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Subject: Bungee is WRONG about Skimrishers

So I have done some calculations: Something is wrong.

Look here: http://halo.wikia.com/wiki/Skirmisher

Do you notice the error? No? Let me help you - "It is also known that Skirmishers have reached speeds of up to 150 miles per hour when running."

...WHAT? That is not possible.

Let us make a few assumptions:
Skirmishers accelerate at a speed similar to a Cheetah (9m/s^2).
Skirmishers weigh approximately 100 pounds (~45kg)
Their heart is able to beat at approximately 250-300bpm.

Why are Skirmishers carrying weaponry? Or even bothering with shields? They could simply hunt in packs of 3 or 4 (or perhaps 5) unarmed and just charge the enemy from a hiding place! Simply running at the enemy makes them roughly equivalent to an "elite-level boxer"[1] punching you: except their entire body makes up the fist.

Imagine that? Two Skirmishers "flank" as usual. Except, they don't dance around flashing their arms at you; they charge you. No cost of weaponry, no cost of plasma ammo and no need for those fancy laser-shield bucklers. They simply take it in turns charging you, and it is essentially two boxers taking gut shots at you while you beg for your life.

I am requesting a clarification from Bungie on how the skeletal and muscular system of the Skirmisher works. From my viewpoint, it seems they are the most powerful Covenant warrior ever seen. And yet their close cousins (The Jackals) are frowned upon and seen as "cannon fodder", despite their links to these behemoths. Why do the Elite's order Skirmishers and Jackals around? Why do Skirmisher's put up with their crap? I feel a mutiny would have happened by now and that a new order would have been established if the Skirmishers truly had these "alleged" capabilities.

I have another request: That Bunge declare Halo:Reach to not be canon and that in future games Skirmishes be given their rightful place in the Halo universe.

!!!!!!

I see it now: Halo:Reach has perhaps been used to lay the foundations of what could be a huge conspiracy to set up a powerful antagonist in the new sequel. Imagine this: the final level of Halo 6 is simply chasing some sort of Inheritor Skirmisher, fruitlessly realising that no available land technology will be able to keep with them: They have won.

[1] - http://wiki.answers.com/Q/How_many_newtons_does_a_boxer's _punch_generate

  • 10.19.2012 4:19 PM PDT

http://www.capturemyhaloclips.com/ - Get your Halo clips captured.
The Artists Corner - Show other members your artistic talent.
Storywrite - Where I am writing my book.

Bungie didn't make that wiki. All wiki's are fanbased to my general knowledge.

And just because the Skirmishers are fast does not mean they are smart enough to hunt in packs like a Cheetah. How can you even compare the two? The only thing they have in common is that they run quicker than most.

  • 10.19.2012 4:23 PM PDT

Cheetah's are the closest comparison in terms of anthropology and biology. Skirmishers are obviously the "light, fast, strong, supreme" type of Covenant and their speed in relation to their own kind is similar to Cheetahs in comparison to other cats and mammals.

And honestly, who says they need to hunt in packs(I merely marked it as a potential suggestion)????? A single Skirmisher vs a Marine? Who do you think will win, assuming Skirmisher's have common sense (and a good pair of running shoes/???)??

While their sentience may not be that of the Elite's (although that's harder to believe considering by Darwin's law the Skirmishers should have been better at adapting) their sheer speed should have got them through any and all dangerous situations.

Please feel free to suggest how I can improve my calculations, comparisons and speculations (although I think I almost there).

Finally, how do I go about removing that website from the internet? I feel like they are spreading lies and misinformation and this does not make me happy.

  • 10.19.2012 4:36 PM PDT

I still think Skirmishers are complete bollocks, and I don't consider them a Covenant race. They make no sense - why did they all go extinct after Reach's fall?

  • 10.19.2012 4:40 PM PDT

Exactly my friend, exactly...

They are the most supreme (aryan?) race and yet they die out?? I don't believe it. It's setting up for a sucker punch where the grand mastermind is in fact a Skirvisher.

I refuse to believe in a universe where social darwinism works backwards and the domicilians (eg Grunts) reign over the greater beings (Skirms).

