Posted by: Kira Onime
Posted by: BracingJaguar42
Cute, but no. You don't know what you're writing about.
Once your shields blow, it was three to the body or just one shot to the head.
If it was just one shot, you wouldn't need health packs.
You're a 1 shot once your shields are down unless you play with thumbless players that can't aim the head.
Any good player will hit the head once the shields are down.
Health after the shields are gone are still, and always were, present in the game.
It just recharges once the shields are up but takes longer than said shields.
Again, as I said, you're always a 1 shot once your shields are down unless the other player can't aim.
Ok, my bad on the "thumb" thing, i didn't get the joke at first, but so many people kill with the 3 body shots.
Health is not still there in Halo 4. You fully recharge your shields and health (if you want to say there is health, which there isn't - not even implied health) every time. In Halo Reach, when you only have one red bar with full shields, if anyone takes your shields down, you are one shot anywhere on the body. Thus, if you are red bar/full shields, you should pick up a health pack.
In Halo 4, this "implied health" is exactly what I find to be less helpful than health bars + sheild bar.
Posted by: ankerd123
Reach scoring is way better this point stuff is DAF
I just don't understand the reasoning behind the point system.
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On a different note, has anyone noticed that the compass on the top of the screen is gone in Halo 4? I liked that in reach, but I understand why they took it out because it took me forever before I realized how useful it was.
[Edited on 11.14.2012 5:40 PM PST]