- last post: 01.01.0001 12:00 AM PDT
Here's just a couple of my opinions and ideas about H3.
1. Weather Geneator-Weather picked beforehand. Weather resembles the placethat the map is near. i.e., it wouldnt snow on Zanzibar cause it's in Africa.
2. Being able to choose day or night matches-This would allow the night and/or thermal imaging that some people are -blam!-ing about.
3. NO NEW GRENADES!!!-Two grenades are fine. If they add another grenade, it's just another hastle to get the trusty old frag grenade. It has the potential to slow the game down. <-------That's an opinion, if you couldn't tell
4. Have limit on the sword-Now, i like the sword, in all its nooby goodness. I love being the cheap-ass bastard who kills 20 people with it. i DO think, how ever, that there should be a battery like in Campaign. This makes the sword a little more "tactical", as well as provide a chance to the poor bastard with a pistol.
Here's the opinions part--It encompases EVERYTHING incuding campaign.
1. NO JETPACKS!!!--Seriously, why the hell would bungie put in JETPACKS??
2. NO H1 Pistol--Now, i liked the pistol in HCE, but it wouldn't have a place in H3. A)The armor gets better, so less damage is caused, B)The magnum is basically the same pistol without a scope. Read the manual **gasp** to find out what i mean.
3. NO FLASH, FIRE, or SMOKE GRENADES--For flash grenades, well, that would just suck in MP, and people would -blam!- constantly on XBL and whore them like crazy. Fire grenades. What the -blam!- is a FIRE grenade? Smoke grenades are the most plausible out of all of them, though. But imagine this-Someone tosses a smoke in the middle of the square area on lockout. No one could see. It would slow down the game like crazy.
4. The AR--Now please. Bungie has said that the weapon in the trailer is SOME SORT OF AR, but slightly DIFFERENT than the MA5B (H1 AR). So everyone please stop -blam!-ing about how you want the Halo CE Assault Rifle back. SHUT UP, WE GET IT!!!
Ok thanks. Please no spam in my purty thread.
~The Gun of August~
[Edited on 6/27/2006]