Bungie.net Community
This topic has moved here: Subject: Reverse Mail Sack 2.0
  • Subject: Reverse Mail Sack 2.0
  • Pages:
  • 1
  • 2
  • 3
  • 4
  • of 4
Subject: Reverse Mail Sack 2.0

"I'm uncomfortable."
-True Underdog
Young Grasshopper of The Year: ChorrizoTapatio 2012

A little bit of sausage, a little bit of hot sauce, a whole lot of awesome. Have a question? Ask me!
Chapter

Ok, mine isn't as cool as some of the others but I took a Mortal Kombat approach to Gladiator. I present: Gladiator: The Path of Vengance. It's simple but I tried my best.

-Tourney-style fighting game (3rd person similar to Mortal Kombat).
-You work you way towards the final enemy, your mortal foe Commodus.
-For every level you advance the enemies become increasingly difficult to strain the skill of even the greatest and experienced gamers.
-Players will deal damage to the enemy though combos, small attacks, power attacks, and your special combos which thr player builds with every attack.
-The main character you will play as is Maximus but you will be able to play as other characters you unlock which will also unlock alternate storylines
and new fights that were not viewed in the film.

I apologize for the late edit, I didn't read the OP correctly.


[Edited on 09.21.2012 9:30 PM PDT]

  • 09.21.2012 4:43 PM PDT

Nice sack yo.

Posted by: ecartman1214
I noticed there was no section for the MC question. I know only a few of us answered it, I think I may have dropped the ball on that question. Was Master of Ceremonies the category or was it 5 things that could stand for MC? (what I did)


Either way I still think our answers were good.

  • 09.21.2012 5:03 PM PDT

Posted by: burritosenior
Did I win yet?
You win by existing.

  • 09.21.2012 5:07 PM PDT

Dubito ergo cogito, cogito ergo sum ©
Halo 3 Longshore playable on Team Fortress 2 vids

I just noticed that DeeJ answered a employee question...

Is DeeJ a employee or not? That is the true question to ask.

  • 09.21.2012 5:49 PM PDT

Questions lead to learning, learning leads to kowledge, knowledge leads to understanding, understanding leads to peace.



"I would kill to get a killionaire... 10 times... digitally."

Wow DeeJ. Can't believe you included my algorithm line. Now everyone's gonna think I'm a idiot. XD Great read, and a nice change of pace as well.

  • 09.21.2012 6:02 PM PDT

"Dad, your drunk again. Stop posting on the forum, or i'll ban you, and it'll ruin Christmas." -Deej

Your drunk Dad. Stop posting in the forum, or I will ban you, and it'll ruin Christmas.

Hey Deej, can I post on the forum again?

  • 09.21.2012 6:03 PM PDT

My contribution: Inception Game

I know, I saw that other guys idea, and I guess this would be the picture to go with it. I thought that Inception might be like a shooter/rpg/minecraft/mmo. The dream worlds could be created from scratch and each player could have an unlimited amount of building material since it is a dream. And since these dreams could be shared, through some deep subconscious link between everyone, like a multiplayer connection, that can have pvp or co-op elements. I think that there should also be a way for players to collapse other people's dreams, of course it would have to be very difficult, but it is the ultimate goal of pvp.

If you can't read the objectives, these are it:
-Enter the fourth dream level
-Make a structure
-Interact with another player online
-Create weapons
-Destroy an idea
-Collapse another player's dream
-Escape

[Edited on 09.21.2012 6:09 PM PDT]

  • 09.21.2012 6:07 PM PDT
  •  | 
  • Fabled Legendary Member

I understand nothing because my life is a conspiracy.

I'm lacking a photo editor, but I view an Inception game to play like the Uncharted series in a way, except in a dream. But if you screw up in a dream, like falling off a cliff, you can always enter another dream, but it will be a different environment with different objectives and encounters. Also, in some cases you'll be able to map out a dream if you're preparing some sort of trap.

  • 09.21.2012 6:51 PM PDT

The HELL you are! These are precious gifts to me and they are non-transferable! How dare you regift my challenge prize. You might as well hock a wedding ring for beer money. -DeeJ

What I have so far

*Not final product*

Does anyone like it?

  • 09.21.2012 7:12 PM PDT

Man of God. Fan of Bungie. Eater of many Jr. Bacon cheeseburgers.

Darn. I thought I had a good response. Ah well. I'll be reading this tomorrow. My computer has been really laggy this evening.