As I said: There should be an official bunjee statement and a new insight and investigations into the wrongdoing of the Covenant archives. I understand errors have been made, but they should admit it instead of trying (and failing) to cover it up.

If this is not swiftly dealt with, there will be a consequence.

  • 10.19.2012 4:45 PM PDT

Alright, calm down mate - it's a game.

  • 10.19.2012 5:00 PM PDT


Posted by: Wolverfrog
I still think Skirmishers are complete bollocks, and I don't consider them a Covenant race. They make no sense - why did they all go extinct after Reach's fall?


They didn't there's a Skirmisher in the Thursday War for instance, they were never as strong numerically as the Jackals, the combat on Reach, and earlier conflicts in the war if they appeared there as well which we don't know, thinned their military numbers down in such significant numbers that we don't see them again in the Trilogy, they're still around and about, just no longer in a frontlines or necessarily military capacity.

@OP, because doing that would more often than not get them killed. Just charging the enemy, 9 times out of ten, will get you killed, especially if it's just you by your lonesome, you need a lot of infantry and infantry support vehicles (either aircraft or land-based) if you're going to execute a charge.

  • 10.19.2012 5:13 PM PDT

Thank you for cherry-picking my arguments... I did not state this was the most efficient military strategy, I'm just saying that their strength has been undervalued and misrepresented.......

  • 10.19.2012 5:20 PM PDT
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  • Exalted Mythic Member

....spongy, bungie, who cares? I got mine!

I could edit that Wiki page to say "Skirmishers ride in wheelchairs".

That's why College doesn't allow you to site Wikipedia as a source, the information can be edited by anyone, at anytime.

It's not 100% accurate.

  • 10.19.2012 5:28 PM PDT


Posted by: Timmie
I could edit that Wiki page to say "Skirmishers ride in wheelchairs".

That's why College doesn't allow you to site Wikipedia as a source, the information can be edited by anyone, at anytime.

It's not 100% accurate.
*cite

And yes I understand the fragility of the wikipedia; it is like the exposed torso of a Hunter. However it doesn't mean we can put lots of armour on ourselves, and use our armoured arms to protect our exposed flesh - We should enforce rigid facts on the wikipedia or take action against the wiki and perhaps shut down all areas of business that they operate within.

  • 10.19.2012 5:50 PM PDT
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Jackals are fast too (proof right here). It's just that they're too stupid to utilize their speed.

And I don't believe people when they say they Jackals are cowardly without their shield. They are lethal in all Halo games on Legendary, and in Halo 3 they don't run or panic when they lose their shield if their leader was killed.

So it really disappoints me to see Halo 4 Jackals acting like Reach Jackals. It makes their new appearance redundant.

  • 10.19.2012 8:00 PM PDT


Posted by: OrderedComa

Posted by: Wolverfrog
I still think Skirmishers are complete bollocks, and I don't consider them a Covenant race. They make no sense - why did they all go extinct after Reach's fall?


They didn't there's a Skirmisher in the Thursday War for instance


Oh, cool. I haven't got to The Thursday War yet, I just finished my Ghosts of Onyx re-read and I'm tackling the Forerunner novels again before I sink my teeth into K-5.

  • 10.20.2012 2:18 AM PDT


Posted by: Sliding Ghost
Jackals are fast too (proof right here). It's just that they're too stupid to utilize their speed.

And I don't believe people when they say they Jackals are cowardly without their shield. They are lethal in all Halo games on Legendary, and in Halo 3 they don't run or panic when they lose their shield if their leader was killed.

So it really disappoints me to see Halo 4 Jackals acting like Reach Jackals. It makes their new appearance redundant.
Thank you very much for those two links. Is there any videos where people play as Skirmishers..? I feel like perhaps finally their true potential could be realised!!!

And I agree with you that there needs to be a more progressive view regarding Jackals and Skirmishers, not this ridiculous view that they are "cowards" or "weak". Just try to beat them in a 100m sprint!!!!!

  • 10.20.2012 3:25 AM PDT

So what you're saying is... Skrimishers should fling themselves at enemies at super high speeds?

