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Subject: Master Chief: Walking Dead
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Can grunts actually tea-bag?

Wait, forget I asked that question. Don't answer.

But seriously, folks, what would be the MC's ideal death scenario?

[Edited on 6/26/2006]

  • 06.25.2006 8:26 PM PDT
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Posted by: YOUNG BOY BLAZE
THERES ALOT OF THREADS OUT THERE ABOUT THIS SAME TOPIC PLEASE STOP SPAMMING PEOPLE
Is there anything you DON'T type in caps?

  • 06.25.2006 8:49 PM PDT
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Posted by: SpartanCom
Can grunt actually tea-bag?

Wait, forget I asked that question. Don't answer.

But seriously, folks, what would be the MC's ideal death scenario?
I always thought it would be cool to somehow see the Arbiter become swayed to Gravemind's side and stab Chief in the back with an energy sword. That would deliver an awful lot of emotion.

  • 06.25.2006 8:52 PM PDT
Subject: Does...
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Does, "my name is Peter Park and I have been Spider-Man since I was 15-yearsold," give you any hints of what's to come? Just replace Peter Parker with John 117 and Spider-Man with Spartan 117. The most shocking thing besides the Chief's death, would be revealing his face, then killing him. How's that for an ending?

  • 06.25.2006 8:55 PM PDT
Subject: Master Chief: Walking Dead

Hi! :-D

Maybe something like what happend to Gandalf in LOTR could happen. When he was presumably dead, and then major parts (and a lot of parts) of the story continued, until you almost forgot about him and boom. He's back, greater than ever and ready kick ass.

  • 06.25.2006 9:08 PM PDT
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I've always thought that the Master Chief could be referenced as a savior-like figure, much like Gandalf or Aragorn, but I don't think he will die (I've got a theory thread in this forum on it).

If he did, I hope it turns out like Gandalf's transition from the Grey to the White. That would rock!

  • 06.25.2006 9:12 PM PDT
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Hmm . . . you gotta wonder how exactly he'd "come back," and how long the story of the game could go without him. That brings up the whole issue of whether or not the Arbiter should be included, I guess. It's a good idea, and I'm trying to figure out how Bungie could implement such a thing and still keep up John 117's larger-than-life persona. Obviously, you can't just have a, "Oh no! The MC's dead!" and then an hour later, "Oh wait, now he's not!" sort of thing.

But it'd be interesting to see if such a plot dynamic could be put in, and actually have the Chief playable afterward.

  • 06.25.2006 9:14 PM PDT
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But I belive that he won't die, the one that might die is Johnson, after saving MC:s life, like jumping infront of something deadly, then there is some sad music, after MC kills the shooter, and he goes down and looks if johnson is ok, then johnson will spit some blood, cough and say, something in the stule of "Cheif, I've done my work now, go do yours and do it for humanity"

Sarge dieing like that would be kind of cliche, don't you think? That's how it happens in so many movies, I don't think thats Bungie's style.

[Edited on 6/25/2006]

  • 06.25.2006 9:15 PM PDT
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Alright the master chief dieing is the only way to end the series b/c if bungie didnt do tht then ppl would go to bungie and burn down the place. Im thinking tht somehow the flood is going to spread crazily and the forerunner technology is going to kill all the covenants technology some how and the flood is going to take over so in a last ditch attempt to save everything instead of turning off all the halos the the master chief is going to activate all of them and everything will be gone and every one can get off bungies back.

But now noty to change the subject but to have multiplayer in halo 3 would almost be bad in my oppion b/c then the whole game series wouldnt realy have ended. OK im ready for all the hating in the world coming at me for saying no multiplayer in halo 3. im use to it im really good at pissing ppl off. And while bugies at it they can even make the discs explode after u beat the gamme too.

  • 06.25.2006 9:22 PM PDT
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Heh, maybe we'd see an color editor halfway through the game and get to pick the MC's returning image . . . okay, scratch that. Kidding.

But the theme of resurrection (a very important one in ancient literature, Biblical or otherwise, to which this game makes referrence often) doesn't necessarily have to be implemented around the MC himself. If the Forerunner structure could actually be referred to as "the Tomb," we could be witnessing the rebirth of the entire Forerunner civilization, brought back from its "cloister," ready for the task of re-establishing order in the galaxy, and dealing with the archaic corruption of doctrine the almost pharisitical Prophets have perpetrated.

But I still believe the death (and continuing "life") would be a vital component of full closure.

[Edited on 6/26/2006]

  • 06.25.2006 9:23 PM PDT
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Yeah, a resurrected Master Chief would be great if it were a death scenario along with the rebirth of the Forerunners, but then again the Forerunners set the Halos up in order to bring about the future reclamation of the galaxy, not a repeated wipe-out of all life.

