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This topic has moved here: Subject: Questions about HALO 2
  • Subject: Questions about HALO 2
Subject: Questions about HALO 2
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  • last post: 01.01.0001 12:00 AM PDT

In campaign will the enemies be able to do dual weilding cuz if they can't its got to make the game easier on legendary.

When in a tank you can only go slow so are you gonna be hi jacked all the time.

In multiplayer can the elites jump higher than MC cuz in HALO 1 they could jump pretty freakin high.

When you're online and you have 16 players in the lobby and you just finished a 16 player map, the host then choses a 8 player map. Are 8 people gonna get kicked out?

  • 05.17.2004 12:33 AM PDT

As for you first question, it's really up in the air. If anyone tells you different, hold their advise as suspect. For the tank boarding, I would think that for certain vehicles it will be more difficult to boot someone out. You could get on a tank, but you still have to get inside were the driver is. To tell you the truth, I think Bungie will have it balanced out. As for the Elite jumping, at E3 the lucky people who got to play Halo 2 ( The Press) said that there was no difference between the abilities of the MC and Elite. I would expect that to change though, I think Bungie has many more features up their sleves for MP. Lastly, I think that Bungie will try and make it to where every map can handle atleast 16 players. The other option would be to not give the host the option of switching to a smaller map when alot of people join a session.

All of these questions are good, but I'm afraid no one but Bungie has the answers you are seeking:)

  • 05.17.2004 12:43 AM PDT
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Well, in the first halo the number of player that was shown underneath a map was only the recommended number of players, so i dont see why 8 people should be kicked off.

  • 05.17.2004 2:04 AM PDT
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Yeah I suppose they'll make every map support 16 players this time.

  • 05.17.2004 12:23 PM PDT