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Alright, this is a question I have been thinking about lately directed mainly towards Martin O'Donnell about the coordination of music with cutscenes. I apologize in advance if you have already answered this, I looked online but could not find a specific answer.
When video game cutscenes are being made, specifically the Halo series, is the music made around the already completed cutscene or is there a lot of coordinating going on between you and the people making the cutscene?
I'm guessing that the answer is that coordination is happening so as a followup question; will the cutscene be cut a few seconds if you think the music is perfect but a bit too short or will you need to add in a few more seconds in order for the cutscene to remain uncut?
Thank you very much. I really enjoy your music.