But I think the Master Chief and the Leader of the Covenant Seperatists will have to rally everyone to find a way to finally beat the Flood after Truth dies.

  • 06.25.2006 9:27 PM PDT
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**Cue Flood Theme** The Arbiter and the Chief are fighting back endless Flood, using all of their power and skill. They both equal in strength are delivering massive, lightening quick, flesh shredding punches to the Flood forms. More Flood pour in from every where. They both knew what had to be done, and could not stop until they had reached their objective. The two heros were growing weak from the endless days of fighting the terrible Flood. Suddenly an Elite form jumps on the back of the Arbiter, ripping off his helmet. The Arbiter yells "GO! I will hold these beasts, you must activate the Ark or all is lost!" The Arbiter, pulling everything he had from places unknown, somehow enhances his strength and goes Brute Breserker style, ten times over. He was now destroying Flood left and right, as fast as he could puching holes straight through the gruesome creatures and ripping them in half. The Cheif quickly nods and runs to the Control Room. He must not have been running for more than five seconds before he heard the the Arbiter cry out in extreme pain, and all was silent other than the squishing noise the Flood made when they were running for food, the Cheif. At this moment the Cheif has a flashback: He is back with CPO Mendez, having a little chat before Mendez goes off to train the failure that was the Spartan III's. Mendez tells him he needs to be ready to spend lives if needed, but not waste lives. And when those lives are spent, make sure it was not for nothing. The Cheif now snaps to and thinks: the Arbiter had spent his life for the greater good, and now the Cheif must make sure it wasn't for nothing. He picks up speed. The Cheif runs down a dark corridor, followed by thousands of Flood. He then enters and enormous chamber, fifty times the size of Halo's control room. The floor is glass, and the Cheif can see a huge glowing blue orb at the bottom and green one at the top with lightening sparking from all sides of both. He can see a control pad in the distance, but cannot reach it in time. Though it seems futile, he diverts all power from his sheilds into his legs and doubles his speed, he is now approaching 120 kilometers per hour. The Flood draw closer. Damaged plates of armor are flying off, smacking and irritating the ever closer Flood behind him. He now tosses his weapon aside, drops all grenades and cuts loose his belt to gain all possible speed. Almost there. He readies the Supreme Index needed to activate the Ark. The Supreme Index is larger than it's sons and daughters, and is red instead of green. He spots it's resting place in the distance with his enhanced vision. He is drawing close, and the Flood know it and they must stop him at all costs. They now start to throw each other at him, it is raining Flood. he is finally there and this angers the Flood. The Cheif quickly jams the Index into it's place and a Forerunner voice that comes out of nowhere and says: "Please allow five minutes for the structure to take effect." Somehow he understood it, but didn't have the time to figure out how. He turns in time to see a Flood for come flying at him and he jams his battle beaten fist into the parasite grotesquely skwirming in the chest cavity and tosses the Flood to the side. This is his last stand, and he must not fail. With no sheilds and a damaged suit, he knew the odds but had to try. He readied himself into a combat stance. The first Flood came at him flailing and screeching "Buhhgrrrrrraaaainnn!" He jammed his knee into it's stomach and stopped it in its tracks. He then proceeded into Spartan Time, ripping it's tentacle arm off and sticking it through it's chest and putting it out of commision for good. He fairly easily fended off the first wave and proceeded to gather weapons and ammo and found his belt and stuffed it full. After picking up about eight grenades he readied himself for another wave. Flashbacks ensue. He then snapped to and heard screams of things he never heard before, but it was certainly Flood. He was not prepared for what he saw. It was huge. It looked like it was made of several Marines and Elites, having two Marines for either feet. The Flood Juggernaut. It was a ferocious beast, clamoring toward the Cheif groaning and screaming disturbing noises. After disposing of this creature, there was no ammo to be found and his chambers were empty. He hoped that nothing else was coming. He then proceeded to the Control Panel and waited, not knowing what would happen other than him know that this is what he must do, but not knowing why. A flashback of a long distance past, the Forerunners and him doing this long ago. He was forced to come to when he heard a deep growl behind him. He was no certain of what he saw, he was evaluating. He shortly came to the conclusion that what ever it was, it couldn't be friendly. It appeared to be the outline of an Elite with not helmet but it's head awkardly cocked to one side and it was making disturbing raspy noises. It started to walk toward him. It was the Arbiter. Or at least, it was the Arbiter. It engaged an energy sword and started to run toward him, screaching. Times up. All the Cheif had to do was press a button, but he was busy with the combat form that was sawing through his armor. It was overwhelmingly strong for a combat form. The Cheif knew that he had very little time to do what must be done. But he also knew if he did it, his life would be over. The roof started to split open, and he suddenly had a vision of himself outside walking toward the structure as it was opening. He snapped to. The existence of all was riding on his strength, his non existant strength that was needed. He drew all of his possible strength, surprising himself and he knew that meant he was pushing himself farther than he was supposed to. He could feel his enhanced bones bending against the massive strength of the Arbiter Form. His left fore arm finally gave way and snapped, bending the indestructable armor that was on the outside. He jammed his helmet into the Flood Form, suddenly stunning it and whipped around and jammed the holographic button. He then felt a hot slash across his back and knew it was over. He was alive long enough to see the two glowing orbs rush toward each other and collide. He was then overwhelmed by a warm, blinding light which he knew would be the last thing he ever saw. He fought it but it felt good. It was the best thing he had felt since he started to fight. Suddenly all of it made sense, he now had closure. He had succeeded but unfortunately his usefulness had ended. He allowed the light to overtake him, then everything went black.

