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  • Subject: Reach & Halo 3 vs. Halo 4 - Multiplayer & Point System
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Subject: Reach & Halo 3 vs. Halo 4 - Multiplayer & Point System

343i improved on the melee attack in halo 4, I think, because in halo reach if you had put 3 shots into the shields and then meleed, it would reduce your melee's damage to just one DMR shot, that is, it would only break the shields. However, still refering to Reach, if you meleed a player with full shields, it would break the shields completely - the damage equal to 4 DMR shots.

This seems to be the main reason why uninformed players would be so confused at why they lost a duel in Reach.


In my opinion, in any new Halo after 4, the melee should just stun someone when their shields are down, not kill them. Even though I use the melee attack more than anyone, I've lately thought about the logic. Should a hit be worth more than a bullet? I know we're talking fictional logic, but reasonably, I think it would be cool to nerf it.

[Edited on 11.15.2012 8:54 AM PST]

  • 11.15.2012 8:44 AM PDT

Posted by: Tom T
Prolonged exposure to this forum is bad for your health.


Posted by: aBIueBooksheIf
because I like pen­is.

source


Posted by: BracingJaguar42
in halo reach if you had put 3 shots into the shields and then meleed, it would reduce your melee's damage to just one DMR


lolNo

Ever heard of bleedthrough?

  • 11.15.2012 4:23 PM PDT
Subject: Reach/Halo3 vs. Halo 4 - Multiplayer & Point System

Posted by: Kira Onime

Posted by: BracingJaguar42
in halo reach if you had put 3 shots into the shields and then meleed, it would reduce your melee's damage to just one DMR


lolNo

Ever heard of bleedthrough?



Unfortunately, you are wrong Kira, even though you know the term for it.

I played enough Reach to understand that MLG was 3 DMR shots/ 1 melee = death, and team slayer/arena was four DMR shots/ 1 melee = death. Not to mention, the infamous double pummel, one to break shields and one for the kill. Any pummel before shields were down would not affect health. I never knew the term, but they got rid of bleedthrough in Reach.

PS Again with the rudeness... chill out kira




[Edited on 11.15.2012 6:30 PM PST]

  • 11.15.2012 6:09 PM PDT

Posted by: Tom T
Prolonged exposure to this forum is bad for your health.


Posted by: aBIueBooksheIf
because I like pen­is.

source


Posted by: BracingJaguar42
Unfortunately, you are wrong Kira, even though you know the term for it.

I played enough Reach to understand that MLG was 3 DMR shots/ 1 melee = death, and team slayer/arena was four DMR shots/ 1 melee = death. Not to mention, the infamous double pummel, one to break shields and one for the kill. Any pummel before shields were down would not affect health. I never knew the term, but they got rid of bleedthrough in Reach.

PS Again with the rudeness... chill out kira




I have a hard time with people calling others ignorant yet throw around uneducated claims.


This...
Posted by: BracingJaguar42
in halo reach if you had put 3 shots into the shields and then meleed, it would reduce your melee's damage to just one DMR

....is flat out wrong.

In lolVanilla Reach, 3 DMR shots didn't "reduce" the damage of your melee. Your melee always has the same strength but the lack of bleedthrough made so that your melee would only take what was left of the shields.

If anything, trying to shoot your enemy that was at sprint range was useless as a single melee was enough to nullify just about anything you could throw at him. Pretty much why all the bad kids would run to double pummel.
*Note to keep I keep seeing bad kids trying to double pummel in H4 but they always fail miserably.*

Proof of what I'm saying?
343 at with the TU, put back bleedthrough in Reach *only to take it out after the crying of waypoint kids*, and if you didn't have full shields, a melee was able to drain your shields and kill you. Even less than 4 DMR shots, usually required to take down shields, combined with a melee was enough to kill you.


DMR in Reach without BT was a 5 shot kill in the best of scenarios.
4 body shots to take out the shields, and a final 5th at the head for the kill, same as in H4.

