- cameo_cream
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- Fabled Legendary Member
In memory of those fallen in the defense of Earth and her colonies.
March 3, 2553
Posted by: F4C3 0F D34TH
Posted by: cameo_cream
Posted by: CrazyT
Posted by: cameo_cream
Sadly, it seems games nowadays are not made with heart in mind - more or less with money in mind.It was always about money.
But it seems its only about money now. I see more heart and soul put into BO2, than I do Halo 4.
Developers have been taking advantage of consumers for a few years now. They release DLC, sometimes mere weeks after the game's release, so it was, or easily could have been, finished beforehand. Not only do they charge you for it, but they also limit the game's accessibility if you choose not to purchase it. You pay full price for a game under the assumption that you can play it in its entirety, only to find out that you have to pay another $10 or so, or else you're locked out of a significant amount of the online multiplayer. Then another $10. And another. Before long, you've payed over $100 for a single game, or you gave up on it and wasted $60. It's borderline profiteering.
The worst example I can think of is what Bungie did with the Mythic II Map Pack. They made it exclusive to Halo:ODST for about the first six months after its release, so it couldn't be purchased separately on Xbox Live Marketplace for a lesser price. Then, they made it a requirement to have all DLC in almost half of the multiplyer playlists. Your choices were: Pay $40 for a map pack, or be locked out of half of the multiplayer, which you were able to play up until that point if you had all of the prior DLC.
The difference with ODST/Halo3 was that most people bought the DLC because it was worth it. I don't recall many people saying "nah I'm not going to buy the DLC". Majority of people have mythic, but with Reach hardly anybody even bought the first map pack because the game wasn't worth playing.....
And like you said, we were effectively paying for maps that Bungie 'held' back because they couldn't 'finish' them in time. If they were supposed to be in the full game they should have been free.
-Greed was what caused the recession, if developers are not careful they will cause the same thing to the gaming community-
[Edited on 12.07.2012 1:48 AM PST]