- last post: 01.01.0001 12:00 AM PDT
While it was nice having the AI guys around in Halo:CE, they just weren't very useful, except maybe just for cannon fodder or to take some of the heat off of you for a short time...very short time. They weren't independent enough. They would either die in 3.2 seconds or just be so useless that the enemies would just not bother with them and shoot exclusively at you. They would also do this thing where they just stop following you for whatever reason and just be stuck there because obviously people weigh about a million pounds in the future from all of the fast food or what have you. I must admit though, the guys with the sniper rifles were great, never missed a shot. Also it was a blast on that level, Assault on the control room I think, where you had a squad of about 12 marines and you had to make it across that large snowy area with ghosts, banshees, elites, and everything else coming after you, and that other level on the beach. Other than that, they were pretty useless. In Halo 2, however, they actually did enough damage to kill some of the enemies, though not many. They lasted alot longer, they used some good tactics...most of the time, they had a lot of funny comments, I liked how they could actually drive the vehicles this time around, although there's been rare instances in Halo:CE where a marine would inexplicable jump in a ghost. They generally just made you feel like you were in a real squad, moreso than in Halo. Although sometimes they did act a little retarded, like not jumping out of the way when a grenade was thrown at their feet, or running towards you when one stuck to them.
[Edited on 7/5/2006]