  • 09.21.2012 7:20 PM PDT

Posted by: Enormous Corgi
Posted by: Unanimate Objec
There's no way Nate Hawbaker's favorite hero is Alan Stuart


ALAN IS A BEAUTIFUL MAN!

Considering my only art designing outlet is Paint, I think I'll take a step back and let the pros handle it.

Best of luck to you all.

[Edited on 09.21.2012 7:54 PM PDT]

  • 09.21.2012 7:53 PM PDT

great job on the RMS Deej. you're on my bad list for not having any of mine on ther ;)

  • 09.21.2012 8:50 PM PDT

Inspired by one of my favorite scenes from the movie, I bring you Inception for the Nintendo DS!

So, when I sat down in my chair earlier today and read the challenge, I knew that Inception was my best bet. Out of all the movies on the list, I had only watched Star Trek and Inception, and Inception was the only movie I was able to procure to look for source material (Thanks Jennifer!).

It occurred to me that the main reason that I enjoyed Inception so much was not because of all the action, but because the movie made you think with all those paradoxes and labyrinths. As most the movies on the list were Action movies and would likely consist of First Person or Third Person Shooter submissions, I figured that my entry would stand out more if I captured the thinky side of Inception rather than the shooty side of Inception.

One of my favorite scenes from Inception is when Cobb tests Ariadne's abillities to design mazes, and I realized that it would translate nicely to the DS. Took the better part of the evening to create using such meager tools as Microsoft Paint and Microsoft Powerpoint, but I'm very happy with how it turned out.

The game would have you play as an Architect who has to design worlds for several heists that occur throughout the course of the game, culminating with the mission to perform an Inception on someone. You would be able to modify your world on the fly, as you direct your AI controlled team mate around the map to fight and accomplish objectives. You could trap the subconcious inside of paradoxes, or reroute them to different areas of the labyrinth to keep them away from your guys.

It would be a cool game, perhapse the hardware would be a tad limiting, but tell me what you guys think of it!

  • 09.21.2012 8:52 PM PDT

Tin shacks and catfish bones.

Reverse Sack you say?

  • 09.21.2012 9:03 PM PDT

Key

Gladiator, the Unforgiving Arena

-First Person Fighter.
-PC, Wii U, Xbox 360 (No Kinect Support)
-Rated M (for Mature)
-Includes (first day) DLC which adds an out-of-arena mode, effectively making the game an FPRPG.

As you can see, indicators on the left show the opponents "Perceived" stats. This is a system which can be utilized by any given player by using the "Feign" system. A player can use the D-pad to select a stat they wish to Feign/manipulate, (Health, Stamina, or Confidence) and use the left and right trigger on the Xbox, the D-pad and 1 and 2 buttons on the Wii U, and the 1, 2, and 3 keys and scroll wheel* to attempt to raise or lower your opponent's outward perception of either of those stats.

An opponent who thinks you're over-confident may try to take more wild jabs at you to try and catch you off your guard, or may be intimidated by your confidence and begin to play more defensively. Increasing your perceived health is using any given injured body part (hand, leg, foot, etc.) to its fullest potential to pretend it is not injured. However, using this feature very well may cause further injury to that body part. Finally, increasing your perceived stamina would make you run at your fullest potential and move with your quickest speed at all times. Like the perceived health augmentation, however, this could cause your stamina to decrease at a more rapid rate than it was previously.

Unlike historical Ancient Rome, Gladiators in this game get the ability to customize their battle gear (to an extent) before going into battle. Different types of helmets, breast plates, gauntlets, shin guards, belts, skirts, and weapons can be purchased with winnings. It is, however, incredibly difficult to amass enough Gold to buy high-end armor (as you're just a lowly gladiator). While gold is saved to an account rather than a specific gladiator, one must keep in mind that these are "real" battles and there is a very real possibility that your execution (upon losing) could be approved. With execution comes gold loss, and lots of it**. So players must keep this in mind when buying expensive gear for their gladiators.

The combat system for a sword alone is both highly intuitive and fairly easy to use. On the PC, the player presses the the right series of numbers and executes the move with a right click. Each number of each attack is significant. Say, the first number is the area of the body (upper, middle, lower), the second number is the body part (arm, leg, stomach, head), and the third number is the specific attack (stab, slash, kick, punch). The boys in development are still working on a better set of default PC key-bindings, but for now, this is what we have. The left click would be used for blocking.

For the Xbox, the combat controls of a sword would utilize the Right Stick to select the body part you want to attack and for selecting where on your body you want to block, the a, x, and y buttons for selecting the kind of attack (stab, slash, or physical) and then the bumpers to alter the kind of attack. (RB + X being an exaggerated, powerful slash while LB + X would be a quick, not as powerful slash). The b button would be used for blocking.

