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This topic has moved here: Subject: The biggest flop in Halo 4's Canon
  • Subject: The biggest flop in Halo 4's Canon
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Subject: The biggest flop in Halo 4's Canon


The biggest flop in Halo 4 Canon is really how the hell are marines breathing in Space without some kind of EVA Suit or helmet in the Space Station mission. Where Chief sees the Composer for the first time. There's a breach in the Station intregrity and later in the mission Covies come straight through it. No depressuration and no lost of atomsphere.
Try to explain some kind of reasoning to me

  • 11.16.2012 3:29 PM PDT

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I forget, were they wearing rebreather helmets? I could've sworn they were closed helms, like the ones from Long Night of Solace.

  • 11.16.2012 3:33 PM PDT


Posted by: GhostLink2401
I forget, were they wearing rebreather helmets? I could've sworn they were closed helms, like the ones from Long Night of Solace.


No, their similar but the marines have no face mask in 4. I think they were try to save up memory or be cheap because i think there's only about 2 or 3 Marine character models.

  • 11.16.2012 3:39 PM PDT

The Covenant wiped out a lot of humanity, so the UNSC had to import soldiers from Mass Effect. They've got experience with breathing in depressurised vacuum.

  • 11.16.2012 3:44 PM PDT

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Station shielding.

  • 11.16.2012 3:45 PM PDT
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Posted by: goldhawk
We should know better, because we are better.

That bugged me too. I just assumed space magic and went on with the level.

  • 11.16.2012 4:24 PM PDT

Posted by: Duardo
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Posted by: ajw34307
Station shielding.
That's really all it could be.

  • 11.16.2012 6:33 PM PDT
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Because they've inherited the badass capabilities of Sgt. Johnson (minus teleporting, resurrection, and invincibility), who can be seen breathing in space on Cairo Station.

  • 11.16.2012 9:50 PM PDT

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They station would've taken time to vent all the oxygen so there would still be breathable air for a short time.

  • 11.16.2012 10:02 PM PDT
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Posted by: Wolverfrog
The Covenant wiped out a lot of humanity, so the UNSC had to import soldiers from Mass Effect. They've got experience with breathing in depressurised vacuum.


This explains why the Marines in the far left corner of the Infinity's launch bay appear to be wearing N7 armor.

OT: I too had trouble differentiating between Vacuum areas and pressurized areas. For example, when I was doing a legendary run on the Dawn, I died in the Missile courtyard and when I respawned my gun fire and all sounds in general weren't muted as they'd be in Vacuum. While that may have been a glitch, the Composer staging area seems to be sheathed in a pressurized energy sheet. Maybe the entire envelope isn't visible from inside the station.

  • 11.17.2012 2:45 AM PDT


Posted by: Gamma617g

Posted by: Wolverfrog
The Covenant wiped out a lot of humanity, so the UNSC had to import soldiers from Mass Effect. They've got experience with breathing in depressurised vacuum.


This explains why the Marines in the far left corner of the Infinity's launch bay appear to be wearing N7 armor.

OT: I too had trouble differentiating between Vacuum areas and pressurized areas. For example, when I was doing a legendary run on the Dawn, I died in the Missile courtyard and when I respawned my gun fire and all sounds in general weren't muted as they'd be in Vacuum. While that may have been a glitch, the Composer staging area seems to be sheathed in a pressurized energy sheet. Maybe the entire envelope isn't visible from inside the station.


I'd have to play it again to check, but IIRC when you FIRST go through the room it's still sealed. The Second time it when there is the deactivated shield where the banshees and phantoms come in from.

  • 11.17.2012 8:10 AM PDT

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I think that level is one of the most disappointing anti-climactic levels of all Halo games.

You pass the Composer for the first time and it is surrounded by soldiers, turrets and Mantis mechs. When I passed those guys I immediately thought "Well we'll be back here soon, and this is going to be an amazing battle"..... but nope. That just doesn't happen.

It's like Tip of the Spear all over again.

  • 11.17.2012 2:45 PM PDT

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pssh thats the biggest flop ya found? Id hate to bury ya with my list of flaws, imperfections and non-canonness haha

  • 11.17.2012 3:10 PM PDT

Posted by: flamedude
I think that level is one of the most disappointing anti-climactic levels of all Halo games.

You pass the Composer for the first time and it is surrounded by soldiers, turrets and Mantis mechs. When I passed those guys I immediately thought "Well we'll be back here soon, and this is going to be an amazing battle"..... but nope. That just doesn't happen.

It's like Tip of the Spear all over again.

One thing I learned in Halo games is that the second to the last levels are always... well not the best .

As for the space station. I'm sure it had shields like the ones in Anchor 9. UNSC space stations usually have shields and and outer barricade for it. Think Star Wars.

  • 11.19.2012 3:57 AM PDT

Posted by: iamironman4611
"Hello, I am Ring Moniter 666 John Cena".

I expected the Composer to have an AI and you'd have a conversation with it or something before Didact stole it. Guess not.

I felt there were other flaws in canon than that. I'm trying to fit the composing of humans for combat forces into the Forerunner triology and the Halo 3 terminals.

  • 11.19.2012 8:52 AM PDT

hmm

Posted by: ajw34307
Station shielding.

  • 11.20.2012 7:27 AM PDT

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  • 11.20.2012 7:38 AM PDT

Lol good point

  • 11.20.2012 7:43 AM PDT

I don't know the fact that they can talk while in a vacuum, kind of makes me believe the station has some form of atmoshperic shielding that only fails once the MC returns to the area.

  • 11.20.2012 1:07 PM PDT

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Posted by: flamedude
I think that level is one of the most disappointing anti-climactic levels of all Halo games.

You pass the Composer for the first time and it is surrounded by soldiers, turrets and Mantis mechs. When I passed those guys I immediately thought "Well we'll be back here soon, and this is going to be an amazing battle"..... but nope. That just doesn't happen.

It's like Tip of the Spear all over again.
Yeah im with you on this one, it had so much potential, but in the end we only got dancing covenant.

  • 11.20.2012 1:29 PM PDT

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Posted by: ajw34307
Station shielding.

  • 11.20.2012 1:57 PM PDT

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Posted by: ajw34307
Station shielding.

  • 11.21.2012 7:58 AM PDT
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Posted by: GrandmasterNinja

Posted by: The 7th Taco

Posted by: ajw34307
Station shielding.

  • 11.22.2012 11:54 AM PDT

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Its the station shielding like you see in the first mission when the Covie drop ships smash through the glass and drop off its occupants.

  • 11.22.2012 12:10 PM PDT
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Posted by: flamedude
I think that level is one of the most disappointing anti-climactic levels of all Halo games.


Really?

I mean yeh, I was hoping for a better showdown around the composer, but the rest was great.

  • 11.22.2012 12:19 PM PDT

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