- DC Spartan
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- Elder Legendary Member
1337 dance moves
Posted by: Death2BlueCheese
im afraid im gonna have to confiscate your testicles.
What are you, the Cyber police? lol.
Posted by: ROBO LEADER
It is great, I noticed a glitch a couple places in the first few levels however.
1. when making a marine exit a turret, he re-appears on top and gets stuck there.
2. with the sniper rifle, in DX7, the scope is invisible, allowing me to see through the wepon model.
3. sounds such as dropship movements continue even after you destroyed the vehicle. This is annoying in levels like Halo, where there are numourus dropships and I am unable to tell where they are coming from.
4. Shotgun reloading. The gun sways, and I like that, but it sways so much, when moving and reloadning, the MC's hand and gun reload animation are seperate and do not move together, also, there is a slight lag in the movement of the Chief's hand on the pump and the pump moving.
I do not mean to be negative, but the first and third sort of effect my gameplay, but overall Is quite possibly one of the best mods I have ever played.OOoh I hate that sound of after engines of vehicles like banshees and that, I dont really destroy dropships so I dont think ill have a problem, I just hide and ambush. Also, right now I have only 2 missions done, pillar of autum and Halo, Ill try and get some more later.
Question! To play the campaign maps with the mod, do you have to download the main menu CMT thing too?
[Edited on 6/26/2006]