Yeah, that will turn out nicely when they hit a Spartan with MJOLNIR armour...

  • 10.20.2012 9:29 AM PDT

-/
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[[[[[[[[]]]]]]]

I'd imagine that if they slammed into something coated in metal, e.g. everything unsc. They would shatter a lot of their own important body parts. They are birdlike, and so it stands to assume they may very well have hollow bones.

  • 10.20.2012 9:33 AM PDT

You both raise good points...

However how many Spartans are there..? Let's say they wouldn't throw themselves at Spartans, but perhaps at regular Marines.

As for the hollow bones theory, they could wear some kind of armour which could help to absorb some of the recoil as they throw themselves into things. Probably a simpler technology than say, buckler-laser shields, don't you think???

  • 10.20.2012 9:56 AM PDT


Posted by: pgshents
You both raise good points...

However how many Spartans are there..? Let's say they wouldn't throw themselves at Spartans, but perhaps at regular Marines.

As for the hollow bones theory, they could wear some kind of armour which could help to absorb some of the recoil as they throw themselves into things. Probably a simpler technology than say, buckler-laser shields, don't you think???
It would weight them down more, and therefore cause them to be slower than they really are.

Your average marine probably has more mass than a skirmisher does. So if the skirmisher rams into the marine and his body armour, they will both get hurt. However the object with less mass will probably feel the effects of the reaction force ("bouncing" off) much more.

So since the marine weighs more, he won't suffer as much from the recoil, probably some broken bones. The skirmisher most likely has hollow bones, so a LOT more of them will break. Even more so if they hit an ODST.

If the skirmisher wore armour it would slow them down as I said. Therefore the force of impact wouldn't be as much on either object.

About the Spartans... There are quite a few left. Gamma Company alone has 300 or so Spartans, then Grey team is missing, Black team is still alive, Ash, Olivia, Fred, and Kelly came out of the Dyson sphere, Master Chief is still around, and now there are all these new Spartan IVs.

[Edited on 10.20.2012 10:09 AM PDT]

  • 10.20.2012 10:07 AM PDT
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  • Fabled Legendary Member

I understand nothing because my life is a conspiracy.

Bungie did not write that article. Contact the wiki author and take it up with him/her.

  • 10.20.2012 10:09 AM PDT

I have the most amazing image in my head of a Spanish marine waving a red cloak before a Skirmisher sprinting towards him at 100km an hour.

  • 10.20.2012 10:10 AM PDT

"I may not be perfect, but always been true."

Verification needed. Learn to read OP.

  • 10.20.2012 10:15 AM PDT


Posted by: Spartan1995324

Posted by: pgshents
You both raise good points...

However how many Spartans are there..? Let's say they wouldn't throw themselves at Spartans, but perhaps at regular Marines.

As for the hollow bones theory, they could wear some kind of armour which could help to absorb some of the recoil as they throw themselves into things. Probably a simpler technology than say, buckler-laser shields, don't you think???
It would weight them down more, and therefore cause them to be slower than they really are.

Your average marine probably has more mass than a skirmisher does. So if the skirmisher rams into the marine and his body armour, they will both get hurt. However the object with less mass will probably feel the effects of the reaction force ("bouncing" off) much more.

So since the marine weighs more, he won't suffer as much from the recoil, probably some broken bones. The skirmisher most likely has hollow bones, so a LOT more of them will break. Even more so if they hit an ODST.

If the skirmisher wore armour it would slow them down as I said. Therefore the force of impact wouldn't be as much on either object.

About the Spartans... There are quite a few left. Gamma Company alone has 300 or so Spartans, then Grey team is missing, Black team is still alive, Ash, Olivia, Fred, and Kelly came out of the Dyson sphere, Master Chief is still around, and now there are all these new Spartan IVs.
Thank you for such a technical response. I suppose the "charging" technique is less efficient than I would hope. However even if they don't physical charge "into" the Marines they could employ other tactics...Perhaps give them energy swords or a variant? Perhaps replace those laser shield bucklers with something similar to Altair's wrist blades?? Imagine how deadly they would be as assassins!! SLICE, DEAD, and then they flee from the scene of the crime.


