Halo 3 Forum
This topic has moved here: Subject: ah the good old days...
  • Subject: ah the good old days...
Subject: ah the good old days...
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Hoping to have this in halo3

Halo1- Slepping grunts,Huge Battles with tanks,ghost,Banshee and other great things.)(other things i forgot)

Halo2- Richer gameplay,skulls,Multiplayer,new weapons, and replay value( and others)

halo3-?

Well I think there is a difference Halo1 had a great campaign, Halo2 had a great multiplayer

Can Bungie Really pull it off and make Halo3 good in both areas?

The Halo campaign was great but no xbox live but Halo2 had a great mutiplayer but the campaign was a little rushed too short incompelete. (well i think so)

Im hopeing they bring back the greats of halo1 and halo2 like the stealth mission i loved when i can wack two elites and kill of the sleeping grunts and the huge battles out side I mean Level (two betrayer) where you must destory 4 gernerators and fight the flood and Covenant outside.

I remember one part where i was outside and wraiths were bombing the other side where i was and the flood was charging in what ever happen to those huge and fun battles. Sure Halo2 had Qurantine zone and more but i mean huge huge areas where flood and covenant duke it out while you snipe or shoot rockets at them.

Also another thing what ever happen to the lendgendary in halo2 with co-op when you die or one of you die you have to do the game over? Why that makes it so fustraiting and less fun and it removes the two way attack so even if one of you makes it the other gets kill and its back to the last check point can anyone here tell me why bungie did this?
If it is to make it hard it's not a good thing there better ways to make the game harder.

  • 06.26.2006 10:12 AM PDT
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they made it so you had to restart from last checkpoint if one of you dies in legendary because it makes it more challenging. I'd say that co-op legendary is more difficult than single player legendary.

back in halo 1 you could each just take turns running into a room and taking down a couple guys each time. take turns long enough and you can go through pretty much the entire campaign this way. halo 2 makes it so you really need to try to advance through the levels using skill and tact, not abusing free respawns.

  • 06.26.2006 10:52 AM PDT
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I miss assualt on the control room :(

  • 06.26.2006 11:02 AM PDT

meh........

Posted by: IChemical AliI
I miss assualt on the control room :(


ditto

  • 06.26.2006 12:07 PM PDT
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They need to have at least one map where you lead like 4 or 5 pelicans into an area and do a massive assault on something. Sorta like the beginning of The Silent Cartographer, but bigger.

  • 06.26.2006 12:11 PM PDT