- last post: 01.01.0001 12:00 AM PDT
CCC is extremely simple to do from a programmers point of view and I have seen it being effectively used in alot of games. Unreal Tournament went as far as having customisable physics and game speed. You could play 86% speed sniper matches against Godlike difficulty bots or 200% speed rocket matches against a bunch of rookies.
In conclusion, the more customisable the better.