Halo: Combat Evolved Forum
This topic has moved here: Subject: why does the early stages of Halo CE look like marthon?
  • Subject: why does the early stages of Halo CE look like marthon?
Subject: why does the early stages of Halo CE look like marthon?
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What it is, What it was, What it will be.

A message to Jack Thompson. Blaming violence on video games is like blaming spoons for making Rosie O’donnell fat

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  • 06.24.2006 5:11 PM PDT

The funny thing is, Recon, most players would blame Bungie for ignoring their success in Halo CE, saying that health was good, powerups were good, etc etc. Do what I do when I'm pissed off, send a death threat in the mail.

  • 06.24.2006 10:03 PM PDT
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posted by:Achronos
Less self-righteous posturing and ad hominem attacks will keep this thread open and its participants' posting privileges retained.

Posted by: Recon Number 54
Because Bungie can recognize when they've done something good?

Speculation abounds at what Halo was "originally meant to be". Right after the success of Myth, it is speculated that they wanted to create a Myth-style RTT in the Marathon universe (or something similar). That's why we seem footage of top-down early development footage. The genre changed, the designated platform changed (a couple of times), RTT to 3rd person to 1st person, and plenty of other major alterations.

In the early stages on nearly any creative endeavor, ideas are all over the map and many of them can be good. It's the paring down and distillation of the ideas that leads us to what ends up in our PC's or consoles.


what i think is interesting is that part of what makes halo different from other games is that it evolved from an fps. the main one is that it had allied AI that actually fought the enemy and were not scripted. Halo was def. the first game i know of that did that. also, there are several teams fighting (flood, covenant, etc.) and they fought.

  • 06.25.2006 7:16 AM PDT