner tech. The Prometheans could very well have digital versions of a dead forerunner's brains, kind of like how Halsey's flash cloned brain was the basis for Cortana.

  • 09.12.2012 11:11 PM PDT

Flew through the thread too quickly. Didn't realize CoRaMo made the same point about the Prometheans. Anyway, if the digital cloned forerunner mind theory is true, then the Prometheans wouldn't be biological at all. Not a robot generally implies some part of them is biologically alive, so it may have been a goof on the lady who mentioned it in the Vidoc.

  • 09.12.2012 11:19 PM PDT

On Waypoint I'm rocketFox;
http://halo.xbox.com/forums/members/rocketfox/default.aspx

Old GTs; RebelRobot, Flamedude

Promethean Knights are laughably big compared to Spartans, it looks weird when they fight and get beaten so easily.

  • 09.12.2012 11:19 PM PDT

If you think that looks weird, wait until MC fights Didact. He's supposed to be twice the size of of a Promethean knight.

  • 09.12.2012 11:42 PM PDT

Wait, what? Forerunners are no longer human? And what the -blam!- is a Didact?

This is why I ignore the nonessential details in the stories of videogames because once you think you have -blam!- nailed down and mapped out they just say: nah, that doesn't do it for us anymore so we're just going to break continuity and remind long time fans that we don't value their time and attention. It seems silly, but it really does cheapen things.

  • 09.12.2012 11:55 PM PDT

"Science without religion is lame. Religion without science is blind." - Albert Einstien

I'm still not entirely sure what the "Prometheans" are. Are they forerunners? Are they a sub-sect of forerunners? Why are they only on this facility as opposed to being on any of the Halo's, or the Ark, etc?

I like their concept, I hate the way they appear in the game. They don't fit with anything forerunner that has been layed out in previous books or games (i never read Cole Protocol, Continuum or Primordium) and honestly they just feel plain out of place to me.

  • 09.13.2012 1:10 AM PDT

Eh, it is what it is. 343 didn't have a lot to go on in terms of Forerunner back story and wanted to make the new trilogy their own, hence some generous re-canonning. For as many good ideas they've come up with for the new Halo there are equally as many things that make me cringe and wish Bungie was still at the helm of the series; Forerunner's absurd size and life span, Human-Forerunner War, Flood choosing it's victims based on the precursors plan, the super ship Infinity showing up out of nowhere, another Super Ark with super Halos and some serious design changes to MC's armor and the Forward Unto Dawn with little to no explanation. Add to that Halsey being portrayed as the Wicked Witch of the West and ONI turning into Serberus.

As a whole the story for the game is not going to be a huge highlight for me, I'm in it for the game play, graphics and art style at this point. Although I'm curious to see what direction 343 takes with the Forerunners and Humans duking it out. Based on some plot points in Crytum, Spark's claim at the end of Halo-3 might not be completely untrue. Humans might not be Forerunner, but genetically the two species might be similar enough that after the arrays fired and Earth was re-seeded some Forerunners may have contributed some DNA to ancient Humans the old fashioned way. So technically modern Humans would be part Forerunner making them descendants of the Empire, so the whole Reclaimer business would make more sense. The whole Humans reclaiming an empire that wasn't their's makes absolutely no sense otherwise.

  • 09.13.2012 1:49 AM PDT


Posted by: UL7IM4 G33K
I'm still not entirely sure what the "Prometheans" are. Are they forerunners? Are they a sub-sect of forerunners? Why are they only on this facility as opposed to being on any of the Halo's, or the Ark, etc?

I like their concept, I hate the way they appear in the game. They don't fit with anything forerunner that has been layed out in previous books or games (i never read Cole Protocol, Continuum or Primordium) and honestly they just feel plain out of place to me.


My only nitpick about the look of the Prometheans is that they look really top heavy to the point that you'd expect them to fall over.

  • 09.13.2012 1:58 AM PDT


Posted by: KamikazeBob730
Wait, what? Forerunners are no longer human? And what the -blam!- is a Didact?

This is why I ignore the nonessential details in the stories of videogames because once you think you have -blam!- nailed down and mapped out they just say: nah, that doesn't do it for us anymore so we're just going to break continuity and remind long time fans that we don't value their time and attention. It seems silly, but it really does cheapen things.


Everything that you have seen in Halo 4 is an extension of what Bungie already showed and what we already knew. The Forerunners were never human, Guilty Spark was just A) bat -blam!- crazy, and B) referring to the title of those who have upheld the Mantle. Forerunner refers to the current guardians of the universe, making us, in essence, "Forerunner." Besides, Halo 3 makes it clear that mankind was found by the Librarian, which we still were, but that we were not the Forerunners themselves.

