Halo 3 Forum
This topic has moved here: Subject: Halo 3 XBL maps
  • Subject: Halo 3 XBL maps
Subject: Halo 3 XBL maps
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

My suggestion for a map would be two medium sized islands connected by a large bridge. On each island will be one base, one red, one blue. There will also be a hangar for two pelicans, and a small compund for ammo, and Warthogs. Also there would be several sniping points and caves and tunnels throughout each island but each should be different and not too complicated. This map would be a large map but not difficult to navigate and find people, (like waterworks). This map would allow every game tpye except Juggernaut.

  • 06.25.2006 6:12 PM PDT

Do you think you can handle my gigantic COC?
~!TheHalo3D!~
-If your car could travel at the speed of light, would your headlights work?
-What happens if you get scared half to death twice?
-I intend to live forever; so far, so good.

1st post... Um cool idea... I had a similar one with it being like a morning time setting... It was an idea from a map in CoD for the pc

  • 06.25.2006 6:22 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Yeah, but if a large map bigger than any in halo history, you would need alot of players...

  • 06.25.2006 6:23 PM PDT

Damn snipers!!!

I have now read the books...

your stupid makes my brain sad

i like it.....i like any maps that will let a pelican fit.....also what about a tunnel with gates at each end that have to be opend from another location and close after some time has passed....like on containment?

  • 06.25.2006 6:31 PM PDT

Damn snipers!!!

I have now read the books...

your stupid makes my brain sad

the switches could be half way or so across the bridge...and they worked both ways meaning you can close them if they're open......imagine runnig through the tunnel with the flag and the gates close...trapping you and anyone chasing you............

  • 06.25.2006 6:36 PM PDT

And make the bases enclosed like on Coagulation, so the whole the whole team doesn't get killed from sniper fire.

  • 06.25.2006 6:38 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

i wa sthinking something similar, but i was thinking dirt trails through the woods.

  • 06.25.2006 6:51 PM PDT