Halo: Reach Forum
This topic has moved here: Subject: Whats your opinion on Halo Reach
  • Subject: Whats your opinion on Halo Reach
Subject: Whats your opinion on Halo Reach

Posted by:The Shift Key
Also, I think the voting system was a bad idea. That was another thing that ruined MM for me. It was not fun watching all those gametypes/maps get voted down just so I would have to play DMR starts again.

I'll agree with this. I didn't care for voting or vetoing, for that matter. In Halo 3 you at least needed one person from the other team to veto in order to get a map change. Having a voting system in Reach though, made everyone play the same gametypes over and over again. Like Halo 4 now. If Haven or Exile come up, you'll play it until it isn't an option anymore.

  • 12.11.2012 2:02 PM PDT

Posted by: Captain Nimda
Posted by: Oh Godlike One
First rule of commerce - you offer what the customer desires, not what you want them to desire.
(and if you cant follow that simple rule, then dont start complaining when the customers say they hate your product)

If huge and popular companies like Nike and lead designer Tinker Hatfield listened to that way of thinking, they wouldn't be the most successful, favored, and dominant athletic company today.. that's for sure. It's called innovation. When you do something different, you have to have pretty thick skin.

Innovation fine ... but when you get it WRONG you have to be ready to fix it, listen to your customers, respond.
Did bungie EVER release a patch to fix any of the issues in reach (and yes, there are may web pages devoted to the game glitches).
(and lol, did Nike ever issue a ban if you kept quitting wearing their shoes ... stupid bungie)


Posted by: Captain Nimda
Majority of players aren't going to flood the forums if they like a game, they're gonna spend time playing it.

True ... and even after having record breaking pre-order sales, and record day-1 sales ... bungie online numbers dropped just 2 weeks after launch.

So if 'players love it' why did they stop playing is massive numbers just two weeks after launch?
- did it lack entertainment value?
- was if too buggy?
- or did people just truely hate it?

  • 12.11.2012 3:41 PM PDT

Posted by:Oh Godlike One
but when you get it WRONG you have to be ready to fix it

This is just personal opinion though.
Posted by: Oh Godlike One
So if 'players love it' why did they stop playing is massive numbers just two weeks after launch?

Couldn't tell you. Probably due to the frustration on Bungie's new direction with this Halo. And with Modern Warfare building a huge positive reputation since 2007, it was easy to just switch over to that. Before 2007, in my opinion, Halo was the game to be played. There were other console FPS's out there but no such competition like Call of Duty. By the time Reach released I think there was probably a bigger COD fanbase over Halo. Is it so unusual for huge online multiplayer traffic for a game right after it's release? 2 weeks was plenty of time to get your dosage of Reach in and return to COD. That doesn't mean Reach was terrible. Just means COD is more popular these days. I've seen you pull the numbers as of lately. Black Ops II has more people playing it than Halo 4. Doesn't mean Halo 4 is awful.

  • 12.12.2012 10:31 AM PDT

Posted by: Captain Nimda
Doesn't mean Halo 4 is awful.

But does mean that Halo 4 had disappointing sales numbers.
People avoided it ... why - the memory of reach.

And yet, even though getting way less initial sales H4 is still pulling more players than reach ... both "at this point in time" and if you compare the same points in time from initial release.

No getting past it - bungie messed up.
Halo was the name to beat, but that died with Halo 3.
Even bungies aerospace project failed ... why would cash hungry indie devs not go with a known name, unless that known name had a definite stink about it.

  • 12.13.2012 2:00 AM PDT

Posted by: Oh Godlike One
People avoided it ... why - the memory of reach.

Eh.. I don't think so. With Black Ops II coming out shortly after Halo 4's release, I'm sure most people just waited for that instead.

  • 12.13.2012 7:53 AM PDT

Posted by: x Foman123 x

Posted by: TH3_AV3NG3R
What house has a rocket pod, has legs, and has a long narrow barrel that probably shoots something powerful?

Sounds like you're describing the lower half of my body, actually.


Posted by: Oh GodLike One
Posted by: Captain Nimda
Doesn't mean Halo 4 is awful.

But does mean that Halo 4 had disappointing sales numbers.
People avoided it ... why - the memory of reach.

No actually, I avoided it because I hate custom loadouts, instant spawns, and pointstreaks. It has nothing to do with Reach.

  • 12.13.2012 10:20 AM PDT
  • gamertag: Meagss
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I play games for gameplay, not silly gimmicks

H3 MM warrior

Reach S7, 8 and 9 arena warrior.

H4 MM legend

Reach is the worst halo, and it's not close

  • 12.13.2012 12:07 PM PDT

Adventure Time!!!!!!!

sexy lady op op op op opiganham style!!!!!!!!!!!!!!!!!!!!!!!!!!