[Edited on 6/25/2006]

  • 06.25.2006 10:03 PM PDT
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A Very Hard Subject to talk about but i do know this:WHATEVER THE HELL DOES HAPPEN, WILL AND I GUARENTEE YALL, THIS WILL BE EXTRAORDINARLY AMAZING OR DISAPPOINTING.

[Edited on 6/25/2006]

  • 06.25.2006 10:05 PM PDT

Posted by: SpartanCom
I guess you gotta wonder which would be worse: Having the MC die heroically and ticking a ton of happy-ending-loving gamers off, or have the MC go off to some vague future adventures after the main story arc and leave the player with no sense of life closure.

Maybe middle ground could be obtained with the transcendence thing.

MC = war. If there is no war to fight his life is pointless. I believe he will die in the end saving humanity and finishing the fight.

[Edited on 6/25/2006]

  • 06.25.2006 10:15 PM PDT
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i hate when people kill off main charectors, and if he dies who would we be playing in multiplayer as, his dead corpse

  • 06.25.2006 10:17 PM PDT
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Lone Heretic, did that come from an existing fan-fic, or did you just type that now? 'Cause it's actually almost workable. o.o And long. :)

captain stab, I don't know if Bungie's ever made an effort to preserve story continuity into the confines of multiplayer. If so, it'd be interesting to read that plot outline.

I agree, Elite Rican, though I would tend to lean toward the former possibility.

And yeah, tank1178, I cannot imagine a thematic purpose for the MC's existence after the events of Halo 3. However, realize this: Bungie could easily introduce radical new elements to the story that could make John 117's life afterward possible. We know that in Halo 3 we will "Finish the Fight," and according to Frankie, all of the fights started in the first game. That doesn't mean Bungie can't start a new one.

Oh, and realize I may not be as versed in the Halo mythos as some of you. I'm trying to discuss core themes, the themes and elements borrowed from classic and ancient literature that gives the franchise its epic feel. The whole sci-fi backdrop to the story arc is really just window dressing. The divisions of characters into Flood, Covenant, and Human groups are irrelevant to the core human story. I am just putting forward that, for the epic, human drama that's at the center of the franchise, the MC's death is the best way for full closure. And again, a sort of transcendance thing going on might alleviate some of the grief. It may sound cheesy or cliche, but realize that most of the stories and literature you have been exposed to have borrowed from some of the same themes as Halo has.

If implemented properly, the MC's death will be the best thing that's ever happened to the franchise.

[Edited on 6/26/2006]

  • 06.26.2006 8:47 AM PDT
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Maybe he goes on to become like Big Boss and is cloned into a super army?
Nah, but his sacrifice better be better than in Matrix Revoloutions.
That wasn't what I was expecting.

  • 06.26.2006 8:51 AM PDT
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You'll have to excuse me, I didn't see that movie. In short terms, how did that end up?

  • 06.26.2006 8:52 AM PDT
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Posted by: SpartanCom
In keeping with the overriding epic themes of the franchise, with Spartan 117 being the lone savior of humanity, wouldn't the most dramatic story element to seal his heroic nature be his death? I can't think of any ending (or pre-ending) to Halo 3 that would be more powerful. Now, if he somehow transcended physical form as a result of the activation of some Forerunner technology, it'd be icing on the cake.

But could true closure of the Halo story arc be acheived without the finalization of the MC's labor? Personally, I don't think so. Could John eventually grow old? The Arbiter could conceivably survive and go on to be a political force among the remnants of the Covenant, but I don't exactly see how Bungie could manage such a thing with the MC.

