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This topic has moved here: Subject: To kids who say "you bought your 50" in pre game lobby
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Subject: To kids who say "you bought your 50" in pre game lobby

worst teacher ever watch it
me


new montage

done by Rogue Prophet: not meant to show how good he just sweet clips


Posted by: Gig4t3ch
It does promote team playing. You win your xp goes up and you lose it goes down. However, if you still do good and you get a deranker on your team it's only him that's going to get a severe penalty of the invisible xp. Losing with a good KD will still lower your xp, but just not as much. Your performance from kills and assists will help, as well as some for time holding flag. If you get a betrayal "x" amount of seconds before a flag cap then it won't count towards xp. The skill system should be about individual skill. It's about matching you with players of similar skill.

If you guys don't care about individual skill, then why do you care about ranks?


The only thing that promotes playing as a team and winning is if you are only rewarded for the win. If there are any other parameters, people will work towards them instead of for the win.


100% this...because if my personal performance is all that matters, I am grabbing the sniper every single game despite not being the best sniper in the game. Because I know it will give me the best chance of doing well. But if winning matters most, I will let the best sniper get it every single time, because not only will he help the team by getting more kills, his cover helps me as well.

Playing AT ALL for individual performance hurts team play.

  • 10.26.2012 1:21 PM PDT
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  • Senior Heroic Member

Ancient Warriors

Aussie HALO Player

Michael Jordan, the Greatest Ever!

Thor's Mjolnir

Serious? People still buying 50' accounts? The game is 5 years old surely it doesn't matter anymore

  • 10.26.2012 1:47 PM PDT
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Posted by: x Foman123 x
Posted by: jaythenerdkid
I definitely believe every wildly inflated claim ITT.

Weow kid, do you even lift?


Skype: au-simon

i wanna buy a 50

  • 10.26.2012 5:00 PM PDT
Subject: This thread is now about the Halo 3 ranking system

Black Ops 2 I run two accounts warmup only at 1.97kdr...real is at 3.77. i'm in master division 4 league play. pm 4 clan inv...must have 2.5 kdr or better

I feel like I'm debating the wrong people I had issues with both Halo 2 and 3, but in general liked both. Rank skipping in Halo 3 was dumb and Halo 2 was too progressive at high ranks. Also, Halo 2 was based on individual more than win-loss. If you remember, you were ranked based on your score from 1-8 (in a 4v4 situation) so I guess you guys prefer Halo 3's to Halo 2s? I just felt both had issues and I always wanted some hybrid between the two. I thought mine would be best because it put weight on individual skill like Halo 2, but leveling up still required you to win.

I don't really want to respond to all three of you, and I accept it's something you guys just don't agree with me on.

[Edited on 10.27.2012 2:37 AM PDT]

  • 10.27.2012 2:13 AM PDT

Black Ops 2 I run two accounts warmup only at 1.97kdr...real is at 3.77. i'm in master division 4 league play. pm 4 clan inv...must have 2.5 kdr or better

I don't know if any of you ran threes from level 1, but it takes far more games to level up than if you search alone or in 2s. I don't understand why searching with a full party penalizes you ranking up especially when you are also going up against a full party in Halo 3 (unlike lolReach). It should be harder to rank up searching in 2s or alone because of the randomness of teams.

Teams of three should be rewarded for good play. It would help people have incentive to have teams and play together from all levels. Hell bring back clan matches and clans. If they used the same leveling as Halo 3, but slowed it down across the board (get rid of level skipping) and added incentive to searching in teams it would help make the game more competitive.

It's unfair that a guy and a booster searching with randoms can rank up to 50 in less than 30 games (i'm sure most of us have done this a couple times on new accounts) and it takes an organized team of 4 over 100 games with a very similar win %. That was my biggest problem with the Halo 3 ranking system.


[Edited on 10.27.2012 2:37 AM PDT]

  • 10.27.2012 2:31 AM PDT


Posted by: da gamer

Posted by: meagsIZbeast
People only cried about it because they didn't understand it.

Usually because they were bad


As someone who got to a 50 and earned it, it was a horrible system and it made no LOGICAL sense.

I mean sure I understand what it was going for, but it didn't really make for a good system. A good system doesn't force you to stay at the same rank for 10 wins in a row, you should move up, you've proven you can win there, but H3's system didn't do that, you would get stuck there.


If you win 10 in a row and don't go up, it's because you lost a few at lower levels, and trueskill punishes you immensly for that.


Posted by: shortD42 is aBK



It does promote team playing. You win your xp goes up and you lose it goes down. However, if you still do good and you get a deranker on your team it's only him that's going to get a severe penalty of the invisible xp. Losing with a good KD will still lower your xp, but just not as much. Your performance from kills and assists will help, as well as some for time holding flag. If you get a betrayal "x" amount of seconds before a flag cap then it won't count towards xp. The skill system should be about individual skill. It's about matching you with players of similar skill.

If you guys don't care about individual skill, then why do you care about ranks?


Please be trawlin'

[Edited on 10.27.2012 3:46 AM PDT]

  • 10.27.2012 3:38 AM PDT

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