- ZYTHON
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- Fabled Legendary Member
"I wonder how much blood you can lose from superficial wounds before you die."
-Shishka
"A hero need not speak. When he is gone, the world will speak for him."
-Believe
All counter-arguments to evolution are based on a gross misunderstanding of the theory.
They did, and here's why:
-By offering players "cool" things that can only be obtained with gratuitous amounts of credits, a race was started, seeing who could unlock those things first.
-With the importance of credits so high in the social aspect of the game (eg. oh he has that expensive helmet, cool!) players began devoting a lot of their playtime to maximizing credit income.
-This resulted in "credit farming" and over-play of matchmaking.
-The existence of credit farming and matchmaking overplay created a gameplay experience which was very "rinse and repeat". The result of this - a boring game.
-Now, the game itself is very entertaining if you take the right avenues - custom games, forge. However the credit rewards system punishes players who have fun and rewards players who complete the same tasks over and over again.
-The heart of Halo 3, a very successful game, was it's custom games and forge. Both of those were stripped by the credit system of reach.
-As well, a credit-based ranking system was the nail in the coffin. A player who only wants to play custom games and forge with his buddies will find himself with some pretty lame armor and a low rank, wheras his friends who rinse-and-repeat daily challenges in matchmaking will be of a much more impressive rank with cooler armor.
The inclusion of a credit based armor and rank system creates a game that's not about "fun", but rather "wealth".
The same has happened in another game I bought recently. Resident Evil 6. Don't get me wrong, I love the game, but I found myself playing "Helena Ch.3" over and over again to rack up enough skill points to buy the best skills. That takes away from the experience immensely, and it has the same problem. Players who spend more time rinse-repeating will be better off than players who play for fun.
Its a shame really.