- gamertag: MR E0S
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Halo: Reach is the beginning of a new age for gaming.
It proves that developers can get away with punishing their players instead of fixing their game....and yet the fanboys will still sing praises to them.
-blam!- all of you fanboys!
You guys like analogies right?
Here's one for you.
So, Reach was like.... Bungies Swan Song right?
Their attempt to go out with a bang and to release Halo.
Kinda similar to the idea of a rich kid turning 18 and being given the keys to brand new mercedes, going to college, getting a girl and starting a brand new life.
Only in this case...
Everything came with strings attached.
You get the car, but you don't get to drive it, nor do you determine its destination. Someone else does.
You get to go to college, but you don't get to choose your major, someone else does.
You get a girl, that someone chose for you.
You get....someone elses life.
Server browsers lets you make your own life with no strings attached. You drive the car and decide its destination.
Matchmaking is the equivalent of someone else choosing for you. In an attempt to force people together to cater to impatient -blam!-s who don't have the brain capacity to navigate the filters in a server browser environment.
What would happen if the internet adopted matchmaking?
That would be called censorship.
No really, what happens when they stop updating the playlists?
Well, I'll tell you one thing...
Games with server browsers could care less, because the "playlists" are under community control instead of developer control.
Server browser = Thousands of playlists to choose from (Each host is technically a "playlist")
Matchmaking = A small handfull of paylists to choose from. (Speaks for itself)
Is it simply because you people can't handle such an overwhelming amount of choices?
Or is your need to stroke off to a -blam!- rank just over-riding your intelligence?
[Edited on 10.19.2012 12:04 PM PDT]