Reach MLG had a slight damage increase up to 110% to make it a 4shot to keep the H2/3 settings.


So please, if you're gona spatter out whatever it is you are, make sure it is correct and stop calling others ignorant, you're in no better place than them.

  • 11.15.2012 6:43 PM PDT


Posted by: Kira Onime

Posted by: BracingJaguar42
Unfortunately, you are wrong Kira, even though you know the term for it.

I played enough Reach to understand that MLG was 3 DMR shots/ 1 melee = death, and team slayer/arena was four DMR shots/ 1 melee = death. Not to mention, the infamous double pummel, one to break shields and one for the kill. Any pummel before shields were down would not affect health. I never knew the term, but they got rid of bleedthrough in Reach.

PS Again with the rudeness... chill out kira




I have a hard time with people calling others ignorant yet throw around uneducated claims.


This...
Posted by: BracingJaguar42
in halo reach if you had put 3 shots into the shields and then meleed, it would reduce your melee's damage to just one DMR

....is flat out wrong.

In lolVanilla Reach, 3 DMR shots didn't "reduce" the damage of your melee. Your melee always has the same strength but the lack of bleedthrough made so that your melee would only take what was left of the shields.

If anything, trying to shoot your enemy that was at sprint range was useless as a single melee was enough to nullify just about anything you could throw at him. Pretty much why all the bad kids would run to double pummel.
*Note to keep I keep seeing bad kids trying to double pummel in H4 but they always fail miserably.*

Proof of what I'm saying?
343 at with the TU, put back bleedthrough in Reach *only to take it out after the crying of waypoint kids*, and if you didn't have full shields, a melee was able to drain your shields and kill you. Even less than 4 DMR shots, usually required to take down shields, combined with a melee was enough to kill you.


DMR in Reach without BT was a 5 shot kill in the best of scenarios.
4 body shots to take out the shields, and a final 5th at the head for the kill, same as in H4.

Reach MLG had a slight damage increase up to 110% to make it a 4shot to keep the H2/3 settings.


So please, if you're gona spatter out whatever it is you are, make sure it is correct and stop calling others ignorant, you're in no better place than them.




Read what you write before being rude, you just posted exactly what I meant in the last post you criticized, except you explained it in different words. Basically, you're just agreeing with me.


Posted by: Kira Onime
3 DMR shots didn't "reduce" the damage of your melee. Your melee always has the same strength but the lack of bleedthrough made so that your melee would only take what was left of the shields.


"Lack of bleedthrough" reduces the strength of your melee to whatever is left of the shield, if you have already shot the player a few times. In the specific example I stated before, that you quoted, I said, if you put three DMR shots into a player's shields and then you melee, your mele is reduced to one DMR shot. If you had put two DMR shots into the player's shields and then you melee, your melee is reduced in strength to 2 DMR shots. It was an example to explain the point.


All the MLG stuff you wrote is exactly the same as what I wrote as well, except with your post, you put a bit of history to it.

PS Rude as you are, I am still enjoying this back and forth.

[Edited on 11.15.2012 9:56 PM PST]

  • 11.15.2012 9:31 PM PDT

Posted by: x Foman123 x

Posted by: TH3_AV3NG3R
What house has a rocket pod, has legs, and has a long narrow barrel that probably shoots something powerful?

Sounds like you're describing the lower half of my body, actually.

You shouldn't compare Halo reach and Halo 3 to Halo 4. Halo 4 is too different.

  • 11.16.2012 10:10 AM PDT

Posted by: TH3_AV3NG3R
You shouldn't compare Halo reach and Halo 3 to Halo 4. Halo 4 is too different.


I think the comparison is well worth the effort. If we do so, we can see the best parts in all three games.

----

  • 11.16.2012 12:08 PM PDT

..And I'm gonna round my f.ucks given up to 0.

Lolthisthread

  • 11.16.2012 6:00 PM PDT

Posted by: x Foman123 x

Posted by: TH3_AV3NG3R
What house has a rocket pod, has legs, and has a long narrow barrel that probably shoots something powerful?

