- JunkyMonkey
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- Honorable Member
x7R0LLF4CE FTWx
Halo PC Name: x7R0LLF4CEx, Gamertag, x7R0LLF4CE FTWx
Posted by: Sliding Ghost
-Why is the Spectre such a slow and a heavy piece of crap (seems much heavier than the Wraith, it's barely moved by plasma grenade sticks)? It also has terrible traction. Really, I just had to keep my distance and snipe the pilot and gunner. The Halo 2 Spectre was just the opposite and was more fun to use: fast, lightweight, incredible traction.
-The sword Elite boss at the end of the first episode just seems to have faster animations and less cooldown time, allowing it to strike faster. I was expecting a decent challenge.
Agreed.
-I also agree that the scripting forcing players out of a vehicle was annoying. Especially at the end of Episode 1.
-With the Elite bosses, I just stuck them the moment they moved their shield.
-As for the Spectre, I just use Rocket 'Hogs on them. I hijacked a Spectre once, and the moment I got out, I died, like I had been splattered or something.
-I thought 735 Antecedent Sage (or something like that) was megalomaniacal, but that was probably the intended effect.
-The lack of sniper rifle ammo was really annoying.
-It sucks that Brandon died, he was the coolest character in the story.
-Some of the music sequences were placed in the wrong places as well. But I thought "Blow Me Away" playing at the final battle sequence was great, though.
You have to give TM credit though, they made an incredible story.
[Edited on 10.10.2012 12:29 PM PDT]