  • 12.13.2012 1:14 PM PDT

Adventure Time!!!!!!!

halo sucks halo 4 sucks they all suck yah thats right i said it

  • 12.13.2012 1:15 PM PDT

Adventure Time!!!!!!!

you suck dude all the halo games are lame all you do is shoot messed up aliens!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • 12.13.2012 1:18 PM PDT

Posted by: Captain Nimda
Posted by: Oh Godlike One
People avoided it ... why - the memory of reach.

Eh.. I don't think so. With Black Ops II coming out shortly after Halo 4's release, I'm sure most people just waited for that instead.

Maybe for those still on pocket money.
Most would have got both, and AC3, and a few other titles. Like who buys just the one game to play - boring.

Well .. maybe except for yourself "Online playing Halo 4 - In Matchmade Game Exile", and no sign of Black Ops in your game history (played MW2 & MW3, but no BLOPS?). Guess playing Halo and watching videos is what xbl is about for you ... most gamers always have a few on the go at once.

  • 12.13.2012 6:12 PM PDT

Posted by: Oh Godlike One
Maybe for those still on pocket money.

Or those who just have a preference or better things to spend their money on than a pile of videogames.
Like who buys just the one game to play - boring.
Well.. me, pretty much. I've played other games, sure. But I stick to what I like.
played MW2 & MW3, but no BLOPS?
You got it. Looking so closely, seems you've recognized the pattern. I never cared for the Call of Duty games Treyarch was involved in, only Infinity Ward. So no Black Ops for me - just personal preference.
Guess playing Halo and watching videos is what xbl is about for you
I'm the minority, definitely. Call of Duty doesn't require the same finesse that Halo does, I think. CoD is very noob friendly and can be a lot of fun, but Halo is just a lot more competitive and harder to be good at.

  • 12.14.2012 9:46 AM PDT

Posted by: Captain Nimda
Or those who just have a preference or better things to spend their money on than a pile of videogames.
Fair call

Posted by: Captain NimdaYou got it. Looking so closely, seems you've recognized the pattern. I never cared for the Call of Duty games Treyarch was involved in, only Infinity Ward. So no Black Ops for me - just personal preference.wow ... two-for-two.
Only mentioned BLOPs as it was your measuring stick in a prior point. And the mixture of studios was a great move by Activision (they had to get one eventually) ... as is does mix up the series. Halo suffered as bungie was caught between experimenting and ruining the game - couldnt improve without change and no one liked change ... with COD and 2 studios people expect every alternate release to be different.

Posted by: Captain Nimda
CoD is very noob friendly and can be a lot of fun, but Halo is just a lot more competitive and harder to be good at.
Almost three-for-three ... total agreement.
I find it the reverse ... Halo is overly balanced. Maps are mirror images, everyone starts out with the same basic weapons (balanced), even weapon pickups are balanced.
Its your basic point-and-shoot game.

Funny, with the reduced online numbers you get to know the basic openning moves of players. H4 moves that a bit as there is a couple of extra vehicles ... but it is still very easy to predict player moves. The overbalanced state of the game limits the play options which kills the fun a little.

  • 12.15.2012 1:00 AM PDT

Posted by: Oh Godlike One
Funny, with the reduced online numbers you get to know the basic openning moves of players. H4 moves that a bit as there is a couple of extra vehicles ... but it is still very easy to predict player moves. The overbalanced state of the game limits the play options which kills the fun a little.

I've realized this myself but never thought too, too much about it. Overly balanced? I can see your point here as things become pretty predictable. I agree. But, maybe only for your average player I think. When you really start to play well and play against players with a higher skill.. the play become a little less predictable. Exactly why skill and rankings need to make their way back into Halo and not this silly experience point system they got going. (ehh.. getting a little more off topic here, I know.)

  • 12.15.2012 12:02 PM PDT

Posted by: Captain Nimda
I've realized this myself but never thought too, too much about it. Overly balanced? I can see your point here as things become pretty predictable. I agree. But, maybe only for your average player I think. When you really start to play well and play against players with a higher skill.. the play become a little less predictable. Exactly why skill and rankings need to make their way back into Halo and not this silly experience point system they got going. (ehh.. getting a little more off topic here, I know.)

Off topic - not really ... its all about that "innovation" you mentioned before.

343 currently have the option to do some serious changes, before they (like bungie before them) get locked into the need-to-change-without-changing prison.

Hell, if they dont feel that brave - open up different play groups, each with different ranking models and appeal to both sides. The stats come back from each game regardless, it is only a change to how the stats system processes the results.

Tune the maps slightly within each group set ... save on financial costs as they would re-use the same map investment, just let them play out differently and appeal to different "rank appreciation" groups of players. At the moment Halo is locked down and restricted by this concept of over balance.

  • 12.15.2012 8:00 PM PDT