The events surrounding his death, obviously, would have to be well-orchestrated. At or near the ending of the campaign the player could reach a point where he is surrounded by enemy forces, or running to reach some objective, and there is absolutely no way to meet it. Health would quickly drain, and the MC's death would trigger a cinematic. Or, the entire sequence could be scripted, with the MC going down in either a blaze of glory or in a desperate attempt to activate some Forerunner tech or even after completing his objective and finally succombing to his injuries. Or, he could just get hit by a Warthog.

It has to be done well, of course, because otherwise it'll be just as laughable as seeing a Spartan get nailed by a sniper round in multiplayer or creamed like in RedVsBlue.

However it goes down (and I don't claim to know), I think there will be some important elements/impressions left with the player.

1.) We never get to see John's face, and after his death, we are left with profound disappointment that we weren't able to know him in this way. It's hard to imagine Bungie allowing players to foster their own mental impressions of what his face would be like, to suddenly dash them in Halo 3. The MC is an almost unknown savior, not Darth Vader waiting to be revealed.

2.) The MC is resurrected in some way. Not in a way to be exactly as he was before, but possibly in a form that transcends the physical. The "Cloistered Expectancy" referred to in the Halo soundtracks might concern the Forerunners. Cloistering, of course, refers to an ancient practice of Japanese samurai emperors (and other medieval rulers) to retire from public rule and sequester themselves within monastery-like structures far away from civilization. Some of the greater ones still exerted influence over public affairs even from this position. I believe that the Forerunners have now cloistered themselves, somehow, and aren't truly all wiped out as has been implied. The MC, in death, could possibly meet the Forerunners, and eventually understand the "big picture," whatever that may be.

3.) The theme of sacrifice will be hammered home to the player, and create a bitter-sweet lense through which to view the MC's actions over the course of the previous games.

I don't know. Just from my own personal examination of the themes prevalent in the Halo story arc, I think the death of Spartan 117 would be a natural conclusion of sorts. Anyway, do you think he should be bumped off, and if so, how?





MC is defintely going to die. I know that for a fact. It's going to be the abiter to tkae over for him, him and all the elites fighting for humanity.

  • 06.26.2006 8:53 AM PDT

I already have the spoiler in my sig, but what I want to see happen, which would be a surprise, is for MC to become crippled at the end.

The last level is like Halo CE, where you must race to the arc's control room in your wheel-chair, rolling over corpses on the way and dodging plasma as it whizzes past your neck-brace.

  • 06.26.2006 8:58 AM PDT
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Posted by: SpartanCom
Can grunts actually tea-bag?

Wait, forget I asked that question. Don't answer.

But seriously, folks, what would be the MC's ideal death scenario?


Clueless

  • 06.26.2006 9:03 AM PDT
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Heh, I'm assuming you're joking about the exact implementation, but you do bring up an interesting idea for a cinematic.

If the MC is somehow physically impaired (leg crushed, Flood sucking on his arm, etc.) and he was crawling to an objective . . . well, it might make for an interesting death scene.

However, I personally envision him willingly, knowingly, and unhesitatingly sacrificing himself for some great cause. Maybe to activate some Forerunner tech, or even maybe to save just one person. Heh, maybe he takes a bullet for the Arbiter (although I doubt that).

  • 06.26.2006 9:04 AM PDT
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i was thinking the flood infest the chief, and, while the chief has a little control over his body,jumps into the ark itself, maybe because of a major power issue or something, the cheif, for his own life (imagine a beast like the ceif overrun by the flood) jumps into the arks beam, using his suits power, to destroy allchances of halo activation.

  • 06.26.2006 9:10 AM PDT

Posted by: SpartanCom
Heh, I'm assuming you're joking about the exact implementation, but you do bring up an interesting idea for a cinematic.

If the MC is somehow physically impaired (leg crushed, Flood sucking on his arm, etc.) and he was crawling to an objective . . . well, it might make for an interesting death scene.

However, I personally envision him willingly, knowingly, and unhesitatingly sacrificing himself for some great cause. Maybe to activate some Forerunner tech, or even maybe to save just one person. Heh, maybe he takes a bullet for the Arbiter (although I doubt that).


It'd still be funny.

I bet even the MC couldn't operate a Wheel-chair with one arm and still fire a weapon.

It's basic physics. Push one wheel but not the other, it looks like you're doing the hokey-pokey.

MC: "I can't put one foot in."

  • 06.26.2006 9:13 AM PDT
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I suppose one could rock the left analog stick back and forth to simulate turning one wheel, and aim a plasma pistol with the other stick.

I could be the slowest and most annoying endgame level run in the history of . . . of . . . well, something.

Ouch, but we digress . . .

  • 06.26.2006 9:17 AM PDT

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