For the Wii U, the game would utilize the nunchuck controller for the blocking system, and motion-controls of the WiiMote for the attacking while utilizing the Z, C, A, and B buttons to alter attack-types (as listed above). Of all the combat systems, the Wii U's seems to be the easiest to use for the in-depth combat system we have planned assuming we can get the motion-recognition to not be very finicky or glitchy.

*key bindings adjustable on PC version; defaults described
**The acquisition of debt does not occur in this game; if you die at 500, and lose 5,000, you go back to zero.

[Edited on 09.22.2012 8:50 PM PDT]

  • 09.21.2012 9:07 PM PDT

Tin shacks and catfish bones.


Posted by: CrazzySnipe55
Gladiator, the Unforgiving Arena


LMAO

Perceived winner right here, folks.

[Edited on 09.21.2012 9:16 PM PDT]

  • 09.21.2012 9:16 PM PDT

Checking out my profile I see?

Posted by: Hylebos
Inspired by one of my favorite scenes from the movie, I bring you Inception for the Nintendo DS!


My favourite so far.

  • 09.21.2012 9:20 PM PDT

The HELL you are! These are precious gifts to me and they are non-transferable! How dare you regift my challenge prize. You might as well hock a wedding ring for beer money. -DeeJ

Done :) Took me 5 hours.

-----

Gladiator

The most anticipated game of 2013 is a thrilling action packed game based on the movie Gladiator.

Battle the Germanic Armies and lead your army to victory.

Then move your armies and liberate an empire.

You can even fight others and take all the glory from your fallen enemies.

The game is layed out so anyone can pick up the game and adjust to it.

What do you guys think?

  • 09.21.2012 9:40 PM PDT

Et Eärello Endorenna utúlien.
Sinome maruvan ar Hildinyar.
tenn' Ambar-metta!

LOL! QuirkyNate had the best answer. xD

You serious?

  • 09.21.2012 10:06 PM PDT

"Except we, we're the zebras. All fenced in...and ready for the slaughter!"

||S-fen Knee-cheh
||19th Shock Troops Battalion

You published the Zebra Battle Wagon twice? I'm concluding it's in the game or you're using it to make fun of me. Either way, nice article.

  • 09.22.2012 12:34 AM PDT

This world wants to drag you down... And the weight, that guilt they want to hang around your neck, you don’t have to carry it one more step. You think they won’t let you rest, but it’s not up to them. It never was.

These are all really cool movie-game pitches. Well done guys.

I especially like Hylebos' and dmg04's ideas for Inception; an open-world espionage game with world-building and action elements. This game needs to happen.

  • 09.22.2012 3:04 AM PDT
  • gamertag: [none]
  • user homepage:

Blade Runner has been done already.

Terrific game by the way.

  • 09.22.2012 3:38 AM PDT
  •  | 
  • Exalted Mythic Member
  • gamertag: Kalriq
  • user homepage:

Twitter.
WyIdfyre: 'lol, who the hell would even wear those?'
AuSam: 'lol, who the hell would even have sex with dogs?'

-K-

Can we enter more than one 'screenshot' or is that poop?

  • 09.22.2012 6:32 AM PDT
  •  | 
  • Exalted Mythic Member
  • gamertag: Kalriq
  • user homepage:

Twitter.
WyIdfyre: 'lol, who the hell would even wear those?'
AuSam: 'lol, who the hell would even have sex with dogs?'

-K-

Posted by: just another fan
Blade Runner has been done already.

Terrific game by the way.
So has Star Trek.
Honor Guard and Starfleet Command are the only two I've ever tried, but there are tonnes more if you look around.

  • 09.22.2012 6:34 AM PDT

Posted by: Kalriq
Can we enter more than one 'screenshot' or is that poop?
To be safe I would probably choose one to be your main shot, but if you have the creative energy to spawn a few extra, even if he doesn't judge them, I'm sure DeeJ wouldn't mind if you shared them with the rest of us.Posted by: Sven Nietzsche
You published the Zebra Battle Wagon twice? I'm concluding it's in the game or you're using it to make fun of me. Either way, nice article.
It's pretty much a meme now. Right up there with Phantom Pistols on Waterworks, which I hope we finally get in Destiny as well.

[Edited on 09.22.2012 8:13 AM PDT]

  • 09.22.2012 8:07 AM PDT

  • Pages:
  • 1
  • 2
  • 3
  • 4
  • of 4