And the Didact was introduced in Halo 3 as well, the military leader of the Forerunner race.

All of this has been common knowledge for years now. Honestly, if it weren't for your exalted status, I might have assumed you were trolling.

  • 09.13.2012 4:25 AM PDT

http://www.halo-forum.com

Posted by: KamikazeBob730
Wait, what? Forerunners are no longer human?

The Forerunner are a seperate species.

And what the -blam!- is a Didact?
The Didact is a Forerunner Warrior-Servant, leader of the Prometheans. He is essentially a Foreunner General or Commander.


This is why I ignore the nonessential details in the stories of videogames because once you think you have -blam!- nailed down and mapped out they just say: nah, that doesn't do it for us anymore so we're just going to break continuity and remind long time fans that we don't value their time and attention. It seems silly, but it really does cheapen things.
What exactly do you think breaks canon?

Posted by: UL7IM4 G33K
I'm still not entirely sure what the "Prometheans" are. Are they forerunners? Are they a sub-sect of forerunners?

Prometheans are the elite class of the Forerunner Warrior-Servants, they are biological Forerunner. Promethean Knights are the Durances (life force/mind) of these warriors saved and put into an artificial body, the enemies we see in Halo 4. (This is not 100% confirmed but it's as good as given the information we have.)

Why are they only on this facility as opposed to being on any of the Halo's, or the Ark, etc?
They are probably here to protect the Composer, the device which enables a living being to be put into a machine. Another theory is that it that Requiem is a prison for the Didact and his Prometheans.

I like their concept, I hate the way they appear in the game. They don't fit with anything forerunner that has been layed out in previous books or games (i never read Cole Protocol, Continuum or Primordium) and honestly they just feel plain out of place to me.
Well if you haven't read Cryptum or Primordium you are in no position to say whether they fit with established Forerunner canon. They very clearly do.

  • 09.13.2012 4:35 AM PDT

I wonder why the Prometheans seemingly change colour at night.

Overall, I'm impressed with what 343 is doing story-wise.

  • 09.13.2012 6:13 AM PDT

H3ITWP

I like what I have seen. From the Vidoc 'the Promethean Knight is slightly stronger than an Elite'. Should make for some interesting fighting.

  • 09.13.2012 6:18 AM PDT

By the power of truth, I, while living, have conquered the universe.

Posted by: UL7IM4 G33K
I hate the way they appear in the game. They don't fit with anything forerunner that has been layed out in previous books or games (i never read Cole Protocol, Continuum or Primordium) and honestly they just feel plain out of place to me.


Lol, if you've not read Cryptum or Primordium you are in absolutely no position to comment on the Forerunners...

From BS Angel in the latest Bulletin:
Our goal was to design a type of enemy that is highly adaptive from a tactical standpoint, basically transforming the player's idea of how the world and combat works in order to try and gain the upper hand. If these are advanced beings, it seems like they would be intimately connected with the world they made, so the Prometheans can manipulate their environment and themselves in a way that makes them part of it. That is where you get to the final end result of Forerunners being able to spawn in and out of the world, spawn other creatures, phase back and forth, and environments moving around. They are able to manipulate things in a way we haven't seen before, and they complement existing mechanics and change the way the player engages in the combat encounter.

According to Scott Warner, Lead Designer on Halo 4, creating an entire new enemy class was a daunting task. We started with, for all intents and purposes, a blank canvas where anything could happen. There was a super-brief glimpse of Forerunners in Halo Legends, but we wanted to do something different from that so we took as much as we could from already established Forerunner language and put it on the Prometheans. For instance, when you see a Knight idle, there are small and large bits attached at the elbows that are not physically connected but linked in a different way. They have a mystique, a gravity-defying look, similar to Forerunner structures.


[Edited on 09.13.2012 11:38 AM PDT]

  • 09.13.2012 11:37 AM PDT

Why are you here?


Posted by: KamikazeBob730
Wait, what? Forerunners are no longer human?



Why are people thinking this??

  • 09.13.2012 5:03 PM PDT
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Posted by: KamikazeBob730
Wait, what? Forerunners are no longer human? And what the -blam!- is a Didact?

This is why I ignore the nonessential details in the stories of videogames because once you think you have -blam!- nailed down and mapped out they just say: nah, that doesn't do it for us anymore so we're just going to break continuity and remind long time fans that we don't value their time and attention. It seems silly, but it really does cheapen things.


Your method is terrible. All the info you miss out on by skipping "non essential" bits is why you are so confused.

Forerunners were never humans in the first place, and the Didact is the Forerunner who activated the Halo network, and is mentioned in the Halo 3 terminals and has had his story expanded on greatly since then.

