- last post: 01.01.0001 12:00 AM PDT
Poll: Do you want a Map Editor or Bots [closed]
| Yes, Definitely it would be good to have bots!:
12%
|
|
(3 Votes)
|
| No Frickin' way, it ruins the game to have bots!:
4%
|
|
(1 Votes)
|
| Yes, Definitely it would good to have a Map Editor:
8%
|
|
(2 Votes)
|
| No Frickin' way, User Maps ruin the game!:
0%
|
|
(0 Votes)
|
| Map Editor YES, Bots NO!:
8%
|
|
(2 Votes)
|
| Bots YES, Map Editor NO!:
21%
|
|
(5 Votes)
|
| Give me it all!:
29%
|
|
(7 Votes)
|
| Don't give a crap just GIVE ME THE GAME!!!!:
17%
|
|
(4 Votes)
|
Total Votes: 24
To some point I agree with the idea that bots and a map editor are bad. They could also be avery good thing, if done right. I think that there is a "Middle-Ground" that can be reached. Some of us have played Perfect Dark Zero the bot function in my experience worked very well, whereas, the multiplayer function in its entirety did not. (smirk)
First off I think that bots are a good idea in the function that some poor "people" have one of the following situations, No Live, No Broadband, or simply no friends. So for these people I think that bots would work perfectly. They would be able to start bot games and be able to have some fun with Multiplayer but not really experience all it has to offer.
On the other hand in perfect dark I joined far too many '12-15 Player" games, only to realize that I was the other human besides the host. So I think bots should be included for OFFLINE purposes only. (AKA, ONLY for LAN parties, and single human Games.)
On the Map Editor topic I had the same problem much too often. On Unreal tournament and Counter-Strike half the games I would join were using a user created map that I had to download prior to connecting and joining the match. Almost every time I did not have the patience to wait 2-4 minutes for the map to download. And if I did download the map the game would have ended or have become full, or change game types.
I think there is a solution that would provide a compromise for both parties. these would be the rules I would apply to the situation
User created maps could only be used for LAN Party games, unless they were verified by Bungie, what I mean say is; have a small Bungie testing program where either Bungie provides a testing service where they only test a certain number of maps in a month at their discretion.
A less popular but more viable option none the less is to have Bungie incur a nominal fee to test a users submitted map. Not much, probably not even enough to cover testing expenses. but it would serve a more mediatory function. Making users pay a small fee to have their maps tested would discourage most of the testing traffic, because people won’t want to pay for a map that they know will probably be scrapped, but if there isn’t a fee everybody would send in all their maps and it would be impossible to have any sort of workable testing process. Basically I think fees would discourage swarms of bad maps being sent in for a useless test.
Please give me feedback on these Ideas,