Posted by: Wolverfrog
I have the most amazing image in my head of a Spanish marine waving a red cloak before a Skirmisher sprinting towards him at 100km an hour.
More like 250km/h!!!! LOL!

And I will contact the wiki author.

  • 10.20.2012 10:18 AM PDT
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It's funny because the skirmisher AI acts just like a jackal on steroids, except that they took all the good AI part out of normal jackals for skirmishers and added nothing.

Previous jackals dodged bullets, vehicles, and grenades. Previous jackals moved around quickly. Previous jackals could actually aim well.

But the lobotomized reach versions are only capable of doing three things.

-Occasionally dodging needles
-Occasionally shooting
-Primarily walking forward slowly past you in a straight line


Reach Jackals are the epitome of being a bullet sponge.

And skirmishers are just overrated pallet swaps meant to act like drones on land.

  • 10.20.2012 10:23 AM PDT


Posted by: Sandtrap
It's funny because the skirmisher AI acts just like a jackal on steroids, except that they took all the good AI part out of normal jackals for skirmishers and added nothing.

Previous jackals dodged bullets, vehicles, and grenades. Previous jackals moved around quickly. Previous jackals could actually aim well.

But the lobotomized reach versions are only capable of doing three things.

-Occasionally dodging needles
-Occasionally shooting
-Primarily walking forward slowly past you in a straight line


Reach Jackals are the epitome of being a bullet sponge.

And skirmishers are just overrated pallet swaps meant to act like drones on land.
To be fair... We needed all the help we could get. As we have established in this thread, if they gave a half-decent AI to the Skirmishers, they would quickly rise up the ranks of the Covenant and soon after rule most of the galaxy...

I am actually starting to understand a lot more about Halo concerning the Skirmishers lol. They made them OP and I think they rushed the nerfs after they realised the monster they had created.

  • 10.20.2012 10:33 AM PDT


Posted by: pgshents

Posted by: Spartan1995324

Posted by: pgshents
You both raise good points...

However how many Spartans are there..? Let's say they wouldn't throw themselves at Spartans, but perhaps at regular Marines.

As for the hollow bones theory, they could wear some kind of armour which could help to absorb some of the recoil as they throw themselves into things. Probably a simpler technology than say, buckler-laser shields, don't you think???
It would weight them down more, and therefore cause them to be slower than they really are.

Your average marine probably has more mass than a skirmisher does. So if the skirmisher rams into the marine and his body armour, they will both get hurt. However the object with less mass will probably feel the effects of the reaction force ("bouncing" off) much more.

So since the marine weighs more, he won't suffer as much from the recoil, probably some broken bones. The skirmisher most likely has hollow bones, so a LOT more of them will break. Even more so if they hit an ODST.

If the skirmisher wore armour it would slow them down as I said. Therefore the force of impact wouldn't be as much on either object.

About the Spartans... There are quite a few left. Gamma Company alone has 300 or so Spartans, then Grey team is missing, Black team is still alive, Ash, Olivia, Fred, and Kelly came out of the Dyson sphere, Master Chief is still around, and now there are all these new Spartan IVs.
Thank you for such a technical response. I suppose the "charging" technique is less efficient than I would hope. However even if they don't physical charge "into" the Marines they could employ other tactics...Perhaps give them energy swords or a variant? Perhaps replace those laser shield bucklers with something similar to Altair's wrist blades?? Imagine how deadly they would be as assassins!! SLICE, DEAD, and then they flee from the scene of the crime.
The question is...would they be accurate enough at those speeds to place the blades where they want them to be?

  • 10.20.2012 11:41 AM PDT

Well, the rest of their anatomy would be able to analyse and understand the environment at those speeds. Their eyes would be able to collect more information, their brains will be able to process the sight information quicker, their arms/wrists muscles will be extremely strong and quick to respond.

Can you actually imagine the intended vision for Skirmishers..? They would be freakin awesome!! I wish they had stuck with what they had actually intended for Skirmishers to be...

  • 10.20.2012 11:54 AM PDT

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