  • 09.13.2012 5:11 PM PDT

"Science without religion is lame. Religion without science is blind." - Albert Einstien


Posted by: ajw34307
Lol, if you've not read Cryptum or Primordium you are in absolutely no position to comment on the Forerunners...

Really? Cause last I heard those books drastically changed what the Forerunners were. My point is they demonstrated a huge disconnection from manipulating the living. In fact, they went so far as to create slipspace stasis pods to preserve themselves. If the Forerunners were so keen on sticking dead/near dead of their species into machine shells then why go to such lengths to preserve their original lives?

There is a significant change in their behavior in those two books from what was hinted at (heavily so from what information we got in GoO). I mean, there aren't even drones on this installation.

I'm fine with a new enemy, I like the concept of the Prometheans. What I do not like is that they've altered the Forerunners to fit the Prometheans into the story.

  • 09.13.2012 10:57 PM PDT

http://www.halo-forum.com

Posted by: UL7IM4 G33K
Posted by: ajw34307
Lol, if you've not read Cryptum or Primordium you are in absolutely no position to comment on the Forerunners...

Really? Cause last I heard those books drastically changed what the Forerunners were. My point is they demonstrated a huge disconnection from manipulating the living. In fact, they went so far as to create slipspace stasis pods to preserve themselves.

It was never suggested that all Forerunner would be composed. The Shields World's original purpose still stands. to house any surviving Forerunner against the Halo's firing.

If the Forerunners were so keen on sticking dead/near dead of their species into machine shells then why go to such lengths to preserve their original lives?
Putting the Durance of a Forerunner into a machine wasn't standard procedure. It was done in special cases.

There is a significant change in their behavior in those two books from what was hinted at (heavily so from what information we got in GoO). I mean, there aren't even drones on this installation.
What was hinted at the contradicts the first-hand perspective information from the forerunner novels?

I'm fine with a new enemy, I like the concept of the Prometheans. What I do not like is that they've altered the Forerunners to fit the Prometheans into the story.
How have the Forerunner as a whole been altered? We knew next to nothing about them until Cryptum. Yeah, we had an impression of what we assumed they were like, that doesn't mean we were right, and we weren't. That in no way changes the Forerunner because there was very little to change. In all honesty, you can't comment on these issues without knowing the facts. You haven't read the most pertinent information on the Forerunner so anything you say is your own opinion and not a discussion about canon.

  • 09.14.2012 1:09 AM PDT

Posted by:ScubaToaster
Posted by: HipiO7
This man, this man right here put it so eloquently that I actually cancelled my own 2000+ word long post.
/slow clap for respect


:)
The person who said participating is important, not winning, obviously never won anything.

Posted by: Old Salty27
If you think that looks weird, wait until MC fights Didact. He's supposed to be twice the size of of a Promethean knight.


No he's not.

  • 09.14.2012 4:34 AM PDT

By the power of truth, I, while living, have conquered the universe.

Posted by: UL7IM4 G33K
Really? Cause last I heard those books drastically changed what the Forerunners were.


Explain what the Forerunners "were" before the Forerunner Saga then, with reference only to canonical information and without personal bias from your interpretation. Because I can pretty clearly tell you that:

A) They were not changed.

B) What they are presented as being in the Forerunner Saga is implied, hinted at, and outright said in the Halo 3 Terminals.

My point is they demonstrated a huge disconnection from manipulating the living. In fact, they went so far as to create slipspace stasis pods to preserve themselves. If the Forerunners were so keen on sticking dead/near dead of their species into machine shells then why go to such lengths to preserve their original lives?

1) Promethean-Knights evidently cannot be infected by the Flood, it has been said several times that these beings and their weaponry was designed to counter the Flood.

2) Forerunners rarely died, but when they did their memory was placed in a Durance which could function for 500,000 years - the Didact did this to all of his children and implanted their memories into War Sphinxes.

3) Promethean-Knights may well be 'composed' Warrior-Servants, meaning that the other castes of Forerunner society would not have been 'composed', thus they use the slipspace pods.

There is a significant change in their behavior in those two books from what was hinted at (heavily so from what information we got in GoO). I mean, there aren't even drones on this installation.

Er... No idea how you came to that conclusion when Sentinels are confirmed to be in Halo 4, as you can see them in several clips.

We got very little information about the Forerunners in Ghosts of Onyx... All we got was the Shield World and Onyx Sentinels, we got absolutely nothing on the Forerunners themselves, just more on their creations.

I'm fine with a new enemy, I like the concept of the Prometheans. What I do not like is that they've altered the Forerunners to fit the Prometheans into the story.

There has been no alteration... The original concept art speaks volumes about this.

[Edited on 09.14.2012 5:22 AM PDT]

  • 09.14.2012 5:18 AM PDT

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