Sounds like you're describing the lower half of my body, actually.


Posted by: BracingJaguar42
Posted by: TH3_AV3NG3R
You shouldn't compare Halo reach and Halo 3 to Halo 4. Halo 4 is too different.


I think the comparison is well worth the effort. If we do so, we can see the best parts in all three games.

----


You can compare all you want because as far as I am concerned Halo 4 is all about the score you get in the match and Halo Reach and Halo 4 is all about the kills in the match when it comes to slayer.

[Edited on 11.16.2012 6:25 PM PST]

  • 11.16.2012 6:24 PM PDT
  • gamertag: FJLMR
  • user homepage:

In my opinion, Halo now is much more like Call of Duty, and I don't like it. If I would like to play Call of Duty I would buy it, but I like to play Halo.

Seriously, I think that Halo was a better option with Bungie. The Halo 4 campaign is really good, but the multiplayer is not as good as could be Halo 3 or Halo Reach multiplayer (especially Halo 3).

Sorry for my english U_U

  • 11.16.2012 7:19 PM PDT


Posted by: Francisco javier
In my opinion, Halo now is much more like Call of Duty, and I don't like it. If I would like to play Call of Duty I would buy it, but I like to play Halo.

Seriously, I think that Halo was a better option with Bungie. The Halo 4 campaign is really good, but the multiplayer is not as good as could be Halo 3 or Halo Reach multiplayer (especially Halo 3).

Sorry for my english U_U


No, worries about your english. I don't play call of duty, so what specifically in Halo 4 is like COD?

  • 11.16.2012 7:28 PM PDT

..And I'm gonna round my f.ucks given up to 0.


Posted by: BracingJaguar42

Posted by: Francisco javier
In my opinion, Halo now is much more like Call of Duty, and I don't like it. If I would like to play Call of Duty I would buy it, but I like to play Halo.

Seriously, I think that Halo was a better option with Bungie. The Halo 4 campaign is really good, but the multiplayer is not as good as could be Halo 3 or Halo Reach multiplayer (especially Halo 3).

Sorry for my english U_U


No, worries about your english. I don't play call of duty, so what specifically in Halo 4 is like COD?

Instant respawns, loadouts, ordinance, (care package) and killcams.

I honestly don't see the big deal about it.
They're actually really fun additions to the game and if I ever feel like playing something closer to the other Halo titles I can play slayer pro. (or better yet, go play the actual games.)

  • 11.16.2012 7:33 PM PDT

Posted by: x Foman123 x

Posted by: TH3_AV3NG3R
What house has a rocket pod, has legs, and has a long narrow barrel that probably shoots something powerful?

Sounds like you're describing the lower half of my body, actually.


Posted by: static leet

Posted by: BracingJaguar42

Posted by: Francisco javier
In my opinion, Halo now is much more like Call of Duty, and I don't like it. If I would like to play Call of Duty I would buy it, but I like to play Halo.

Seriously, I think that Halo was a better option with Bungie. The Halo 4 campaign is really good, but the multiplayer is not as good as could be Halo 3 or Halo Reach multiplayer (especially Halo 3).

Sorry for my english U_U


No, worries about your english. I don't play call of duty, so what specifically in Halo 4 is like COD?

Instant respawns, loadouts, ordinance, (care package) and killcams.

I honestly don't see the big deal about it.
They're actually really fun additions to the game and if I ever feel like playing something closer to the other Halo titles I can play slayer pro. (or better yet, go play the actual games.)

Let me correct you as you made a mistake, Custom loadouts.

I can deal with restricted loadouts in multiplayer but when it comes to custom loadouts. It is going too far.

  • 11.16.2012 7:59 PM PDT
  • gamertag: FJLMR
  • user homepage:

You said it, there are the things that they have copied, and I really don't like it xD

  • 11.17.2012 6:34 AM PDT

Reach: Grenade launcher
Halo4: Sticky Grenade Gun

  • 11.18.2012 8:38 AM PDT

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